From 1abb44724393abd55c7f87c7426247295cbaa2b6 Mon Sep 17 00:00:00 2001 From: "dr.skull" Date: Thu, 12 Jan 2012 13:10:43 +0100 Subject: [PATCH] Fix Feral Spirit passive spell Spirit Hunt Now will heal wolfs too. Signed-off-by: dr.skull --- src/server/game/Entities/Unit/Unit.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 753d1fb752..a6b2d57da9 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7182,6 +7182,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere return false; basepoints0 = CalculatePctN(int32(damage), triggerAmount); triggered_spell_id = 58879; + // Cast on spirit wolf + CastCustomSpell(this, triggered_spell_id, &basepoints0, NULL, NULL, true, NULL, triggeredByAura); break; } // Shaman T8 Elemental 4P Bonus