[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)

This commit is contained in:
Spp
2011-09-15 14:12:57 +02:00
parent 9006e4e8dc
commit af05915b9e
431 changed files with 3131 additions and 3131 deletions
+58 -58
View File
@@ -62,7 +62,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
if (result) //load
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
m_announce = fields[0].GetBool();
m_ownership = fields[1].GetBool();
m_password = fields[2].GetString();
@@ -169,7 +169,7 @@ void Channel::Join(uint64 p, const char *pass)
return;
}
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (plr)
{
@@ -231,7 +231,7 @@ void Channel::Leave(uint64 p, bool send)
}
else
{
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (send)
{
@@ -274,7 +274,7 @@ void Channel::Leave(uint64 p, bool send)
void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
AccountTypes sec = SEC_PLAYER;
Player *gplr = ObjectAccessor::FindPlayer(good);
Player* gplr = ObjectAccessor::FindPlayer(good);
if (gplr)
sec = gplr->GetSession()->GetSecurity();
@@ -292,7 +292,7 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
}
else
{
Player *bad = sObjectAccessor->FindPlayerByName(badname);
Player* bad = sObjectAccessor->FindPlayerByName(badname);
if (bad == NULL || !IsOn(bad->GetGUID()))
{
WorldPacket data;
@@ -338,7 +338,7 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
void Channel::UnBan(uint64 good, const char *badname)
{
uint32 sec = 0;
Player *gplr = ObjectAccessor::FindPlayer(good);
Player* gplr = ObjectAccessor::FindPlayer(good);
if (gplr)
sec = gplr->GetSession()->GetSecurity();
@@ -356,7 +356,7 @@ void Channel::UnBan(uint64 good, const char *badname)
}
else
{
Player *bad = sObjectAccessor->FindPlayerByName(badname);
Player* bad = sObjectAccessor->FindPlayerByName(badname);
if (bad == NULL || !IsBanned(bad->GetGUID()))
{
WorldPacket data;
@@ -379,7 +379,7 @@ void Channel::UnBan(uint64 good, const char *badname)
void Channel::Password(uint64 p, const char *pass)
{
uint32 sec = 0;
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
@@ -411,7 +411,7 @@ void Channel::Password(uint64 p, const char *pass)
void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
{
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (!plr)
return;
@@ -431,7 +431,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
}
else
{
Player *newp = sObjectAccessor->FindPlayerByName(p2n);
Player* newp = sObjectAccessor->FindPlayerByName(p2n);
if (!newp)
{
WorldPacket data;
@@ -479,7 +479,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
void Channel::SetOwner(uint64 p, const char *newname)
{
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (!plr)
return;
@@ -501,7 +501,7 @@ void Channel::SetOwner(uint64 p, const char *newname)
return;
}
Player *newp = sObjectAccessor->FindPlayerByName(newname);
Player* newp = sObjectAccessor->FindPlayerByName(newname);
if (newp == NULL || !IsOn(newp->GetGUID()))
{
WorldPacket data;
@@ -563,7 +563,7 @@ void Channel::List(Player* player)
uint32 count = 0;
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
Player *plr = ObjectAccessor::FindPlayer(i->first);
Player* plr = ObjectAccessor::FindPlayer(i->first);
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
@@ -585,7 +585,7 @@ void Channel::List(Player* player)
void Channel::Announce(uint64 p)
{
uint32 sec = 0;
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (plr)
sec = plr->GetSession()->GetSecurity();
@@ -623,7 +623,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang)
if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (!IsOn(p))
{
@@ -666,7 +666,7 @@ void Channel::Invite(uint64 p, const char *newname)
return;
}
Player *newp = sObjectAccessor->FindPlayerByName(newname);
Player* newp = sObjectAccessor->FindPlayerByName(newname);
if (!newp)
{
WorldPacket data;
@@ -683,7 +683,7 @@ void Channel::Invite(uint64 p, const char *newname)
return;
}
Player *plr = ObjectAccessor::FindPlayer(p);
Player* plr = ObjectAccessor::FindPlayer(p);
if (!plr)
return;
@@ -745,11 +745,11 @@ void Channel::SetOwner(uint64 guid, bool exclaim)
}
}
void Channel::SendToAll(WorldPacket *data, uint64 p)
void Channel::SendToAll(WorldPacket* data, uint64 p)
{
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
Player *plr = ObjectAccessor::FindPlayer(i->first);
Player* plr = ObjectAccessor::FindPlayer(i->first);
if (plr)
{
if (!p || !plr->GetSocial()->HasIgnore(GUID_LOPART(p)))
@@ -758,22 +758,22 @@ void Channel::SendToAll(WorldPacket *data, uint64 p)
}
}
void Channel::SendToAllButOne(WorldPacket *data, uint64 who)
void Channel::SendToAllButOne(WorldPacket* data, uint64 who)
{
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
if (i->first != who)
{
Player *plr = ObjectAccessor::FindPlayer(i->first);
Player* plr = ObjectAccessor::FindPlayer(i->first);
