Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:

*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
This commit is contained in:
QAston
2011-07-26 23:09:28 +02:00
parent 29c228a801
commit b0fe236265
195 changed files with 4630 additions and 6929 deletions
+239 -111
View File
@@ -123,7 +123,7 @@ void AuraApplication::_InitFlags(Unit* caster, uint8 effMask)
bool negativeFound = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (((1<<i) & effMask) && !IsPositiveEffect(GetBase()->GetId(), i))
if (((1<<i) & effMask) && !GetBase()->GetSpellInfo()->IsPositiveEffect(i))
{
negativeFound = true;
break;
@@ -138,7 +138,7 @@ void AuraApplication::_InitFlags(Unit* caster, uint8 effMask)
bool positiveFound = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (((1<<i) & effMask) && IsPositiveEffect(GetBase()->GetId(), i))
if (((1<<i) & effMask) && GetBase()->GetSpellInfo()->IsPositiveEffect(i))
{
positiveFound = true;
break;
@@ -189,13 +189,13 @@ void AuraApplication::BuildUpdatePacket(ByteBuffer& data, bool remove) const
Aura const* aura = GetBase();
data << uint32(aura->GetId());
uint32 flags = m_flags;
if (aura->GetMaxDuration() > 0 && !(aura->GetSpellProto()->AttributesEx5 & SPELL_ATTR5_HIDE_DURATION))
if (aura->GetMaxDuration() > 0 && !(aura->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_HIDE_DURATION))
flags |= AFLAG_DURATION;
data << uint8(flags);
data << uint8(aura->GetCasterLevel());
// send stack amount for aura which could be stacked (never 0 - causes incorrect display) or charges
// stack amount has priority over charges (checked on retail with spell 50262)
data << uint8(aura->GetSpellProto()->StackAmount ? aura->GetStackAmount() : aura->GetCharges());
data << uint8(aura->GetSpellInfo()->StackAmount ? aura->GetStackAmount() : aura->GetCharges());
if (!(flags & AFLAG_CASTER))
data.appendPackGUID(aura->GetCasterGUID());
@@ -218,7 +218,7 @@ void AuraApplication::ClientUpdate(bool remove)
m_target->SendMessageToSet(&data, true);
}
uint8 Aura::BuildEffectMaskForOwner(SpellEntry const* spellProto, uint8 avalibleEffectMask, WorldObject* owner)
uint8 Aura::BuildEffectMaskForOwner(SpellInfo const* spellProto, uint8 avalibleEffectMask, WorldObject* owner)
{
ASSERT(spellProto);
ASSERT(owner);
@@ -229,14 +229,14 @@ uint8 Aura::BuildEffectMaskForOwner(SpellEntry const* spellProto, uint8 avalible
case TYPEID_PLAYER:
for (uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
{
if (IsUnitOwnedAuraEffect(spellProto->Effect[i]))
if (spellProto->Effects[i].IsUnitOwnedAuraEffect())
effMask |= 1 << i;
}
break;
case TYPEID_DYNAMICOBJECT:
for (uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
{
if (spellProto->Effect[i] == SPELL_EFFECT_PERSISTENT_AREA_AURA)
if (spellProto->Effects[i].Effect == SPELL_EFFECT_PERSISTENT_AREA_AURA)
effMask |= 1 << i;
}
break;
@@ -246,7 +246,7 @@ uint8 Aura::BuildEffectMaskForOwner(SpellEntry const* spellProto, uint8 avalible
return effMask & avalibleEffectMask;
}
Aura* Aura::TryRefreshStackOrCreate(SpellEntry const* spellproto, uint8 tryEffMask, WorldObject* owner, Unit* caster, int32* baseAmount /*= NULL*/, Item* castItem /*= NULL*/, uint64 casterGUID /*= 0*/, bool* refresh /*= NULL*/)
Aura* Aura::TryRefreshStackOrCreate(SpellInfo const* spellproto, uint8 tryEffMask, WorldObject* owner, Unit* caster, int32* baseAmount /*= NULL*/, Item* castItem /*= NULL*/, uint64 casterGUID /*= 0*/, bool* refresh /*= NULL*/)
{
ASSERT(spellproto);
ASSERT(owner);
@@ -272,7 +272,7 @@ Aura* Aura::TryRefreshStackOrCreate(SpellEntry const* spellproto, uint8 tryEffMa
return Create(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID);
}
Aura* Aura::TryCreate(SpellEntry const* spellproto, uint8 tryEffMask, WorldObject* owner, Unit* caster, int32* baseAmount /*= NULL*/, Item* castItem /*= NULL*/, uint64 casterGUID /*= 0*/)
Aura* Aura::TryCreate(SpellInfo const* spellproto, uint8 tryEffMask, WorldObject* owner, Unit* caster, int32* baseAmount /*= NULL*/, Item* castItem /*= NULL*/, uint64 casterGUID /*= 0*/)
{
ASSERT(spellproto);
ASSERT(owner);
@@ -284,7 +284,7 @@ Aura* Aura::TryCreate(SpellEntry const* spellproto, uint8 tryEffMask, WorldObjec
return Create(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID);
}
Aura* Aura::Create(SpellEntry const* spellproto, uint8 effMask, WorldObject* owner, Unit* caster, int32* baseAmount, Item* castItem, uint64 casterGUID)
Aura* Aura::Create(SpellInfo const* spellproto, uint8 effMask, WorldObject* owner, Unit* caster, int32* baseAmount, Item* castItem, uint64 casterGUID)
{
ASSERT(effMask);
ASSERT(spellproto);
@@ -306,7 +306,7 @@ Aura* Aura::Create(SpellEntry const* spellproto, uint8 effMask, WorldObject* own
