[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
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@@ -59,11 +59,11 @@ public:
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events.ScheduleEvent(EVENT_BERSERK, 12*60000);
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}
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void SpellHitTarget(Unit* target, const SpellInfo *spell)
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void SpellHitTarget(Unit* target, const SpellInfo* spell)
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{
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if (spell->Id == uint32(SPELL_SLIME_SPRAY))
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{
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if (TempSummon *slime = me->SummonCreature(MOB_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
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if (TempSummon* slime = me->SummonCreature(MOB_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
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DoZoneInCombat(slime);
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}
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}
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@@ -658,7 +658,7 @@ class at_kelthuzad_center : public AreaTriggerScript
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public:
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at_kelthuzad_center() : AreaTriggerScript("at_kelthuzad_center") { }
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bool OnTrigger(Player* player, const AreaTriggerEntry * /*at*/)
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bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
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{
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if (player->isGameMaster())
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return false;
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@@ -132,7 +132,7 @@ public:
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CheckPlayersFrostResist();
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}
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void SpellHitTarget(Unit* target, const SpellInfo *spell)
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void SpellHitTarget(Unit* target, const SpellInfo* spell)
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{
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if (spell->Id == SPELL_ICEBOLT)
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{
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@@ -153,7 +153,7 @@ public:
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CheckPlayersFrostResist();
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if (CanTheHundredClub)
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{
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AchievementEntry const *AchievTheHundredClub = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_HUNDRED_CLUB);
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AchievementEntry const* AchievTheHundredClub = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_HUNDRED_CLUB);
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if (AchievTheHundredClub)
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{
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if (pMap && pMap->IsDungeon())
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