[8250] Cleanup code and data for spell_threat Author: nos4r2zod

* Load table data to std::map instead SQLStorage and add check loaded spell existance.
    * Drop from table not existed spells.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-30 11:37:08 +08:00
parent 7121d98480
commit af2d5e3fd4
7 changed files with 61 additions and 32 deletions
-7
View File
@@ -1463,13 +1463,6 @@ struct SpellFocusObjectEntry
// 16 string flags, unused
};
// stored in SQL table
struct SpellThreatEntry
{
uint32 spellId;
int32 threat;
};
struct SpellRadiusEntry
{
uint32 ID;