if (owner->isType(TYPEMASK_UNIT))
if (!owner->IsInWorld() || ((Unit*)owner)->IsDuringRemoveFromWorld())
// owner not in world so don't allow to own not self casted single target auras
if (casterGUID != owner->GetGUID() && IsSingleTargetSpell(spellproto))
if (casterGUID != owner->GetGUID() && spellproto->IsSingleTarget())
return NULL;
Aura* aura = NULL;
@@ -329,14 +329,14 @@ Aura* Aura::Create(SpellEntry const* spellproto, uint8 effMask, WorldObject* own
return aura;
}
Aura::Aura(SpellEntry const* spellproto, WorldObject * owner, Unit* caster, Item* castItem, uint64 casterGUID) :
m_spellProto(spellproto), m_casterGuid(casterGUID ? casterGUID : caster->GetGUID()),
Aura::Aura(SpellInfo const* spellproto, WorldObject * owner, Unit* caster, Item* castItem, uint64 casterGUID) :
m_spellInfo(spellproto), m_casterGuid(casterGUID ? casterGUID : caster->GetGUID()),
m_castItemGuid(castItem ? castItem->GetGUID() : 0), m_applyTime(time(NULL)),
m_owner(owner), m_timeCla(0), m_updateTargetMapInterval(0),
m_casterLevel(caster ? caster->getLevel() : m_spellProto->spellLevel), m_procCharges(0), m_stackAmount(1),
m_casterLevel(caster ? caster->getLevel() : m_spellInfo->SpellLevel), m_procCharges(0), m_stackAmount(1),
m_isRemoved(false), m_isSingleTarget(false), m_isUsingCharges(false)
{
if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
if (m_spellInfo->ManaPerSecond || m_spellInfo->ManaPerSecondPerLevel)
m_timeCla = 1 * IN_MILLISECONDS;
m_maxDuration = CalcMaxDuration(caster);
@@ -404,10 +404,10 @@ void Aura::_ApplyForTarget(Unit* target, Unit* caster, AuraApplication * auraApp
// set infinity cooldown state for spells
if (caster && caster->GetTypeId() == TYPEID_PLAYER)
{
if (m_spellProto->Attributes & SPELL_ATTR0_DISABLED_WHILE_ACTIVE)
if (m_spellInfo->Attributes & SPELL_ATTR0_DISABLED_WHILE_ACTIVE)
{
Item* castItem = m_castItemGuid ? caster->ToPlayer()->GetItemByGuid(m_castItemGuid) : NULL;
caster->ToPlayer()->AddSpellAndCategoryCooldowns(m_spellProto, castItem ? castItem->GetEntry() : 0, NULL, true);
caster->ToPlayer()->AddSpellAndCategoryCooldowns(m_spellInfo, castItem ? castItem->GetEntry() : 0, NULL, true);
}
}
}
@@ -424,7 +424,7 @@ void Aura::_UnapplyForTarget(Unit* target, Unit* caster, AuraApplication * auraA
if (itr == m_applications.end())
{
sLog->outError("Aura::_UnapplyForTarget, target:%u, caster:%u, spell:%u was not found in owners application map!",
target->GetGUIDLow(), caster->GetGUIDLow(), auraApp->GetBase()->GetSpellProto()->Id);
target->GetGUIDLow(), caster->GetGUIDLow(), auraApp->GetBase()->GetSpellInfo()->Id);
ASSERT(false);
}
@@ -437,9 +437,9 @@ void Aura::_UnapplyForTarget(Unit* target, Unit* caster, AuraApplication * auraA
// reset cooldown state for spells
if (caster && caster->GetTypeId() == TYPEID_PLAYER)
{
if (GetSpellProto()->Attributes & SPELL_ATTR0_DISABLED_WHILE_ACTIVE)
if (GetSpellInfo()->Attributes & SPELL_ATTR0_DISABLED_WHILE_ACTIVE)
// note: item based cooldowns and cooldown spell mods with charges ignored (unknown existed cases)
caster->ToPlayer()->SendCooldownEvent(GetSpellProto());
caster->ToPlayer()->SendCooldownEvent(GetSpellInfo());
}
}
@@ -519,7 +519,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
bool addUnit = true;
// check target immunities
if (itr->first->IsImmunedToSpell(GetSpellProto())
if (itr->first->IsImmunedToSpell(GetSpellInfo())
|| !CanBeAppliedOn(itr->first))
addUnit = false;
@@ -542,7 +542,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
for (Unit::AuraApplicationMap::iterator iter = itr->first->GetAppliedAuras().begin(); iter != itr->first->GetAppliedAuras().end(); ++iter)
{
Aura const* aura = iter->second->GetBase();
if (!sSpellMgr->CanAurasStack(this, aura, aura->GetCasterGUID() == GetCasterGUID()))
if (!CanStackWith(aura))
{
addUnit = false;
break;
@@ -658,11 +658,11 @@ void Aura::Update(uint32 diff, Unit* caster)
m_timeCla -= diff;
else if (caster)
{
if (int32 manaPerSecond = m_spellProto->manaPerSecond + m_spellProto->manaPerSecondPerLevel * caster->getLevel())
if (int32 manaPerSecond = m_spellInfo->ManaPerSecond + m_spellInfo->ManaPerSecondPerLevel * caster->getLevel())
{
m_timeCla += 1000 - diff;
Powers powertype = Powers(m_spellProto->powerType);
Powers powertype = Powers(m_spellInfo->PowerType);
if (powertype == POWER_HEALTH)
{
if (int32(caster->GetHealth()) > manaPerSecond)
@@ -697,12 +697,12 @@ int32 Aura::CalcMaxDuration(Unit* caster) const
if (caster)
{
modOwner = caster->GetSpellModOwner();
maxDuration = caster->CalcSpellDuration(m_spellProto);
maxDuration = caster->CalcSpellDuration(m_spellInfo);
}
else
