[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)

This commit is contained in:
Spp
2011-09-15 14:12:57 +02:00
parent 9006e4e8dc
commit af05915b9e
431 changed files with 3131 additions and 3131 deletions
+2 -2
View File
@@ -142,7 +142,7 @@ void HostileRefManager::deleteReferencesForFaction(uint32 faction)
//=================================================
// delete one reference, defined by Unit
void HostileRefManager::deleteReference(Unit *creature)
void HostileRefManager::deleteReference(Unit* creature)
{
HostileReference* ref = getFirst();
while (ref)
@@ -161,7 +161,7 @@ void HostileRefManager::deleteReference(Unit *creature)
//=================================================
// set state for one reference, defined by Unit
void HostileRefManager::setOnlineOfflineState(Unit *creature, bool isOnline)
void HostileRefManager::setOnlineOfflineState(Unit* creature, bool isOnline)
{
HostileReference* ref = getFirst();
while (ref)
+4 -4
View File
@@ -283,7 +283,7 @@ HostileReference* ThreatContainer::addThreat(Unit* victim, float threat)
//============================================================
void ThreatContainer::modifyThreatPercent(Unit *victim, int32 percent)
void ThreatContainer::modifyThreatPercent(Unit* victim, int32 percent)
{
if (HostileReference* ref = getReferenceByTarget(victim))
ref->addThreatPercent(percent);
@@ -394,7 +394,7 @@ void ThreatManager::clearReferences()
//============================================================
void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask schoolMask, SpellInfo const *threatSpell)
void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask schoolMask, SpellInfo const* threatSpell)
{
if (!ThreatCalcHelper::isValidProcess(victim, getOwner(), threatSpell))
return;
@@ -460,7 +460,7 @@ Unit* ThreatManager::getHostilTarget()
//============================================================
float ThreatManager::getThreat(Unit *victim, bool alsoSearchOfflineList)
float ThreatManager::getThreat(Unit* victim, bool alsoSearchOfflineList)
{
float threat = 0.0f;
HostileReference* ref = iThreatContainer.getReferenceByTarget(victim);
@@ -485,7 +485,7 @@ void ThreatManager::tauntApply(Unit* taunter)
//============================================================
void ThreatManager::tauntFadeOut(Unit *taunter)
void ThreatManager::tauntFadeOut(Unit* taunter)
{
HostileReference* ref = iThreatContainer.getReferenceByTarget(taunter);
if (ref)
+6 -6
View File
@@ -160,7 +160,7 @@ class ThreatContainer
HostileReference* addThreat(Unit* victim, float threat);
void modifyThreatPercent(Unit *victim, int32 percent);
void modifyThreatPercent(Unit* victim, int32 percent);
HostileReference* selectNextVictim(Creature* attacker, HostileReference* currentVictim);
@@ -184,7 +184,7 @@ class ThreatManager
public:
friend class HostileReference;
explicit ThreatManager(Unit *owner);
explicit ThreatManager(Unit* owner);
~ThreatManager() { clearReferences(); }
@@ -194,9 +194,9 @@ class ThreatManager
void doAddThreat(Unit* victim, float threat);
void modifyThreatPercent(Unit *victim, int32 percent);
void modifyThreatPercent(Unit* victim, int32 percent);
float getThreat(Unit *victim, bool alsoSearchOfflineList = false);
float getThreat(Unit* victim, bool alsoSearchOfflineList = false);
bool isThreatListEmpty() { return iThreatContainer.empty(); }
@@ -211,7 +211,7 @@ class ThreatManager
Unit* getHostilTarget();
void tauntApply(Unit* taunter);
void tauntFadeOut(Unit *taunter);
void tauntFadeOut(Unit* taunter);
void setCurrentVictim(HostileReference* hostileRef);
@@ -246,7 +246,7 @@ class ThreatManager
ThreatContainer& getOnlineContainer() { return iThreatContainer; }
ThreatContainer& getOfflineContainer() { return iThreatOfflineContainer; }
private:
void _addThreat(Unit *victim, float threat);
void _addThreat(Unit* victim, float threat);
HostileReference* iCurrentVictim;
Unit* iOwner;