if (plr)
plr->GetSession()->SendPacket(data);
}
}
}
void Channel::SendToOne(WorldPacket *data, uint64 who)
void Channel::SendToOne(WorldPacket* data, uint64 who)
{
Player *plr = ObjectAccessor::FindPlayer(who);
Player* plr = ObjectAccessor::FindPlayer(who);
if (plr)
plr->GetSession()->SendPacket(data);
}
@@ -789,7 +789,7 @@ void Channel::DeVoice(uint64 /*guid1*/, uint64 /*guid2*/)
}
// done
void Channel::MakeNotifyPacket(WorldPacket *data, uint8 notify_type)
void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type)
{
data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1);
*data << uint8(notify_type);
@@ -797,21 +797,21 @@ void Channel::MakeNotifyPacket(WorldPacket *data, uint8 notify_type)
}
// done 0x00
void Channel::MakeJoined(WorldPacket *data, uint64 guid)
void Channel::MakeJoined(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_JOINED_NOTICE);
*data << uint64(guid);
}
// done 0x01
void Channel::MakeLeft(WorldPacket *data, uint64 guid)
void Channel::MakeLeft(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_LEFT_NOTICE);
*data << uint64(guid);
}
// done 0x02
void Channel::MakeYouJoined(WorldPacket *data)
void Channel::MakeYouJoined(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE);
*data << uint8(GetFlags());
@@ -820,7 +820,7 @@ void Channel::MakeYouJoined(WorldPacket *data)
}
// done 0x03
void Channel::MakeYouLeft(WorldPacket *data)
void Channel::MakeYouLeft(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE);
*data << uint32(GetChannelId());
@@ -828,52 +828,52 @@ void Channel::MakeYouLeft(WorldPacket *data)
}
// done 0x04
void Channel::MakeWrongPassword(WorldPacket *data)
void Channel::MakeWrongPassword(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE);
}
// done 0x05
void Channel::MakeNotMember(WorldPacket *data)
void Channel::MakeNotMember(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE);
}
// done 0x06
void Channel::MakeNotModerator(WorldPacket *data)
void Channel::MakeNotModerator(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE);
}
// done 0x07
void Channel::MakePasswordChanged(WorldPacket *data, uint64 guid)
void Channel::MakePasswordChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE);
*data << uint64(guid);
}
// done 0x08
void Channel::MakeOwnerChanged(WorldPacket *data, uint64 guid)
void Channel::MakeOwnerChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE);
*data << uint64(guid);
}
// done 0x09
void Channel::MakePlayerNotFound(WorldPacket *data, const std::string& name)
void Channel::MakePlayerNotFound(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE);
*data << name;
}
// done 0x0A
void Channel::MakeNotOwner(WorldPacket *data)
void Channel::MakeNotOwner(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE);
}
// done 0x0B
void Channel::MakeChannelOwner(WorldPacket *data)
void Channel::MakeChannelOwner(WorldPacket* data)
{
std::string name = "";
@@ -885,7 +885,7 @@ void Channel::MakeChannelOwner(WorldPacket *data)
}
// done 0x0C
void Channel::MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags)
void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags)
{
MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE);
*data << uint64(guid);
@@ -894,27 +894,27 @@ void Channel::MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags)
}
// done 0x0D
void Channel::MakeAnnouncementsOn(WorldPacket *data, uint64 guid)
void Channel::MakeAnnouncementsOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE);
*data << uint64(guid);
}
// done 0x0E
void Channel::MakeAnnouncementsOff(WorldPacket *data, uint64 guid)
void Channel::MakeAnnouncementsOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE);
*data << uint64(guid);
}
// done 0x11
void Channel::MakeMuted(WorldPacket *data)
void Channel::MakeMuted(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_MUTED_NOTICE);
}
// done 0x12
void Channel::MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good)
void Channel::MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE);
*data << uint64(bad);
@@ -922,13 +922,13 @@ void Channel::MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good)
}
// done 0x13
void Channel::MakeBanned(WorldPacket *data)
void Channel::MakeBanned(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_BANNED_NOTICE);
}
// done 0x14
void Channel::MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good)
void Channel::MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE);
*data << uint64(bad);
@@ -936,7 +936,7 @@ void Channel::MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good)
}
// done 0x15
void Channel::MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good)
void Channel::MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE);
*data << uint64(bad);
@@ -944,91 +944,91 @@ void Channel::MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good)