maxDuration = GetSpellDuration(m_spellProto);
maxDuration = m_spellInfo->GetDuration();
if (IsPassive() && m_spellProto->DurationIndex == 0)
if (IsPassive() && !m_spellInfo->DurationEntry)
maxDuration = -1;
if (!IsPermanent() && modOwner)
@@ -726,7 +726,7 @@ void Aura::RefreshDuration()
{
SetDuration(GetMaxDuration());
if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
if (m_spellInfo->ManaPerSecond || m_spellInfo->ManaPerSecondPerLevel)
m_timeCla = 1 * IN_MILLISECONDS;
}
@@ -751,7 +751,7 @@ void Aura::SetCharges(uint8 charges)
uint8 Aura::CalcMaxCharges(Unit* caster) const
{
uint8 maxProcCharges = m_spellProto->procCharges;
uint8 maxProcCharges = m_spellInfo->ProcCharges;
if (SpellProcEntry const* procEntry = sSpellMgr->GetSpellProcEntry(GetId()))
maxProcCharges = procEntry->charges;
@@ -811,13 +811,13 @@ bool Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode)
int32 stackAmount = m_stackAmount + num;
// limit the stack amount (only on stack increase, stack amount may be changed manually)
if ((num > 0) && (stackAmount > int32(m_spellProto->StackAmount)))
if ((num > 0) && (stackAmount > int32(m_spellInfo->StackAmount)))
{
// not stackable aura - set stack amount to 1
if (!m_spellProto->StackAmount)
if (!m_spellInfo->StackAmount)
stackAmount = 1;
else
stackAmount = m_spellProto->StackAmount;
stackAmount = m_spellInfo->StackAmount;
}
// we're out of stacks, remove
else if (stackAmount <= 0)
@@ -858,12 +858,12 @@ void Aura::RefreshSpellMods()
bool Aura::IsPassive() const
{
return IsPassiveSpell(GetSpellProto());
return GetSpellInfo()->IsPassive();
}
bool Aura::IsDeathPersistent() const
{
return IsDeathPersistentSpell(GetSpellProto());
return GetSpellInfo()->IsDeathPersistent();
}
bool Aura::CanBeSaved() const
@@ -872,7 +872,7 @@ bool Aura::CanBeSaved() const
return false;
if (GetCasterGUID() != GetOwner()->GetGUID())
if (IsSingleTargetSpell(GetSpellProto()))
if (GetSpellInfo()->IsSingleTarget())
return false;
// Can't be saved - aura handler relies on calculated amount and changes it
@@ -897,7 +897,7 @@ bool Aura::CanBeSaved() const
bool Aura::CanBeSentToClient() const
{
return !IsPassive() || HasAreaAuraEffect(GetSpellProto()) || HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE);
return !IsPassive() || GetSpellInfo()->HasAreaAuraEffect() || HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE);
}
void Aura::UnregisterSingleTarget()
@@ -912,6 +912,27 @@ void Aura::UnregisterSingleTarget()
SetIsSingleTarget(false);
}
int32 Aura::CalcDispelChance(Unit* auraTarget, bool offensive) const
{
// we assume that aura dispel chance is 100% on start
// need formula for level difference based chance
int32 resistChance = 0;
// Apply dispel mod from aura caster
if (Unit* caster = GetCaster())
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(GetId(), SPELLMOD_RESIST_DISPEL_CHANCE, resistChance);
// Dispel resistance from target SPELL_AURA_MOD_DISPEL_RESIST
// Only affects offensive dispels
if (offensive && auraTarget)
resistChance += auraTarget->GetTotalAuraModifier(SPELL_AURA_MOD_DISPEL_RESIST);
resistChance = resistChance < 0 ? 0 : resistChance;
resistChance = resistChance > 100 ? 100 : resistChance;
return 100 - resistChance;
}
void Aura::SetLoadedState(int32 maxduration, int32 duration, int32 charges, uint8 stackamount, uint8 recalculateMask, int32 * amount)
{
m_maxDuration = maxduration;
@@ -1000,15 +1021,13 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
// handle spell_linked_spell table
uint32 customAttr = sSpellMgr->GetSpellCustomAttr(GetId());
if (!onReapply)
{
// apply linked auras
if (apply)
{
if (customAttr & SPELL_ATTR0_CU_LINK_AURA)
if (std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(GetId() + SPELL_LINK_AURA))
{
std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(GetId() + SPELL_LINK_AURA);
for (std::vector<int32>::const_iterator itr = spellTriggered->begin(); itr != spellTriggered->end(); ++itr)
{
if (*itr < 0)
@@ -1021,9 +1040,8 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
else
{
// remove linked auras
if (customAttr & SPELL_ATTR0_CU_LINK_REMOVE)
if (std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(-(int32)GetId()))
{
std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(-(int32)GetId());
for (std::vector<int32>::const_iterator itr = spellTriggered->begin(); itr != spellTriggered->end(); ++itr)
{
if (*itr < 0)
@@ -1032,9 +1050,8 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
target->CastSpell(target, *itr, true, NULL, NULL, GetCasterGUID());
}
}
if (customAttr & SPELL_ATTR0_CU_LINK_AURA)
if (std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(GetId() + SPELL_LINK_AURA))
