[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
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@@ -112,7 +112,7 @@ class boss_archaedas : public CreatureScript
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
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}
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void SpellHit(Unit* /*caster*/, const SpellInfo *spell)
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void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
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{
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// Being woken up from the altar, start the awaken sequence
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if (spell == sSpellMgr->GetSpellInfo(SPELL_ARCHAEDAS_AWAKEN))
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@@ -267,7 +267,7 @@ class mob_archaedas_minions : public CreatureScript
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bAmIAwake = true;
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}
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void SpellHit (Unit* /*caster*/, const SpellInfo *spell) {
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void SpellHit (Unit* /*caster*/, const SpellInfo* spell) {
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// time to wake up, start animation
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if (spell == sSpellMgr->GetSpellInfo(SPELL_ARCHAEDAS_AWAKEN))
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{
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