}
// done 0x16
void Channel::MakePlayerNotBanned(WorldPacket *data, const std::string &name)
void Channel::MakePlayerNotBanned(WorldPacket* data, const std::string &name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE);
*data << name;
}
// done 0x17
void Channel::MakePlayerAlreadyMember(WorldPacket *data, uint64 guid)
void Channel::MakePlayerAlreadyMember(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE);
*data << uint64(guid);
}
// done 0x18
void Channel::MakeInvite(WorldPacket *data, uint64 guid)
void Channel::MakeInvite(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_INVITE_NOTICE);
*data << uint64(guid);
}
// done 0x19
void Channel::MakeInviteWrongFaction(WorldPacket *data)
void Channel::MakeInviteWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE);
}
// done 0x1A
void Channel::MakeWrongFaction(WorldPacket *data)
void Channel::MakeWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE);
}
// done 0x1B
void Channel::MakeInvalidName(WorldPacket *data)
void Channel::MakeInvalidName(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE);
}
// done 0x1C
void Channel::MakeNotModerated(WorldPacket *data)
void Channel::MakeNotModerated(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE);
}
// done 0x1D
void Channel::MakePlayerInvited(WorldPacket *data, const std::string& name)
void Channel::MakePlayerInvited(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE);
*data << name;
}
// done 0x1E
void Channel::MakePlayerInviteBanned(WorldPacket *data, const std::string& name)
void Channel::MakePlayerInviteBanned(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE);
*data << name;
}
// done 0x1F
void Channel::MakeThrottled(WorldPacket *data)
void Channel::MakeThrottled(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE);
}
// done 0x20
void Channel::MakeNotInArea(WorldPacket *data)
void Channel::MakeNotInArea(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE);
}
// done 0x21
void Channel::MakeNotInLfg(WorldPacket *data)
void Channel::MakeNotInLfg(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE);
}
// done 0x22
void Channel::MakeVoiceOn(WorldPacket *data, uint64 guid)
void Channel::MakeVoiceOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE);
*data << uint64(guid);
}
// done 0x23
void Channel::MakeVoiceOff(WorldPacket *data, uint64 guid)
void Channel::MakeVoiceOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE);
*data << uint64(guid);
+38 -38
View File
@@ -161,46 +161,46 @@ class Channel
private:
// initial packet data (notify type and channel name)
void MakeNotifyPacket(WorldPacket *data, uint8 notify_type);
void MakeNotifyPacket(WorldPacket* data, uint8 notify_type);
// type specific packet data
void MakeJoined(WorldPacket *data, uint64 guid); //+ 0x00
void MakeLeft(WorldPacket *data, uint64 guid); //+ 0x01
void MakeYouJoined(WorldPacket *data); //+ 0x02
void MakeYouLeft(WorldPacket *data); //+ 0x03
void MakeWrongPassword(WorldPacket *data); //? 0x04
void MakeNotMember(WorldPacket *data); //? 0x05
void MakeNotModerator(WorldPacket *data); //? 0x06
void MakePasswordChanged(WorldPacket *data, uint64 guid); //+ 0x07
void MakeOwnerChanged(WorldPacket *data, uint64 guid); //? 0x08
void MakePlayerNotFound(WorldPacket *data, const std::string& name); //+ 0x09
void MakeNotOwner(WorldPacket *data); //? 0x0A
void MakeChannelOwner(WorldPacket *data); //? 0x0B
void MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags); //+ 0x0C
void MakeAnnouncementsOn(WorldPacket *data, uint64 guid); //+ 0x0D
void MakeAnnouncementsOff(WorldPacket *data, uint64 guid); //+ 0x0E
void MakeMuted(WorldPacket *data); //? 0x11
void MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good); //? 0x12
void MakeBanned(WorldPacket *data); //? 0x13
void MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x14
void MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good); //? 0x15
void MakePlayerNotBanned(WorldPacket *data, const std::string& name); //? 0x16
void MakePlayerAlreadyMember(WorldPacket *data, uint64 guid); //+ 0x17
void MakeInvite(WorldPacket *data, uint64 guid); //? 0x18
void MakeInviteWrongFaction(WorldPacket *data); //? 0x19
void MakeWrongFaction(WorldPacket *data); //? 0x1A
void MakeInvalidName(WorldPacket *data); //? 0x1B
void MakeNotModerated(WorldPacket *data); //? 0x1C
void MakePlayerInvited(WorldPacket *data, const std::string& name); //+ 0x1D
void MakePlayerInviteBanned(WorldPacket *data, const std::string &name);//? 0x1E
void MakeThrottled(WorldPacket *data); //? 0x1F
void MakeNotInArea(WorldPacket *data); //? 0x20
void MakeNotInLfg(WorldPacket *data); //? 0x21
void MakeVoiceOn(WorldPacket *data, uint64 guid); //+ 0x22
void MakeVoiceOff(WorldPacket *data, uint64 guid); //+ 0x23
void MakeJoined(WorldPacket* data, uint64 guid); //+ 0x00