{
std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(GetId() + SPELL_LINK_AURA);
for (std::vector<int32>::const_iterator itr = spellTriggered->begin(); itr != spellTriggered->end(); ++itr)
{
if (*itr < 0)
@@ -1048,9 +1065,8 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
else if (apply)
{
// modify stack amount of linked auras
if (customAttr & SPELL_ATTR0_CU_LINK_AURA)
if (std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(GetId() + SPELL_LINK_AURA))
{
std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(GetId() + SPELL_LINK_AURA);
for (std::vector<int32>::const_iterator itr = spellTriggered->begin(); itr != spellTriggered->end(); ++itr)
if (*itr > 0)
if (Aura* triggeredAura = target->GetAura(*itr, GetCasterGUID()))
@@ -1061,7 +1077,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
// mods at aura apply
if (apply)
{
switch (GetSpellProto()->SpellFamilyName)
switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
switch(GetId())
@@ -1088,7 +1104,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Rejuvenation
if (GetSpellProto()->SpellFamilyFlags[0] & 0x10 && GetEffect(EFFECT_0))
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x10 && GetEffect(EFFECT_0))
{
// Druid T8 Restoration 4P Bonus
if (caster->HasAura(64760))
@@ -1101,23 +1117,23 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
case SPELLFAMILY_MAGE:
if (!caster)
break;
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000001 && GetSpellProto()->SpellFamilyFlags[2] & 0x00000008)
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x00000001 && GetSpellInfo()->SpellFamilyFlags[2] & 0x00000008)
{
// Glyph of Fireball
if (caster->HasAura(56368))
SetDuration(0);
}
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000020 && GetSpellProto()->SpellVisual[0] == 13)
else if (GetSpellInfo()->SpellFamilyFlags[0] & 0x00000020 && GetSpellInfo()->SpellVisual[0] == 13)
{
// Glyph of Frostbolt
if (caster->HasAura(56370))
SetDuration(0);
}
// Todo: This should be moved to similar function in spell::hit
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x01000000)
else if (GetSpellInfo()->SpellFamilyFlags[0] & 0x01000000)
{
// Polymorph Sound - Sheep && Penguin
if (GetSpellProto()->SpellIconID == 82 && GetSpellProto()->SpellVisual[0] == 12978)
if (GetSpellInfo()->SpellIconID == 82 && GetSpellInfo()->SpellVisual[0] == 12978)
{
// Glyph of the Penguin
if (caster->HasAura(52648))
@@ -1179,29 +1195,29 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Devouring Plague
if (GetSpellProto()->SpellFamilyFlags[0] & 0x02000000 && GetEffect(0))
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x02000000 && GetEffect(0))
{
// Improved Devouring Plague
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3790, 1))
{
int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellDamageBonus(target, GetSpellProto(), GetEffect(0)->GetAmount(), DOT) / 100;
int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellDamageBonus(target, GetSpellInfo(), GetEffect(0)->GetAmount(), DOT) / 100;
int32 heal = int32(CalculatePctN(basepoints0, 15));
caster->CastCustomSpell(target, 63675, &basepoints0, NULL, NULL, true, NULL, GetEffect(0));
caster->CastCustomSpell(caster, 75999, &heal, NULL, NULL, true, NULL, GetEffect(0));
}
}
// Renew
else if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000040 && GetEffect(0))
else if (GetSpellInfo()->SpellFamilyFlags[0] & 0x00000040 && GetEffect(0))
{
// Empowered Renew
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3021, 1))
{
int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellHealingBonus(target, GetSpellProto(), GetEffect(0)->GetAmount(), HEAL) / 100;
int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellHealingBonus(target, GetSpellInfo(), GetEffect(0)->GetAmount(), HEAL) / 100;
caster->CastCustomSpell(target, 63544, &basepoints0, NULL, NULL, true, NULL, GetEffect(0));
}
}
// Power Word: Shield
else if (m_spellProto->SpellFamilyFlags[0] & 0x1 && m_spellProto->SpellFamilyFlags[2] & 0x400 && GetEffect(0))
else if (m_spellInfo->SpellFamilyFlags[0] & 0x1 && m_spellInfo->SpellFamilyFlags[2] & 0x400 && GetEffect(0))
{
// Glyph of Power Word: Shield
if (AuraEffect* glyph = caster->GetAuraEffect(55672, 0))
@@ -1214,7 +1230,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
break;
case SPELLFAMILY_ROGUE:
// Sprint (skip non player casted spells by category)
if (GetSpellProto()->SpellFamilyFlags[0] & 0x40 && GetSpellProto()->Category == 44)
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x40 && GetSpellInfo()->Category == 44)
// in official maybe there is only one icon?
