* Getting closer (at least for Linux :) )

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-07 14:44:18 -06:00
parent 156f4c3057
commit b0e1605455
18 changed files with 66 additions and 66 deletions
+8 -8
View File
@@ -21,19 +21,19 @@
#include "Common.h"
#include "ObjectMgr.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Packets/WorldPacket.h"
#include "Server/WorldSession.h"
#include "Database/DatabaseEnv.h"
#include "AccountMgr.h"
#include "CellImpl.h"
#include "Grids/Cells/CellImpl.h"
#include "Chat.h"
#include "GridNotifiersImpl.h"
#include "Language.h"
#include "Log.h"
#include "Opcodes.h"
#include "Grids/Notifiers/GridNotifiersImpl.h"
#include "Miscellaneous/Language.h"
#include "Logging/Log.h"
#include "Server/Protocol/Opcodes.h"
#include "Player.h"
#include "UpdateMask.h"
#include "Entities/Object/Updates/UpdateMask.h"
#include "SpellMgr.h"
// Supported shift-links (client generated and server side)
+4 -4
View File
@@ -25,17 +25,17 @@
#include "Player.h"
#include "Item.h"
#include "GameObject.h"
#include "Opcodes.h"
#include "Server/Protocol/Opcodes.h"
#include "Chat.h"
#include "MapManager.h"
#include "Language.h"
#include "Miscellaneous/Language.h"
#include "World.h"
#include "GameEventMgr.h"
#include "SpellMgr.h"
#include "PoolHandler.h"
#include "AccountMgr.h"
#include "WaypointManager.h"
#include "Util.h"
#include "Movement/Waypoints/WaypointManager.h"
#include "Utilities/Util.h"
#include <cctype>
#include <iostream>
#include <fstream>
+10 -10
View File
@@ -20,8 +20,8 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Packets/WorldPacket.h"
#include "Server/WorldSession.h"
#include "World.h"
#include "ObjectMgr.h"
#include "AuctionHouseMgr.h"
@@ -29,29 +29,29 @@
#include "PlayerDump.h"
#include "SpellMgr.h"
#include "Player.h"
#include "Opcodes.h"
#include "Server/Protocol/Opcodes.h"
#include "GameObject.h"
#include "Chat.h"
#include "Log.h"
#include "Logging/Log.h"
#include "Guild.h"
#include "ObjectAccessor.h"
#include "MapManager.h"
#include "Language.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "Miscellaneous/Language.h"
#include "Grids/Notifiers/GridNotifiersImpl.h"
#include "Grids/Cells/CellImpl.h"
#include "Weather.h"
#include "PointMovementGenerator.h"
#include "TargetedMovementGenerator.h"
#include "SkillDiscovery.h"
#include "SkillExtraItems.h"
#include "SystemConfig.h"
#include "Config/ConfigEnv.h"
#include "Util.h"
#include "Configuration/ConfigEnv.h"
#include "Utilities/Util.h"
#include "ItemEnchantmentMgr.h"
#include "BattleGroundMgr.h"
#include "InstanceSaveMgr.h"
#include "InstanceData.h"
#include "AuctionHouseBot.h"
#include "AuctionHouse/AuctionHouseBot/AuctionHouseBot.h"
#include "CreatureEventAIMgr.h"
#include "SpellAuraEffects.h"
#include "DBCEnums.h"