[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
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@@ -88,7 +88,7 @@ public:
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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{
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player->PlayerTalkClass->ClearMenus();
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InstanceScript *pInstance = creature->GetInstanceScript();
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InstanceScript* pInstance = creature->GetInstanceScript();
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if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
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{
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player->CLOSE_GOSSIP_MENU();
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@@ -109,7 +109,7 @@ public:
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bool OnGossipHello(Player* player, Creature* creature)
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{
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InstanceScript *pInstance = creature->GetInstanceScript();
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InstanceScript* pInstance = creature->GetInstanceScript();
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if (pInstance)
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{
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@@ -149,7 +149,7 @@ public:
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uint32 eventTimer;
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uint32 currentEvent;
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uint32 eventProgress;
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InstanceScript *pInstance;
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InstanceScript* pInstance;
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void WaypointReached(uint32 i)
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{
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@@ -315,7 +315,7 @@ public:
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eventTimer = 3000;
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if (Creature* naralex = pInstance->instance->GetCreature(pInstance->GetData64(DATA_NARALEX)))
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{
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AchievementEntry const *AchievWC = GetAchievementStore()->LookupEntry(ACHIEVEMENT_WAILING_CAVERNS);
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AchievementEntry const* AchievWC = GetAchievementStore()->LookupEntry(ACHIEVEMENT_WAILING_CAVERNS);
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if (AchievWC)
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{
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Map* pMap = me->GetMap();
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