*Fix area auras cast in party.
*Fix damage amount of stacked auras. --HG-- branch : trunk
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@@ -1085,6 +1085,8 @@ void Aura::SetStackAmount(uint8 stackAmount)
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void Aura::InitStackAmount(uint8 stackAmount)
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{
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m_stackAmount = stackAmount;
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Modifier* mod = GetModifier();
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mod->m_amount*=m_stackAmount;
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}
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bool Aura::modStackAmount(int32 num)
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