Frozen Halls, Forge of Souls: Initial instance script

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-02-15 18:06:32 +01:00
parent bfdde379f0
commit aff1761a50
4 changed files with 165 additions and 0 deletions
+2
View File
@@ -326,6 +326,8 @@ SET(scripts_STAT_SRCS
northrend/draktharon_keep/boss_dred.cpp northrend/draktharon_keep/boss_dred.cpp
northrend/draktharon_keep/boss_tharon_ja.cpp northrend/draktharon_keep/boss_tharon_ja.cpp
northrend/draktharon_keep/drak_tharon_keep.h northrend/draktharon_keep/drak_tharon_keep.h
northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
northrend/frozen_halls/forge_of_souls/forge_of_souls.h
northrend/gundrak/instance_gundrak.cpp northrend/gundrak/instance_gundrak.cpp
northrend/gundrak/boss_slad_ran.cpp northrend/gundrak/boss_slad_ran.cpp
northrend/gundrak/boss_moorabi.cpp northrend/gundrak/boss_moorabi.cpp
@@ -0,0 +1,13 @@
#ifndef DEF_FORGE_OF_SOULS_H
#define DEF_FORGE_OF_SOULS_H
enum Data
{
DATA_BRONJAHM_EVENT,
DATA_DEVOURER_EVENT
};
enum Creatures
{
CREATURE_BRONJAHM = 36497,
CREATURE_DEVOURER = 36502
};
#endif
@@ -0,0 +1,139 @@
#include "ScriptedPch.h"
#include "forge_of_souls.h"
#define MAX_ENCOUNTER 2
/* Forge of Souls encounters:
0- Bronjahm, The Godfather of Souls
1- The Devourer of Souls
*/
struct instance_forge_of_souls : public ScriptedInstance
{
instance_forge_of_souls(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
uint64 uiBronjahm;
uint64 uiDevourer;
uint32 m_auiEncounter[MAX_ENCOUNTER];
void Initialize()
{
uiBronjahm = 0;
uiDevourer = 0;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
m_auiEncounter[i] = NOT_STARTED;
}
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
{
case CREATURE_BRONJAHM:
uiBronjahm = pCreature->GetGUID();
break;
case CREATURE_DEVOURER:
uiDevourer = pCreature->GetGUID();
break;
}
}
/*
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch(pGo->GetEntry())
{
}
}
*/
void SetData(uint32 type, uint32 data)
{
switch(type)
{
case DATA_BRONJAHM_EVENT:
m_auiEncounter[0] = data;
break;
case DATA_DEVOURER_EVENT:
m_auiEncounter[1] = data;
break;
}
if (data == DONE)
SaveToDB();
}
uint32 GetData(uint32 type)
{
switch(type)
{
case DATA_BRONJAHM_EVENT: return m_auiEncounter[0];
case DATA_DEVOURER_EVENT: return m_auiEncounter[1];
}
return 0;
}
/*
uint64 GetData64(uint32 identifier)
{
switch(identifier)
{
}
return 0;
}
*/
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "F S " << m_auiEncounter[0] << " " << m_auiEncounter[1];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* in)
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0, data1;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
if (dataHead1 == 'F' && dataHead2 == 'S')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
} else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
};
InstanceData* GetInstanceData_instance_forge_of_souls(Map* pMap)
{
return new instance_forge_of_souls(pMap);
}
void AddSC_forge_of_souls()
{
Script *newscript;
newscript = new Script;
newscript->Name = "instance_forge_of_souls";
newscript->GetInstanceData = &GetInstanceData_instance_forge_of_souls;
newscript->RegisterSelf();
}
+11
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@@ -3153,6 +3153,17 @@
> >
</File> </File>
</Filter> </Filter>
<Filter
Name="Forge of Souls"
>
<File
RelativePath="..\..\src\scripts\northrend\frozen_halls\forge_of_souls\forge_of_souls.h"
>
<File
RelativePath="..\..\src\scripts\northrend\frozen_halls\forge_of_souls\instance_forge_of_souls.cpp"
>
</File>
</Filter>
<Filter <Filter
Name="Gundrak" Name="Gundrak"
> >