Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
--HG-- branch : trunk
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@@ -216,7 +216,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\dep\include;..\..\dep\include\g3dlite;..\..\src\framework;..\..\src\shared;..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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@@ -298,7 +298,7 @@
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\dep\include;..\..\dep\include\g3dlite;..\..\src\framework;..\..\src\shared;..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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EnableFunctionLevelLinking="true"
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