* Getting closer (at least for Linux :) )

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-07 14:44:18 -06:00
parent 156f4c3057
commit b0e1605455
18 changed files with 66 additions and 66 deletions
+2 -2
View File
@@ -21,10 +21,10 @@
#include "Common.h"
#include "Corpse.h"
#include "Player.h"
#include "UpdateMask.h"
#include "Entities/Object/Updates/UpdateMask.h"
#include "ObjectAccessor.h"
#include "Database/DatabaseEnv.h"
#include "Opcodes.h"
#include "Server/Protocol/Opcodes.h"
#include "GossipDef.h"
#include "World.h"
@@ -20,7 +20,7 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
#include "Packets/WorldPacket.h"
#include "World.h"
#include "ObjectMgr.h"
#include "SpellMgr.h"
@@ -29,20 +29,20 @@
#include "GossipDef.h"
#include "Player.h"
#include "PoolHandler.h"
#include "Opcodes.h"
#include "Log.h"
#include "Server/Protocol/Opcodes.h"
#include "Logging/Log.h"
#include "LootMgr.h"
#include "MapManager.h"
#include "CreatureAI.h"
#include "CreatureAISelector.h"
#include "Formulas.h"
#include "Miscellaneous/Formulas.h"
#include "WaypointMovementGenerator.h"
#include "InstanceData.h"
#include "BattleGroundMgr.h"
#include "Util.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "Utilities/Util.h"
#include "Grids/Notifiers/GridNotifiers.h"
#include "Grids/Notifiers/GridNotifiersImpl.h"
#include "Grids/Cells/CellImpl.h"
#include "OutdoorPvPMgr.h"
#include "GameEventMgr.h"
#include "CreatureGroups.h"
@@ -21,7 +21,7 @@
#include "Creature.h"
#include "CreatureGroups.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include "Utilities/ProgressBar.h"
#include "Policies/SingletonImp.h"
#include "CreatureAI.h"
@@ -21,10 +21,10 @@
#include "QuestDef.h"
#include "GossipDef.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Formulas.h"
#include "Server/Protocol/Opcodes.h"
#include "Packets/WorldPacket.h"
#include "Server/WorldSession.h"
#include "Miscellaneous/Formulas.h"
GossipMenu::GossipMenu()
{
@@ -18,7 +18,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Log.h"
#include "Logging/Log.h"
#include "ObjectAccessor.h"
#include "CreatureAI.h"
#include "ObjectMgr.h"
@@ -19,14 +19,14 @@
*/
#include "Common.h"
#include "UpdateMask.h"
#include "Opcodes.h"
#include "Entities/Object/Updates/UpdateMask.h"
#include "Server/Protocol/Opcodes.h"
#include "World.h"
#include "ObjectAccessor.h"
#include "Database/DatabaseEnv.h"
#include "GridNotifiers.h"
#include "CellImpl.h"
#include "GridNotifiersImpl.h"
#include "Grids/Notifiers/GridNotifiers.h"
#include "Grids/Cells/CellImpl.h"
#include "Grids/Notifiers/GridNotifiersImpl.h"
DynamicObject::DynamicObject() : WorldObject()
{
@@ -25,20 +25,20 @@
#include "PoolHandler.h"
#include "SpellMgr.h"
#include "Spell.h"
#include "UpdateMask.h"
#include "Opcodes.h"
#include "WorldPacket.h"
#include "Entities/Object/Updates/UpdateMask.h"
#include "Server/Protocol/Opcodes.h"
#include "Packets/WorldPacket.h"
#include "World.h"
#include "Database/DatabaseEnv.h"
#include "LootMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "Grids/Notifiers/GridNotifiers.h"
#include "Grids/Notifiers/GridNotifiersImpl.h"
#include "Grids/Cells/CellImpl.h"
#include "InstanceData.h"
#include "BattleGround.h"
#include "Util.h"
#include "Utilities/Util.h"
#include "OutdoorPvPMgr.h"
#include "BattleGroundAV.h"
#include "BattleGrounds/Zones/BattleGroundAV.h"
#include "ScriptMgr.h"
GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue)
@@ -23,8 +23,8 @@
#include "Database/DatabaseEnv.h"
#include "Bag.h"
#include "Log.h"
#include "UpdateData.h"
#include "Logging/Log.h"
#include "Entities/Object/Updates/UpdateData.h"
Bag::Bag(): Item()
{
+2 -2
View File
@@ -21,7 +21,7 @@
#include "Common.h"
#include "Item.h"
#include "ObjectMgr.h"
#include "WorldPacket.h"
#include "Packets/WorldPacket.h"
#include "Database/DatabaseEnv.h"
#include "ItemEnchantmentMgr.h"
#include "SpellMgr.h"
@@ -1147,4 +1147,4 @@ uint32 Item::GetPlayedTime()
bool Item::IsRefundExpired()
{
return (GetPlayedTime() > 2*HOUR);
}
}