if (target->HasAura(58039)) // Glyph of Blurred Speed
target->CastSpell(target, 61922, true); // Sprint (waterwalk)
@@ -1223,7 +1239,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Frost Fever and Blood Plague
if (GetSpellProto()->SpellFamilyFlags[2] & 0x2)
if (GetSpellInfo()->SpellFamilyFlags[2] & 0x2)
{
// Can't proc on self
if (GetCasterGUID() == target->GetGUID())
@@ -1238,7 +1254,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
{
aurEff = *itr;
// Ebon Plaguebringer - end search if found
if ((*itr)->GetSpellProto()->SpellIconID == 1766)
if ((*itr)->GetSpellInfo()->SpellIconID == 1766)
break;
}
}
@@ -1267,7 +1283,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
// mods at aura remove
else
{
switch(GetSpellProto()->SpellFamilyName)
switch(GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
switch(GetId())
@@ -1317,7 +1333,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Ice barrier - dispel/absorb remove
if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && GetSpellProto()->SpellFamilyFlags[1] & 0x1)
if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && GetSpellInfo()->SpellFamilyFlags[1] & 0x1)
{
// Shattered Barrier
if (caster->GetDummyAuraEffect(SPELLFAMILY_MAGE, 2945, 0))
@@ -1328,7 +1344,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Spell Reflection
if (GetSpellProto()->SpellFamilyFlags[1] & 0x2)
if (GetSpellInfo()->SpellFamilyFlags[1] & 0x2)
{
if (removeMode != AURA_REMOVE_BY_DEFAULT)
{
@@ -1351,7 +1367,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Curse of Doom
if (GetSpellProto()->SpellFamilyFlags[1] & 0x02)
if (GetSpellInfo()->SpellFamilyFlags[1] & 0x02)
{
if (removeMode == AURA_REMOVE_BY_DEATH)
{
@@ -1360,7 +1376,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
}
// Improved Fear
else if (GetSpellProto()->SpellFamilyFlags[1] & 0x00000400)
else if (GetSpellInfo()->SpellFamilyFlags[1] & 0x00000400)
{
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_WARLOCK, 98, 0))
{
@@ -1392,7 +1408,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!caster)
break;
// Shadow word: Pain // Vampiric Touch
if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && (GetSpellProto()->SpellFamilyFlags[0] & 0x00008000 || GetSpellProto()->SpellFamilyFlags[1] & 0x00000400))
if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && (GetSpellInfo()->SpellFamilyFlags[0] & 0x00008000 || GetSpellInfo()->SpellFamilyFlags[1] & 0x00000400))
{
// Shadow Affinity
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 178, 1))
@@ -1402,7 +1418,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
}
// Power word: shield
else if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && GetSpellProto()->SpellFamilyFlags[0] & 0x00000001)
else if (removeMode == AURA_REMOVE_BY_ENEMY_SPELL && GetSpellInfo()->SpellFamilyFlags[0] & 0x00000001)
{
// Rapture
if (Aura const* aura = caster->GetAuraOfRankedSpell(47535))
@@ -1468,13 +1484,13 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (!player->HasSpellCooldown(47788))
break;
player->RemoveSpellCooldown(GetSpellProto()->Id, true);
player->AddSpellCooldown(GetSpellProto()->Id, 0, uint32(time(NULL) + aurEff->GetAmount()));
player->RemoveSpellCooldown(GetSpellInfo()->Id, true);
player->AddSpellCooldown(GetSpellInfo()->Id, 0, uint32(time(NULL) + aurEff->GetAmount()));
WorldPacket data(SMSG_SPELL_COOLDOWN, 8+1+4+4);
data << uint64(player->GetGUID());
data << uint8(0x0); // flags (0x1, 0x2)
data << uint32(GetSpellProto()->Id);
data << uint32(GetSpellInfo()->Id);
data << uint32(aurEff->GetAmount()*IN_MILLISECONDS);
player->SendDirectMessage(&data);
}
@@ -1495,7 +1511,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
// Blood of the North
// Reaping
// Death Rune Mastery
if (GetSpellProto()->SpellIconID == 3041 || GetSpellProto()->SpellIconID == 22 || GetSpellProto()->SpellIconID == 2622)
if (GetSpellInfo()->SpellIconID == 3041 || GetSpellInfo()->SpellIconID == 22 || GetSpellInfo()->SpellIconID == 2622)
{
if (!GetEffect(0) || GetEffect(0)->GetAuraType() != SPELL_AURA_PERIODIC_DUMMY)
break;
@@ -1510,7 +1526,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
break;
case SPELLFAMILY_HUNTER:
// Glyph of Freezing Trap
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00000008)
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x00000008)
if (caster && caster->HasAura(56845))
target->CastSpell(target, 61394, true);
break;
@@ -1518,7 +1534,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
// mods at aura apply or remove
switch (GetSpellProto()->SpellFamilyName)
switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
switch (GetId())
@@ -1533,7 +1549,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
break;
case SPELLFAMILY_ROGUE:
// Stealth
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00400000)
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x00400000)
{
// Master of subtlety
if (AuraEffect const* aurEff = target->GetAuraEffectOfRankedSpell(31221, 0))
