Core/CreatureTextMgr: send emote, sound with texts, return duration after chat so scriptsystem can handle timings, cleanup

--HG--
branch : trunk
This commit is contained in:
Rat
2010-09-29 23:26:28 +02:00
parent 20b124ab03
commit af660f80ec
3 changed files with 58 additions and 41 deletions
+5 -8
View File
@@ -22,11 +22,6 @@
#include "Creature.h"
#include "SharedDefines.h"
/*
N O T E S
*/
struct CreatureTextEntry
{
uint32 entry;
@@ -50,8 +45,6 @@ enum TextRange
TEXT_RANGE_WORLD = 4
};
typedef std::vector<CreatureTextEntry> CreatureTextGroup; //texts in a group
typedef UNORDERED_MAP<uint8, CreatureTextGroup> CreatureTextHolder; //groups for a creature by groupid
typedef UNORDERED_MAP<uint32, CreatureTextHolder> CreatureTextMap; //all creatures by entry
@@ -70,7 +63,11 @@ class CreatureTextMgr
void LoadCreatureTexts();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
void SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatType msgtype = CHAT_TYPE_SAY, Language language = LANG_UNIVERSAL, TextRange range = TEXT_RANGE_NORMAL);
void SendSound(Creature* source,uint32 sound, ChatType msgtype, uint64 whisperGuid, TextRange range);
void SendEmote(Creature* source, uint32 emote);
//if sent, returns the 'duration' of the text else 0 if error
uint32 SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatType msgtype = CHAT_TYPE_END, Language language = LANG_ADDON, TextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0);
void SendChatString(WorldObject* source, char const* text, ChatType msgtype = CHAT_TYPE_SAY, Language language = LANG_UNIVERSAL, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL) const;
private: