Core/DBLayer: Yet more type fixes
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@@ -5382,8 +5382,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_RETURNED);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_RETURNED);
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stmt->setUInt32(0, m->receiver);
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stmt->setUInt32(0, m->receiver);
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stmt->setUInt32(1, m->sender);
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stmt->setUInt32(1, m->sender);
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stmt->setUInt64(2, basetime + 30 * DAY);
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stmt->setUInt32(2, basetime + 30 * DAY);
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stmt->setUInt64(3, basetime);
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stmt->setUInt32(3, basetime);
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stmt->setUInt8 (4, uint8(MAIL_CHECK_MASK_RETURNED));
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stmt->setUInt8 (4, uint8(MAIL_CHECK_MASK_RETURNED));
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stmt->setUInt32(5, m->messageID);
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stmt->setUInt32(5, m->messageID);
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CharacterDatabase.Execute(stmt);
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CharacterDatabase.Execute(stmt);
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@@ -461,7 +461,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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if (result)
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if (result)
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{
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{
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Field* fields = result->Fetch();
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Field* fields = result->Fetch();
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createInfo->CharCount = fields[0].GetUInt64();
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createInfo->CharCount = uint8(fields[0].GetUInt64()); // SQL's COUNT() returns uint64 but it will always be less than uint8.Max
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if (createInfo->CharCount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM))
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if (createInfo->CharCount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM))
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{
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{
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