Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo *GetSpellProto is now GetSpellInfo *SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].* *sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo() *SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff() *SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class. *GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections *code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
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@@ -465,7 +465,7 @@ inline void Battleground::_ProcessJoin(uint32 diff)
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if (!aura->IsPermanent()
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&& aura->GetDuration() <= 30*IN_MILLISECONDS
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&& aurApp->IsPositive()
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&& (!(aura->GetSpellProto()->Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY))
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&& (!(aura->GetSpellInfo()->Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY))
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&& (!aura->HasEffectType(SPELL_AURA_MOD_INVISIBILITY)))
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plr->RemoveAura(iter);
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else
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