@@ -1590,7 +1606,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
break;
if (apply)
{
if ((GetSpellProto()->Id == 31821 && target->HasAura(19746, GetCasterGUID())) || (GetSpellProto()->Id == 19746 && target->HasAura(31821)))
if ((GetSpellInfo()->Id == 31821 && target->HasAura(19746, GetCasterGUID())) || (GetSpellInfo()->Id == 19746 && target->HasAura(31821)))
target->CastSpell(target, 64364, true);
}
else
@@ -1609,7 +1625,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
break;
case SPELLFAMILY_DEATHKNIGHT:
if (GetSpellSpecific(GetSpellProto()) == SPELL_SPECIFIC_PRESENCE)
if (GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_PRESENCE)
{
AuraEffect *bloodPresenceAura=0; // healing by damage done
AuraEffect *frostPresenceAura=0; // increased health
@@ -1670,7 +1686,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
if (unholyPresenceAura)
{
// Not listed as any effect, only base points set
int32 basePoints0 = SpellMgr::CalculateSpellEffectAmount(unholyPresenceAura->GetSpellProto(), 1);
int32 basePoints0 = unholyPresenceAura->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
target->CastCustomSpell(target, 63622, &basePoints0 , &basePoints0, &basePoints0, true, 0, unholyPresenceAura);
}
target->CastSpell(target, 49772, true);
@@ -1699,7 +1715,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
break;
case SPELLFAMILY_WARLOCK:
// Drain Soul - If the target is at or below 25% health, Drain Soul causes four times the normal damage
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00004000)
if (GetSpellInfo()->SpellFamilyFlags[0] & 0x00004000)
{
if (!caster)
break;
@@ -1729,7 +1745,7 @@ bool Aura::CanBeAppliedOn(Unit* target)
if (GetOwner() != target)
return false;
// not selfcasted single target auras mustn't be applied
if (GetCasterGUID() != GetOwner()->GetGUID() && IsSingleTargetSpell(GetSpellProto()))
if (GetCasterGUID() != GetOwner()->GetGUID() && GetSpellInfo()->IsSingleTarget())
return false;
return true;
}
@@ -1742,6 +1758,125 @@ bool Aura::CheckAreaTarget(Unit* target)
return CallScriptCheckAreaTargetHandlers(target);
}
bool Aura::CanStackWith(Aura const* existingAura) const
{
// Can stack with self
if (this == existingAura)
return true;
// Dynobj auras always stack
if (existingAura->GetType() == DYNOBJ_AURA_TYPE)
return true;
SpellInfo const* existingSpellInfo = existingAura->GetSpellInfo();
bool sameCaster = GetCasterGUID() == existingAura->GetCasterGUID();
// passive auras don't stack when cast by different casters, or with another rank of the spell
if (IsPassive() && (!sameCaster || !m_spellInfo->IsDifferentRankOf(existingSpellInfo)))
return false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
// prevent remove triggering aura by triggered aura
if (existingSpellInfo->Effects[i].TriggerSpell == GetId()
// prevent remove triggered aura by triggering aura refresh
|| m_spellInfo->Effects[i].TriggerSpell == existingAura->GetId())
return true;
}
// check spell specific stack rules
if (m_spellInfo->IsAuraExclusiveBySpecificWith(existingSpellInfo)
|| (sameCaster && m_spellInfo->IsAuraExclusiveBySpecificPerCasterWith(existingSpellInfo)))
return false;
// check spell group stack rules
SpellGroupStackRule stackRule = sSpellMgr->CheckSpellGroupStackRules(m_spellInfo, existingSpellInfo);
if (stackRule)
{
if (stackRule == SPELL_GROUP_STACK_RULE_EXCLUSIVE)
return false;
if (sameCaster && stackRule == SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER)
return false;
}
if (m_spellInfo->SpellFamilyName != existingSpellInfo->SpellFamilyName)
return true;
if (!sameCaster)
{
if (m_spellInfo->AttributesEx3 & SPELL_ATTR3_STACK_FOR_DIFF_CASTERS)
return true;
// check same periodic auras
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
switch (m_spellInfo->Effects[i].ApplyAuraName)
{
// DOT or HOT from different casters will stack
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_DUMMY:
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_PERIODIC_MANA_LEECH:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_POWER_BURN_MANA:
case SPELL_AURA_OBS_MOD_POWER:
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
// periodic auras which target areas are not allowed to stack this way (replenishment for example)
if (m_spellInfo->Effects[i].IsArea() || existingSpellInfo->Effects[i].IsArea())
break;
return true;
default:
break;
}
}
}
bool isVehicleAura1 = false;
bool isVehicleAura2 = false;
uint8 i = 0;
while (i < MAX_SPELL_EFFECTS && !(isVehicleAura1 && isVehicleAura2))
{
if (m_spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_CONTROL_VEHICLE)
isVehicleAura1 = true;
if (existingSpellInfo->Effects[i].ApplyAuraName == SPELL_AURA_CONTROL_VEHICLE)
isVehicleAura2 = true;
++i;
}
if (isVehicleAura1 && isVehicleAura2)
{
Vehicle* veh = NULL;
if (GetOwner()->ToUnit())
veh = GetOwner()->ToUnit()->GetVehicleKit();
if (!veh) // We should probably just let it stack. Vehicle system will prevent undefined behaviour later
return true;
if (!veh->GetAvailableSeatCount())
