Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:

*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
This commit is contained in:
QAston
2011-07-26 23:09:28 +02:00
parent 29c228a801
commit b0fe236265
195 changed files with 4630 additions and 6929 deletions
@@ -96,7 +96,7 @@ public:
CastTimer = 5000;
}
void SpellHit(Unit* pCaster, SpellEntry const* pSpell)
void SpellHit(Unit* pCaster, SpellInfo const* pSpell)
{
if (bCanEat || bIsEating)
return;
@@ -228,7 +228,7 @@ public:
me->SetVisible(true);
}
void SpellHit(Unit* caster, const SpellEntry* spell)
void SpellHit(Unit* caster, const SpellInfo* spell)
{
if (!caster)
return;
@@ -353,7 +353,7 @@ public:
PoisonTimer = 0;
}
void SpellHit(Unit* caster, const SpellEntry* spell)
void SpellHit(Unit* caster, const SpellInfo* spell)
{
if (!caster)
return;