[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)

This commit is contained in:
Spp
2011-09-15 14:12:57 +02:00
parent 9006e4e8dc
commit af05915b9e
431 changed files with 3131 additions and 3131 deletions
@@ -237,7 +237,7 @@ class boss_arlokk : public CreatureScript
me->SetDisplayId(MODEL_ID_PANTHER);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
const CreatureTemplate *cinfo = me->GetCreatureInfo();
const CreatureTemplate* cinfo = me->GetCreatureInfo();
me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
me->UpdateDamagePhysical(BASE_ATTACK);
@@ -60,7 +60,7 @@ class boss_hakkar : public CreatureScript
m_pInstance = c->GetInstanceScript();
}
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
uint32 BloodSiphon_Timer;
uint32 CorruptedBlood_Timer;
@@ -59,7 +59,7 @@ class boss_jeklik : public CreatureScript
m_pInstance = c->GetInstanceScript();
}
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
uint32 Charge_Timer;
uint32 SonicBurst_Timer;
@@ -241,7 +241,7 @@ class mob_batrider : public CreatureScript
m_pInstance = c->GetInstanceScript();
}
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
uint32 Bomb_Timer;
uint32 Check_Timer;
@@ -194,7 +194,7 @@ class mob_healing_ward : public CreatureScript
uint32 Heal_Timer;
InstanceScript *pInstance;
InstanceScript* pInstance;
void Reset()
{
@@ -72,7 +72,7 @@ class boss_mandokir : public CreatureScript
float targetY;
float targetZ;
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
bool endWatch;
bool someWatched;
@@ -300,7 +300,7 @@ class mob_ohgan : public CreatureScript
}
uint32 SunderArmor_Timer;
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
void Reset()
{
@@ -56,7 +56,7 @@ class boss_marli : public CreatureScript
m_pInstance = c->GetInstanceScript();
}
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
uint32 SpawnStartSpiders_Timer;
uint32 PoisonVolley_Timer;
@@ -156,7 +156,7 @@ class boss_marli : public CreatureScript
{
DoScriptText(SAY_TRANSFORM, me);
DoCast(me, SPELL_SPIDER_FORM);
const CreatureTemplate *cinfo = me->GetCreatureInfo();
const CreatureTemplate* cinfo = me->GetCreatureInfo();
me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
me->UpdateDamagePhysical(BASE_ATTACK);
@@ -196,7 +196,7 @@ class boss_marli : public CreatureScript
if (TransformBack_Timer <= diff)
{
me->SetDisplayId(15220);
const CreatureTemplate *cinfo = me->GetCreatureInfo();
const CreatureTemplate* cinfo = me->GetCreatureInfo();
me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 1)));
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 1)));
me->UpdateDamagePhysical(BASE_ATTACK);
@@ -81,7 +81,7 @@ class boss_thekal : public CreatureScript
uint32 Check_Timer;
uint32 Resurrect_Timer;
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
bool Enraged;
bool PhaseTwo;
bool WasDead;
@@ -201,7 +201,7 @@ class boss_thekal : public CreatureScript
me->SetStandState(UNIT_STAND_STATE_STAND);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFullHealth();
const CreatureTemplate *cinfo = me->GetCreatureInfo();
const CreatureTemplate* cinfo = me->GetCreatureInfo();
me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 40)));
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 40)));
me->UpdateDamagePhysical(BASE_ATTACK);
@@ -290,7 +290,7 @@ class mob_zealot_lorkhan : public CreatureScript
bool FakeDeath;
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
void Reset()
{
@@ -451,7 +451,7 @@ class mob_zealot_zath : public CreatureScript
bool FakeDeath;
InstanceScript *m_pInstance;
InstanceScript* m_pInstance;
void Reset()
{