Core/Misc: Remove redundant implicit template types in some std::make_pair calls. Should allow the build in Visual Studio 2011

This commit is contained in:
Subv
2012-03-02 17:14:14 -05:00
parent e1b544d129
commit b0985b4d5f
+2 -2
View File
@@ -174,7 +174,7 @@ void PetAI::UpdateAI(const uint32 diff)
if (spell->CanAutoCast(target)) if (spell->CanAutoCast(target))
{ {
targetSpellStore.push_back(std::make_pair<Unit*, Spell*>(target, spell)); targetSpellStore.push_back(std::make_pair(target, spell));
spellUsed = true; spellUsed = true;
break; break;
} }
@@ -186,7 +186,7 @@ void PetAI::UpdateAI(const uint32 diff)
{ {
Spell* spell = new Spell(me, spellInfo, TRIGGERED_NONE, 0); Spell* spell = new Spell(me, spellInfo, TRIGGERED_NONE, 0);
if (spell->CanAutoCast(me->getVictim())) if (spell->CanAutoCast(me->getVictim()))
targetSpellStore.push_back(std::make_pair<Unit*, Spell*>(me->getVictim(), spell)); targetSpellStore.push_back(std::make_pair(me->getVictim(), spell));
else else
delete spell; delete spell;
} }