void MakeLeft(WorldPacket* data, uint64 guid); //+ 0x01
void MakeYouJoined(WorldPacket* data); //+ 0x02
void MakeYouLeft(WorldPacket* data); //+ 0x03
void MakeWrongPassword(WorldPacket* data); //? 0x04
void MakeNotMember(WorldPacket* data); //? 0x05
void MakeNotModerator(WorldPacket* data); //? 0x06
void MakePasswordChanged(WorldPacket* data, uint64 guid); //+ 0x07
void MakeOwnerChanged(WorldPacket* data, uint64 guid); //? 0x08
void MakePlayerNotFound(WorldPacket* data, const std::string& name); //+ 0x09
void MakeNotOwner(WorldPacket* data); //? 0x0A
void MakeChannelOwner(WorldPacket* data); //? 0x0B
void MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags); //+ 0x0C
void MakeAnnouncementsOn(WorldPacket* data, uint64 guid); //+ 0x0D
void MakeAnnouncementsOff(WorldPacket* data, uint64 guid); //+ 0x0E
void MakeMuted(WorldPacket* data); //? 0x11
void MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good); //? 0x12
void MakeBanned(WorldPacket* data); //? 0x13
void MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good); //? 0x14
void MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good); //? 0x15
void MakePlayerNotBanned(WorldPacket* data, const std::string& name); //? 0x16
void MakePlayerAlreadyMember(WorldPacket* data, uint64 guid); //+ 0x17
void MakeInvite(WorldPacket* data, uint64 guid); //? 0x18
void MakeInviteWrongFaction(WorldPacket* data); //? 0x19
void MakeWrongFaction(WorldPacket* data); //? 0x1A
void MakeInvalidName(WorldPacket* data); //? 0x1B
void MakeNotModerated(WorldPacket* data); //? 0x1C
void MakePlayerInvited(WorldPacket* data, const std::string& name); //+ 0x1D
void MakePlayerInviteBanned(WorldPacket* data, const std::string &name);//? 0x1E
void MakeThrottled(WorldPacket* data); //? 0x1F
void MakeNotInArea(WorldPacket* data); //? 0x20
void MakeNotInLfg(WorldPacket* data); //? 0x21
void MakeVoiceOn(WorldPacket* data, uint64 guid); //+ 0x22
void MakeVoiceOff(WorldPacket* data, uint64 guid); //+ 0x23
void SendToAll(WorldPacket *data, uint64 p = 0);
void SendToAllButOne(WorldPacket *data, uint64 who);
void SendToOne(WorldPacket *data, uint64 who);
void SendToAll(WorldPacket* data, uint64 p = 0);
void SendToAllButOne(WorldPacket* data, uint64 who);
void SendToOne(WorldPacket* data, uint64 who);
bool IsOn(uint64 who) const { return players.find(who) != players.end(); }
bool IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }
+4 -4
View File
@@ -41,7 +41,7 @@ ChannelMgr::~ChannelMgr()
channels.clear();
}
Channel *ChannelMgr::GetJoinChannel(std::string name, uint32 channel_id)
Channel* ChannelMgr::GetJoinChannel(std::string name, uint32 channel_id)
{
std::wstring wname;
Utf8toWStr(name, wname);
@@ -49,7 +49,7 @@ Channel *ChannelMgr::GetJoinChannel(std::string name, uint32 channel_id)
if (channels.find(wname) == channels.end())
{
Channel *nchan = new Channel(name, channel_id, team);
Channel* nchan = new Channel(name, channel_id, team);
channels[wname] = nchan;
return nchan;
}
@@ -57,7 +57,7 @@ Channel *ChannelMgr::GetJoinChannel(std::string name, uint32 channel_id)
return channels[wname];
}
Channel *ChannelMgr::GetChannel(std::string name, Player *p, bool pkt)
Channel* ChannelMgr::GetChannel(std::string name, Player* p, bool pkt)
{
std::wstring wname;
Utf8toWStr(name, wname);
@@ -100,7 +100,7 @@ void ChannelMgr::LeftChannel(std::string name)
}
}
void ChannelMgr::MakeNotOnPacket(WorldPacket *data, std::string name)
void ChannelMgr::MakeNotOnPacket(WorldPacket* data, std::string name)
{
data->Initialize(SMSG_CHANNEL_NOTIFY, (1+10)); // we guess size
(*data) << (uint8)0x05 << name;
+3 -3
View File
@@ -35,12 +35,12 @@ class ChannelMgr
ChannelMgr() {team = 0;}
~ChannelMgr();
Channel *GetJoinChannel(std::string name, uint32 channel_id);
Channel *GetChannel(std::string name, Player *p, bool pkt = true);
Channel* GetJoinChannel(std::string name, uint32 channel_id);
Channel* GetChannel(std::string name, Player* p, bool pkt = true);
void LeftChannel(std::string name);
private:
ChannelMap channels;
void MakeNotOnPacket(WorldPacket *data, std::string name);
void MakeNotOnPacket(WorldPacket* data, std::string name);
};
class AllianceChannelMgr : public ChannelMgr {};
+8 -8
View File
@@ -65,7 +65,7 @@ static size_t appendCommandTable(ChatCommand* target, const ChatCommand* source)
return count;
}
ChatCommand * ChatHandler::getCommandTable()
ChatCommand* ChatHandler::getCommandTable()
{
static ChatCommand banCommandTable[] =
{
@@ -447,7 +447,7 @@ ChatCommand * ChatHandler::getCommandTable()
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
std::string name = fields[0].GetString();
SetDataForCommandInTable(commandTableCache, name.c_str(), fields[1].GetUInt16(), fields[2].GetString(), name);
@@ -634,7 +634,7 @@ void ChatHandler::PSendSysMessage(const char *format, ...)