return false; // No empty seat available
return true; // Empty seat available (skip rest)
}
// spell of same spell rank chain
if (m_spellInfo->IsRankOf(existingSpellInfo))
{
if (m_spellInfo->IsMultiSlotAura())
return true;
if (GetCastItemGUID() && existingAura->GetCastItemGUID())
if (GetCastItemGUID() != existingAura->GetCastItemGUID() && (m_spellInfo->AttributesCu & SPELL_ATTR0_CU_ENCHANT_PROC))
return true;
// same spell with same caster should not stack
return false;
}
return true;
}
bool Aura::IsProcOnCooldown() const
{
/*if (m_procCooldown)
@@ -1803,7 +1938,7 @@ bool Aura::IsProcTriggeredOnEvent(AuraApplication* aurApp, ProcEventInfo& eventI
Unit* target = aurApp->GetTarget();
if (IsPassive() && target->GetTypeId() == TYPEID_PLAYER)
{
if (GetSpellProto()->EquippedItemClass == ITEM_CLASS_WEAPON)
if (GetSpellInfo()->EquippedItemClass == ITEM_CLASS_WEAPON)
{
if (target->ToPlayer()->IsInFeralForm())
return false;
@@ -1819,15 +1954,15 @@ bool Aura::IsProcTriggeredOnEvent(AuraApplication* aurApp, ProcEventInfo& eventI
else
item = target->ToPlayer()->GetUseableItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED);
if (!item || item->IsBroken() || item->GetTemplate()->Class != ITEM_CLASS_WEAPON || !((1<<item->GetTemplate()->SubClass) & GetSpellProto()->EquippedItemSubClassMask))
if (!item || item->IsBroken() || item->GetTemplate()->Class != ITEM_CLASS_WEAPON || !((1<<item->GetTemplate()->SubClass) & GetSpellInfo()->EquippedItemSubClassMask))
return false;
}
}
else if (GetSpellProto()->EquippedItemClass == ITEM_CLASS_ARMOR)
else if (GetSpellInfo()->EquippedItemClass == ITEM_CLASS_ARMOR)
{
// Check if player is wearing shield
Item *item = target->ToPlayer()->GetUseableItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item || item->IsBroken() || item->GetTemplate()->Class != ITEM_CLASS_ARMOR || !((1<<item->GetTemplate()->SubClass) & GetSpellProto()->EquippedItemSubClassMask))
if (!item || item->IsBroken() || item->GetTemplate()->Class != ITEM_CLASS_ARMOR || !((1<<item->GetTemplate()->SubClass) & GetSpellInfo()->EquippedItemSubClassMask))
return false;
}
}
@@ -1846,7 +1981,7 @@ float Aura::CalcProcChance(SpellProcEntry const& procEntry, ProcEventInfo& event
if (eventInfo.GetDamageInfo() && procEntry.ratePerMinute != 0)
{
uint32 WeaponSpeed = caster->GetAttackTime(eventInfo.GetDamageInfo()->GetAttackType());
chance = caster->GetPPMProcChance(WeaponSpeed, procEntry.ratePerMinute, GetSpellProto());
chance = caster->GetPPMProcChance(WeaponSpeed, procEntry.ratePerMinute, GetSpellInfo());
}
// apply chance modifer aura, applies also to ppm chance (see improved judgement of light spell)
if (Player* modOwner = caster->GetSpellModOwner())
@@ -1880,7 +2015,7 @@ void Aura::_DeleteRemovedApplications()
void Aura::LoadScripts()
{
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura::LoadScripts");
sScriptMgr->CreateAuraScripts(m_spellProto->Id, m_loadedScripts);
sScriptMgr->CreateAuraScripts(m_spellInfo->Id, m_loadedScripts);
for (std::list<AuraScript *>::iterator itr = m_loadedScripts.begin(); itr != m_loadedScripts.end() ;)
{
if (!(*itr)->_Load(this))
@@ -1918,7 +2053,7 @@ bool Aura::CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplicati
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->OnEffectApply.end(), effItr = (*scritr)->OnEffectApply.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
}
if (!preventDefault)
@@ -1937,7 +2072,7 @@ bool Aura::CallScriptEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplicat
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->OnEffectRemove.end(), effItr = (*scritr)->OnEffectRemove.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
}
if (!preventDefault)
@@ -1955,7 +2090,7 @@ void Aura::CallScriptAfterEffectApplyHandlers(AuraEffect const* aurEff, AuraAppl
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->AfterEffectApply.end(), effItr = (*scritr)->AfterEffectApply.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
}
(*scritr)->_FinishScriptCall();
@@ -1970,7 +2105,7 @@ void Aura::CallScriptAfterEffectRemoveHandlers(AuraEffect const* aurEff, AuraApp
std::list<AuraScript::EffectApplyHandler>::iterator effEndItr = (*scritr)->AfterEffectRemove.end(), effItr = (*scritr)->AfterEffectRemove.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, mode);
}
(*scritr)->_FinishScriptCall();
@@ -1986,7 +2121,7 @@ bool Aura::CallScriptEffectPeriodicHandlers(AuraEffect const* aurEff, AuraApplic
std::list<AuraScript::EffectPeriodicHandler>::iterator effEndItr = (*scritr)->OnEffectPeriodic.end(), effItr = (*scritr)->OnEffectPeriodic.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff);
}
if (!preventDefault)
@@ -2004,7 +2139,7 @@ void Aura::CallScriptEffectUpdatePeriodicHandlers(AuraEffect * aurEff)
std::list<AuraScript::EffectUpdatePeriodicHandler>::iterator effEndItr = (*scritr)->OnEffectUpdatePeriodic.end(), effItr = (*scritr)->OnEffectUpdatePeriodic.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff);
}
(*scritr)->_FinishScriptCall();
