[7280] Implement 287 SPELL_AURA_DEFLECT_SPELLS aura Author: DiSlord

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-15 12:03:51 -06:00
parent c261065f28
commit affd4d9005
4 changed files with 36 additions and 5 deletions
+5 -1
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@@ -328,7 +328,11 @@ enum AuraType
SPELL_AURA_MOD_HONOR_GAIN_PCT = 281,
SPELL_AURA_MOD_BASE_HEALTH_PCT = 282,
SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells
TOTAL_AURAS = 284
SPELL_AURA_284,
SPELL_AURA_285,
SPELL_AURA_286,
SPELL_AURA_DEFLECT_SPELLS,
TOTAL_AURAS = 288
};
enum AreaAuraType
+5 -1
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@@ -337,7 +337,11 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, //280 SPELL_AURA_MOD_WEAPONTYPE_IGNORE_TARGET_RESISTANCE
&Aura::HandleNoImmediateEffect, //281 SPELL_AURA_MOD_HONOR_GAIN_PCT implemented in Player::RewardHonor
&Aura::HandleAuraIncreaseBaseHealthPercent, //282 SPELL_AURA_INCREASE_BASE_HEALTH_PERCENT
&Aura::HandleNoImmediateEffect //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
&Aura::HandleNoImmediateEffect, //283 SPELL_AURA_MOD_HEALING_RECEIVED implemented in Unit::SpellHealingBonus
&Aura::HandleNULL, //284
&Aura::HandleNULL, //285
&Aura::HandleNULL, //286
&Aura::HandleNULL, //287 SPELL_AURA_DEFLECT_SPELLS implemented in Unit::MagicSpellHitResult and Unit::MeleeSpellHitResult
};
Aura::Aura(SpellEntry const* spellproto, uint32 eff, int32 *currentBasePoints, Unit *target, Unit *caster, Item* castItem) :
+25 -2
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@@ -2621,9 +2621,19 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit *pVictim, SpellEntry const *spell)
if (spell->Attributes & SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK)
return SPELL_MISS_NONE;
// Ranged attack cannot be parry/dodge
// Ranged attack cannot be parry/dodge only deflect
if (attType == RANGED_ATTACK)
{
// only if in front
if (pVictim->HasInArc(M_PI,this))
{
int32 deflect_chance = pVictim->GetTotalAuraModifier(SPELL_AURA_DEFLECT_SPELLS)*100;
tmp+=deflect_chance;
if (roll < tmp)
return SPELL_MISS_DEFLECT;
}
return SPELL_MISS_NONE;
}
// Check for attack from behind
if (!pVictim->HasInArc(M_PI,this))
@@ -2756,9 +2766,22 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit *pVictim, SpellEntry const *spell)
if (HitChance < 100) HitChance = 100;
if (HitChance > 9900) HitChance = 9900;
int32 tmp = 10000 - HitChance;
uint32 rand = urand(0,10000);
if (rand > HitChance)
if (rand < tmp)
return SPELL_MISS_RESIST;
// cast by caster in front of victim
if (pVictim->HasInArc(M_PI,this))
{
int32 deflect_chance = pVictim->GetTotalAuraModifier(SPELL_AURA_DEFLECT_SPELLS)*100;
tmp+=deflect_chance;
if (rand < tmp)
return SPELL_MISS_DEFLECT;
}
return SPELL_MISS_NONE;
}
+1 -1
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@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7279"
#define REVISION_NR "7280"
#endif // __REVISION_NR_H__