SendSysMessage(str);
}
bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd)
bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, const std::string& fullcmd)
{
char const* oldtext = text;
std::string cmd = "";
@@ -724,7 +724,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co
return false;
}
bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand)
bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand)
{
std::string cmd = "";
@@ -879,7 +879,7 @@ Valid examples:
return LinkExtractor(message).IsValidMessage();
}
bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
bool ChatHandler::ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd)
{
std::string list;
for (uint32 i = 0; table[i].Name != NULL; ++i)
@@ -917,7 +917,7 @@ bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, ch
return true;
}
bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
{
if (*cmd)
{
@@ -975,7 +975,7 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
}
//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
void ChatHandler::FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker)
{
uint32 messageLength = (message ? strlen(message) : 0) + 1;
@@ -1081,7 +1081,7 @@ Unit* ChatHandler::getSelectedUnit()
return ObjectAccessor::GetUnit(*m_session->GetPlayer(), guid);
}
WorldObject *ChatHandler::getSelectedObject()
WorldObject* ChatHandler::getSelectedObject()
{
if (!m_session)
return NULL;
+10 -10
View File
@@ -40,25 +40,25 @@ class ChatCommand
bool AllowConsole;
bool (*Handler)(ChatHandler*, const char* args);
std::string Help;
ChatCommand * ChildCommands;
ChatCommand* ChildCommands;
};
class ChatHandler
{
public:
WorldSession * GetSession() { return m_session; }
WorldSession* GetSession() { return m_session; }
explicit ChatHandler(WorldSession* session) : m_session(session) {}
explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
virtual ~ChatHandler() {}
static void FillMessageData(WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
static void FillMessageData(WorldPacket* data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit* speaker);
void FillMessageData(WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
void FillMessageData(WorldPacket* data, uint8 type, uint32 language, uint64 target_guid, const char* message)
{
FillMessageData(data, m_session, type, language, NULL, target_guid, message, NULL);
}
void FillSystemMessageData(WorldPacket *data, const char* message)
void FillSystemMessageData(WorldPacket* data, const char* message)
{
FillMessageData(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message);
}
@@ -126,10 +126,10 @@ class ChatHandler
protected:
explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
static bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand);
bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd);
bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
static bool SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand);
bool ExecuteCommandInTable(ChatCommand* table, const char* text, const std::string& fullcmd);
bool ShowHelpForCommand(ChatCommand* table, const char* cmd);
bool ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd);
bool HandleNameAnnounceCommand(const char* args);
bool HandleGMNameAnnounceCommand(const char* args);
@@ -376,7 +376,7 @@ class ChatHandler
private:
bool _HandleGMTicketResponseAppendCommand(const char* args, bool newLine);
WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
WorldSession* m_session; // != NULL for chat command call and NULL for CLI command
// common global flag
static bool load_command_table;
+6 -6
View File
@@ -165,7 +165,7 @@ bool ItemChatLink::Initialize(std::istringstream& iss)
return true;
}
inline std::string ItemChatLink::FormatName(uint8 index, ItemLocale const *locale, char* const* suffixStrings) const
inline std::string ItemChatLink::FormatName(uint8 index, ItemLocale const* locale, char* const* suffixStrings) const
{
std::stringstream ss;
if (locale == NULL || index >= locale->Name.size())
@@ -186,7 +186,7 @@ bool ItemChatLink::ValidateName(char* buffer, const char* context)
bool res = (FormatName(LOCALE_enUS, NULL, suffixStrings) == buffer);
if (!res)
{
ItemLocale const *il = sObjectMgr->GetItemLocale(_item->ItemId);
ItemLocale const* il = sObjectMgr->GetItemLocale(_item->ItemId);
for (uint8 index = LOCALE_koKR; index < TOTAL_LOCALES; ++index)
{
if (FormatName(index, il, suffixStrings) == buffer)
@@ -243,7 +243,7 @@ bool QuestChatLink::ValidateName(char* buffer, const char* context)
bool res = (_quest->GetTitle() == buffer);
if (!res)
if (QuestLocale const *ql = sObjectMgr->GetQuestLocale(_quest->GetQuestId()))
if (QuestLocale const* ql = sObjectMgr->GetQuestLocale(_quest->GetQuestId()))
for (uint8 i = 0; i < ql->Title.size(); i++)
if (ql->Title[i] == buffer)
{
@@ -291,13 +291,13 @@ bool SpellChatLink::ValidateName(char* buffer, const char* context)
sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line not found for spell %u", context, _spell->Id);
return false;
}
SkillLineAbilityEntry const *skillInfo = bounds.first->second;
SkillLineAbilityEntry const* skillInfo = bounds.first->second;
if (!skillInfo)
{
sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line ability not found for spell %u", context, _spell->Id);
return false;
}
SkillLineEntry const *skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId);
SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId);
if (!skillLine)
{
sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line not found for skill %u", context, skillInfo->skillId);
@@ -457,7 +457,7 @@ bool TalentChatLink::Initialize(std::istringstream& iss)
return false;
}
// Validate talent
TalentEntry const *talentInfo = sTalentStore.LookupEntry(_talentId);
TalentEntry const* talentInfo = sTalentStore.LookupEntry(_talentId);
if (!talentInfo)
{
sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid talent id %u in |talent command", iss.str().c_str(), _talentId);
+2 -2
View File
@@ -54,7 +54,7 @@ bool ChatHandler::HandleCommandsCommand(const char* /*args*/)
bool ChatHandler::HandleStartCommand(const char* /*args*/)
{
Player *chr = m_session->GetPlayer();
Player* chr = m_session->GetPlayer();
if (chr->isInFlight())
{
@@ -131,7 +131,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/)
// save GM account without delay and output message
if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
{
if (Player *target = getSelectedPlayer())
if (Player* target = getSelectedPlayer())
target->SaveToDB();
else
player->SaveToDB();
+8 -8
View File
@@ -311,14 +311,14 @@ bool ChatHandler::HandleAppearCommand(const char* args)
// if the player or the player's group is bound to another instance
// the player will not be bound to another one
InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(cMap->IsRaid()));
InstancePlayerBind* pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(cMap->IsRaid()));
if (!pBind)
{
Group* group = _player->GetGroup();
// if no bind exists, create a solo bind
InstanceGroupBind *gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind
InstanceGroupBind* gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind
if (!gBind)
if (InstanceSave *save = sInstanceSaveMgr->GetInstanceSave(target->GetInstanceId()))
if (InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(target->GetInstanceId()))
_player->BindToInstance(save, !save->CanReset());
}
@@ -421,7 +421,7 @@ bool ChatHandler::HandleTaxiCheatCommand(const char* args)
std::string argstr = (char*)args;
Player *chr = getSelectedPlayer();
Player* chr = getSelectedPlayer();
if (!chr)
{
chr=m_session->GetPlayer();
@@ -476,7 +476,7 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
// Search in AreaTable.dbc
for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows (); ++areaflag)
{
AreaTableEntry const *areaEntry = sAreaStore.LookupEntry (areaflag);
AreaTableEntry const* areaEntry = sAreaStore.LookupEntry (areaflag);
if (areaEntry)
{
int loc = GetSessionDbcLocale ();
@@ -686,7 +686,7 @@ bool ChatHandler::HandleGroupSummonCommand(const char* args)
if (HasLowerSecurity(target, 0))
return false;
Group *grp = target->GetGroup();
Group* grp = target->GetGroup();
std::string nameLink = GetNameLink(target);
@@ -711,9 +711,9 @@ bool ChatHandler::HandleGroupSummonCommand(const char* args)
return false;
}
for (GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player *pl = itr->getSource();
Player* pl = itr->getSource();
if (!pl || pl == m_session->GetPlayer() || !pl->GetSession())
continue;
+11 -11
View File
@@ -298,7 +298,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
if (!result)
return false;
Field *fields = result->Fetch();
Field* fields = result->Fetch();
total_player_time = fields[0].GetUInt32();
level = fields[1].GetUInt32();
money = fields[2].GetUInt32();
@@ -352,7 +352,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
if (QueryResult result = LoginDatabase.PQuery("SELECT unbandate, bandate = unbandate, bannedby, banreason FROM account_banned "
"WHERE id = '%u' AND active ORDER BY bandate ASC LIMIT 1", accId))
{
Field * fields = result->Fetch();
Field* fields = result->Fetch();
banTime = fields[1].GetBool() ? 0 : fields[0].GetUInt64();
bannedby = fields[2].GetString();
banreason = fields[3].GetString();
@@ -360,7 +360,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
else if (QueryResult result = CharacterDatabase.PQuery("SELECT unbandate, bandate = unbandate, bannedby, banreason FROM character_banned "
"WHERE guid = '%u' AND active ORDER BY bandate ASC LIMIT 1", GUID_LOPART(target_guid)))
{
Field * fields = result->Fetch();
Field* fields = result->Fetch();
banTime = fields[1].GetBool() ? 0 : fields[0].GetUInt64();
bannedby = fields[2].GetString();
banreason = fields[3].GetString();