@@ -2019,7 +2154,7 @@ void Aura::CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32 &
std::list<AuraScript::EffectCalcAmountHandler>::iterator effEndItr = (*scritr)->DoEffectCalcAmount.end(), effItr = (*scritr)->DoEffectCalcAmount.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, amount, canBeRecalculated);
}
(*scritr)->_FinishScriptCall();
@@ -2034,7 +2169,7 @@ void Aura::CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool &
std::list<AuraScript::EffectCalcPeriodicHandler>::iterator effEndItr = (*scritr)->DoEffectCalcPeriodic.end(), effItr = (*scritr)->DoEffectCalcPeriodic.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, isPeriodic, amplitude);
}
(*scritr)->_FinishScriptCall();
@@ -2049,7 +2184,7 @@ void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellM
std::list<AuraScript::EffectCalcSpellModHandler>::iterator effEndItr = (*scritr)->DoEffectCalcSpellMod.end(), effItr = (*scritr)->DoEffectCalcSpellMod.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, spellMod);
}
(*scritr)->_FinishScriptCall();
@@ -2064,7 +2199,7 @@ void Aura::CallScriptEffectAbsorbHandlers(AuraEffect * aurEff, AuraApplication c
std::list<AuraScript::EffectAbsorbHandler>::iterator effEndItr = (*scritr)->OnEffectAbsorb.end(), effItr = (*scritr)->OnEffectAbsorb.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
}
(*scritr)->_FinishScriptCall();
@@ -2079,7 +2214,7 @@ void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect * aurEff, AuraApplicat
std::list<AuraScript::EffectAbsorbHandler>::iterator effEndItr = (*scritr)->AfterEffectAbsorb.end(), effItr = (*scritr)->AfterEffectAbsorb.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
}
(*scritr)->_FinishScriptCall();
@@ -2094,7 +2229,7 @@ void Aura::CallScriptEffectManaShieldHandlers(AuraEffect * aurEff, AuraApplicati
std::list<AuraScript::EffectManaShieldHandler>::iterator effEndItr = (*scritr)->OnEffectManaShield.end(), effItr = (*scritr)->OnEffectManaShield.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
}
(*scritr)->_FinishScriptCall();
@@ -2109,14 +2244,14 @@ void Aura::CallScriptEffectAfterManaShieldHandlers(AuraEffect * aurEff, AuraAppl
std::list<AuraScript::EffectManaShieldHandler>::iterator effEndItr = (*scritr)->AfterEffectManaShield.end(), effItr = (*scritr)->AfterEffectManaShield.begin();
for (; effItr != effEndItr ; ++effItr)
{
if ((*effItr).IsEffectAffected(m_spellProto, aurEff->GetEffIndex()))
if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex()))
(*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount);
}
(*scritr)->_FinishScriptCall();
}
}
UnitAura::UnitAura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit* caster, int32 *baseAmount, Item* castItem, uint64 casterGUID)
UnitAura::UnitAura(SpellInfo const* spellproto, uint8 effMask, WorldObject * owner, Unit* caster, int32 *baseAmount, Item* castItem, uint64 casterGUID)
: Aura(spellproto, owner, caster, castItem, casterGUID)
{
m_AuraDRGroup = DIMINISHING_NONE;
@@ -2162,24 +2297,17 @@ void UnitAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit* caster)
continue;
UnitList targetList;
// non-area aura
if (GetSpellProto()->Effect[effIndex] == SPELL_EFFECT_APPLY_AURA)
if (GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AURA)
{
targetList.push_back(GetUnitOwner());
}
else
{
float radius;
if (GetSpellProto()->Effect[effIndex] == SPELL_EFFECT_APPLY_AREA_AURA_ENEMY)
radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(GetSpellProto()->EffectRadiusIndex[effIndex]));
else
radius = GetSpellRadiusForFriend(sSpellRadiusStore.LookupEntry(GetSpellProto()->EffectRadiusIndex[effIndex]));
if (modOwner)
modOwner->ApplySpellMod(GetId(), SPELLMOD_RADIUS, radius);
float radius = GetSpellInfo()->Effects[effIndex].CalcRadius(caster);
if (!GetUnitOwner()->HasUnitState(UNIT_STAT_ISOLATED))
{
switch(GetSpellProto()->Effect[effIndex])
switch(GetSpellInfo()->Effects[effIndex].Effect)
{
case SPELL_EFFECT_APPLY_AREA_AURA_PARTY:
targetList.push_back(GetUnitOwner());
@@ -2228,7 +2356,7 @@ void UnitAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit* caster)
}
}
DynObjAura::DynObjAura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit* caster, int32 *baseAmount, Item* castItem, uint64 casterGUID)
DynObjAura::DynObjAura(SpellInfo const* spellproto, uint8 effMask, WorldObject * owner, Unit* caster, int32 *baseAmount, Item* castItem, uint64 casterGUID)
: Aura(spellproto, owner, caster, castItem, casterGUID)
{
LoadScripts();
@@ -2256,8 +2384,8 @@ void DynObjAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit* /*caster
if (!HasEffect(effIndex))
continue;
UnitList targetList;
if (GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellProto()->EffectImplicitTargetB[effIndex] == TARGET_UNIT_AREA_ALLY_DST)
if (GetSpellInfo()->Effects[effIndex].TargetB == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellInfo()->Effects[effIndex].TargetB == TARGET_UNIT_AREA_ALLY_DST)
{
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);