[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
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@@ -256,7 +256,7 @@ void CreatureTextMgr::SendChatString(WorldObject* source, char const* text, Chat
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SendChatPacket(&data, source, msgtype, whisperGuid, range, team, gmOnly);//send our packet
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}
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void CreatureTextMgr::BuildMonsterChat(WorldPacket *data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const
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void CreatureTextMgr::BuildMonsterChat(WorldPacket* data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const
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{
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if (!source)
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return;
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@@ -72,8 +72,8 @@ class CreatureTextMgr
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private:
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CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup);
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void SetRepeatId(Creature* source, uint8 textGroup, uint8 id);
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void BuildMonsterChat(WorldPacket *data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const;
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void SendChatPacket(WorldPacket *data, WorldObject* source, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const;
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void BuildMonsterChat(WorldPacket* data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const;
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void SendChatPacket(WorldPacket* data, WorldObject* source, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const;
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CreatureTextMap mTextMap;
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CreatureTextRepeatMap mTextRepeatMap;
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