@@ -563,7 +563,7 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args)
for (FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
{
const FactionState& faction = itr->second;
FactionEntry const *factionEntry = sFactionStore.LookupEntry(faction.ID);
FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction.ID);
char const* factionName = factionEntry ? factionEntry->name[loc] : "#Not found#";
ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]);
@@ -834,7 +834,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
bool ChatHandler::HandleCreatePetCommand(const char* /*args*/)
{
Player* player = m_session->GetPlayer();
Creature *creatureTarget = getSelectedCreature();
Creature* creatureTarget = getSelectedCreature();
if (!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
{
@@ -912,8 +912,8 @@ bool ChatHandler::HandlePetLearnCommand(const char* args)
if (!*args)
return false;
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
Player* plr = m_session->GetPlayer();
Pet* pet = plr->GetPet();
if (!pet)
{
@@ -955,8 +955,8 @@ bool ChatHandler::HandlePetUnlearnCommand(const char *args)
if (!*args)
return false;
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
Player* plr = m_session->GetPlayer();
Pet* pet = plr->GetPet();
if (!pet)
{
@@ -1001,7 +1001,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args)
// Search in CharTitles.dbc
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
{
CharTitlesEntry const *titleInfo = sCharTitlesStore.LookupEntry(id);
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
if (titleInfo)
{
int loc = GetSessionDbcLocale();
@@ -1074,7 +1074,7 @@ bool ChatHandler::HandleCharacterTitlesCommand(const char* args)
// Search in CharTitles.dbc
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
{
CharTitlesEntry const *titleInfo = sCharTitlesStore.LookupEntry(id);
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
if (titleInfo && target->HasTitle(titleInfo))
{
std::string name = titleInfo->name[loc];
+39 -39
View File
@@ -263,7 +263,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
sLog->outDetail(GetTrinityString(LANG_ADDITEM), itemId, count);
ItemTemplate const *pProto = sObjectMgr->GetItemTemplate(itemId);
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(itemId);
if (!pProto)
{
PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
@@ -435,7 +435,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 item_guid = fields[0].GetUInt32();
uint32 item_bag = fields[1].GetUInt32();
uint32 item_slot = fields[2].GetUInt32();
@@ -490,7 +490,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 item_guid = fields[0].GetUInt32();
uint32 item_s = fields[1].GetUInt32();
uint32 item_r = fields[2].GetUInt32();
@@ -535,7 +535,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 item_guid = fields[0].GetUInt32();
uint32 owner = fields[1].GetUInt32();
uint32 owner_acc = fields[2].GetUInt32();
@@ -566,7 +566,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 item_guid = fields[0].GetUInt32();
uint32 guild_guid = fields[1].GetUInt32();
std::string guild_name = fields[2].GetString();
@@ -649,7 +649,7 @@ bool ChatHandler::HandleListObjectCommand(const char *args)
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
@@ -721,7 +721,7 @@ bool ChatHandler::HandleListCreatureCommand(const char *args)
{
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
@@ -765,7 +765,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
if (loc_idx >= 0)
{
uint8 uloc_idx = uint8(loc_idx);
if (ItemLocale const *il = sObjectMgr->GetItemLocale(itr->second.ItemId))
if (ItemLocale const* il = sObjectMgr->GetItemLocale(itr->second.ItemId))
{
if (il->Name.size() > uloc_idx && !il->Name[uloc_idx].empty())
{
@@ -842,7 +842,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
// Search in ItemSet.dbc
for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++)
{
ItemSetEntry const *set = sItemSetStore.LookupEntry(id);
ItemSetEntry const* set = sItemSetStore.LookupEntry(id);
if (set)
{
int loc = GetSessionDbcLocale();
@@ -915,7 +915,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
// Search in SkillLine.dbc
for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++)
{
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(id);
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(id);
if (skillInfo)
{
int loc = GetSessionDbcLocale();
@@ -1002,7 +1002,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
// Search in Spell.dbc
for (uint32 id = 0; id < sSpellMgr->GetSpellInfoStoreSize(); id++)
{
SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(id);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(id);
if (spellInfo)
{
int loc = GetSessionDbcLocale();
@@ -1119,7 +1119,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
if (loc_idx >= 0)
{
uint8 uloc_idx = uint8(loc_idx);
if (QuestLocale const *il = sObjectMgr->GetQuestLocale(qinfo->GetQuestId()))
