[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)

This commit is contained in:
Spp
2011-09-15 14:12:57 +02:00
parent 9006e4e8dc
commit af05915b9e
431 changed files with 3131 additions and 3131 deletions
+15 -15
View File
@@ -527,7 +527,7 @@ private:
virtual InventoryResult _CanStore(Item* pItem, bool swap) = 0;
Guild* m_pGuild;
Player *m_pPlayer;
Player* m_pPlayer;
uint8 m_container;
uint8 m_slotId;
Item* m_pItem;
@@ -569,7 +569,7 @@ private:
InventoryResult _CanStore(Item* pItem, bool swap);
private:
Item* _StoreItem(SQLTransaction& trans, BankTab* pTab, Item *pItem, ItemPosCount& pos, bool clone) const;
Item* _StoreItem(SQLTransaction& trans, BankTab* pTab, Item* pItem, ItemPosCount& pos, bool clone) const;
bool _ReserveSpace(uint8 slotId, Item* pItem, Item* pItemDest, uint32& count);
void _CanStoreItemInTab(Item* pItem, uint8 skipSlotId, bool merge, uint32& count);
};
@@ -596,8 +596,8 @@ public:
const std::string& GetInfo() const { return m_info; }
// Handle client commands
void HandleRoster(WorldSession *session = NULL); // NULL = broadcast
void HandleQuery(WorldSession *session);
void HandleRoster(WorldSession* session = NULL); // NULL = broadcast
void HandleQuery(WorldSession* session);
void HandleSetMOTD(WorldSession* session, const std::string& motd);
void HandleSetInfo(WorldSession* session, const std::string& info);
void HandleSetEmblem(WorldSession* session, const EmblemInfo& emblemInfo);
@@ -620,13 +620,13 @@ public:
// Send info to client
void SendInfo(WorldSession* session) const;
void SendEventLog(WorldSession *session) const;
void SendBankLog(WorldSession *session, uint8 tabId) const;
void SendBankTabsInfo(WorldSession *session) const;
void SendEventLog(WorldSession* session) const;
void SendBankLog(WorldSession* session, uint8 tabId) const;
void SendBankTabsInfo(WorldSession* session) const;
void SendBankTabData(WorldSession* session, uint8 tabId) const;
void SendBankTabText(WorldSession *session, uint8 tabId) const;
void SendPermissions(WorldSession *session) const;
void SendMoneyInfo(WorldSession *session) const;
void SendBankTabText(WorldSession* session, uint8 tabId) const;
void SendPermissions(WorldSession* session) const;
void SendMoneyInfo(WorldSession* session) const;
void SendLoginInfo(WorldSession* session) const;
// Load from DB
@@ -641,7 +641,7 @@ public:
bool Validate();
// Broadcasts
void BroadcastToGuild(WorldSession *session, bool officerOnly, const std::string& msg, uint32 language = LANG_UNIVERSAL) const;
void BroadcastToGuild(WorldSession* session, bool officerOnly, const std::string& msg, uint32 language = LANG_UNIVERSAL) const;
void BroadcastPacketToRank(WorldPacket* packet, uint8 rankId) const;
void BroadcastPacket(WorldPacket* packet) const;
@@ -689,8 +689,8 @@ protected:
private:
inline uint8 _GetRanksSize() const { return uint8(m_ranks.size()); }
inline const RankInfo *GetRankInfo(uint8 rankId) const { return rankId < _GetRanksSize() ? &m_ranks[rankId] : NULL; }
inline RankInfo *GetRankInfo(uint8 rankId) { return rankId < _GetRanksSize() ? &m_ranks[rankId] : NULL; }
inline const RankInfo* GetRankInfo(uint8 rankId) const { return rankId < _GetRanksSize() ? &m_ranks[rankId] : NULL; }
inline RankInfo* GetRankInfo(uint8 rankId) { return rankId < _GetRanksSize() ? &m_ranks[rankId] : NULL; }
inline bool _HasRankRight(Player* player, uint32 right) const { return (_GetRankRights(player->GetRank()) & right) != GR_RIGHT_EMPTY; }
inline uint8 _GetLowestRankId() const { return uint8(m_ranks.size() - 1); }
@@ -760,8 +760,8 @@ private:
void _MoveItems(MoveItemData* pSrc, MoveItemData* pDest, uint32 splitedAmount);
bool _DoItemsMove(MoveItemData* pSrc, MoveItemData* pDest, bool sendError, uint32 splitedAmount = 0);
void _SendBankContent(WorldSession *session, uint8 tabId) const;
void _SendBankMoneyUpdate(WorldSession *session) const;
void _SendBankContent(WorldSession* session, uint8 tabId) const;
void _SendBankMoneyUpdate(WorldSession* session) const;
void _SendBankContentUpdate(MoveItemData* pSrc, MoveItemData* pDest) const;
void _SendBankContentUpdate(uint8 tabId, SlotIds slots) const;