if (QuestLocale const* il = sObjectMgr->GetQuestLocale(qinfo->GetQuestId()))
{
if (il->Title.size() > uloc_idx && !il->Title[uloc_idx].empty())
{
@@ -1232,7 +1232,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args)
{
uint32 id = itr->second.Entry;
uint8 localeIndex = GetSessionDbLocaleIndex();
if (CreatureLocale const *cl = sObjectMgr->GetCreatureLocale(id))
if (CreatureLocale const* cl = sObjectMgr->GetCreatureLocale(id))
{
if (cl->Name.size() > localeIndex && !cl->Name[localeIndex].empty ())
{
@@ -1309,7 +1309,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args)
for (GameObjectTemplateContainer::const_iterator itr = gotc->begin(); itr != gotc->end(); ++itr)
{
uint8 localeIndex = GetSessionDbLocaleIndex();
if (GameObjectLocale const *gl = sObjectMgr->GetGameObjectLocale(itr->second.entry))
if (GameObjectLocale const* gl = sObjectMgr->GetGameObjectLocale(itr->second.entry))
{
if (gl->Name.size() > localeIndex && !gl->Name[localeIndex].empty())
{
@@ -1370,7 +1370,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
return false;
// Can be NULL at console call
Player *target = getSelectedPlayer ();
Player* target = getSelectedPlayer ();
std::string namepart = args;
std::wstring wnamepart;
@@ -1387,7 +1387,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id)
{
FactionEntry const *factionEntry = sFactionStore.LookupEntry (id);
FactionEntry const* factionEntry = sFactionStore.LookupEntry (id);
if (factionEntry)
{
FactionState const* repState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL;
@@ -1487,7 +1487,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
// Search in TaxiNodes.dbc
for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); id++)
{
TaxiNodesEntry const *nodeEntry = sTaxiNodesStore.LookupEntry(id);
TaxiNodesEntry const* nodeEntry = sTaxiNodesStore.LookupEntry(id);
if (nodeEntry)
{
int loc = GetSessionDbcLocale();
@@ -1957,7 +1957,7 @@ bool ChatHandler::HandleAuraCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spellID = extractSpellIdFromLink((char*)args);
if (SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(spellID))
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID))
Aura::TryRefreshStackOrCreate(spellInfo, MAX_EFFECT_MASK, target, target);
return true;
@@ -2027,7 +2027,7 @@ bool ChatHandler::HandleLinkGraveCommand(const char *args)
uint32 zoneId = player->GetZoneId();
AreaTableEntry const *areaEntry = GetAreaEntryByAreaID(zoneId);
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
if (!areaEntry || areaEntry->zone !=0)
{
PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, g_id, zoneId);
@@ -2116,7 +2116,7 @@ bool ChatHandler::HandleExploreCheatCommand(const char *args)
int flag = atoi((char*)args);
Player *chr = getSelectedPlayer();
Player* chr = getSelectedPlayer();
if (chr == NULL)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -2282,7 +2282,7 @@ bool ChatHandler::HandleShowAreaCommand(const char *args)
if (!*args)
return false;
Player *chr = getSelectedPlayer();
Player* chr = getSelectedPlayer();
if (chr == NULL)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -2313,7 +2313,7 @@ bool ChatHandler::HandleHideAreaCommand(const char *args)
if (!*args)
return false;
Player *chr = getSelectedPlayer();
Player* chr = getSelectedPlayer();
if (chr == NULL)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -2390,7 +2390,7 @@ bool ChatHandler::HandleChangeWeather(const char *args)
bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
{
Unit *unit = getSelectedUnit();
Unit* unit = getSelectedUnit();
if (!unit)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
@@ -3177,7 +3177,7 @@ bool ChatHandler::HandleBanInfoIPCommand(const char *args)
return true;
}
Field *fields = result->Fetch();
Field* fields = result->Fetch();
bool permanent = !fields[6].GetUInt64();
PSendSysMessage(LANG_BANINFO_IPENTRY,
fields[0].GetCString(), fields[1].GetCString(), permanent ? GetTrinityString(LANG_BANINFO_NEVER) : fields[2].GetCString(),
@@ -3332,7 +3332,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult result)
do
{
SendSysMessage("-------------------------------------------------------------------------------");
Field *fields = result->Fetch();
Field* fields = result->Fetch();
uint32 account_id = fields[0].GetUInt32 ();
std::string account_name;
@@ -3348,7 +3348,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult result)
QueryResult banInfo = LoginDatabase.PQuery("SELECT bandate, unbandate, bannedby, banreason FROM account_banned WHERE id = %u ORDER BY unbandate", account_id);
if (banInfo)
{
Field *fields2 = banInfo->Fetch();
Field* fields2 = banInfo->Fetch();
do
{
time_t t_ban = fields2[0].GetUInt64();
@@ -3425,7 +3425,7 @@ bool ChatHandler::HandleBanListIPCommand(const char *args)
do
{
SendSysMessage("-------------------------------------------------------------------------------");
Field *fields = result->Fetch();
Field* fields = result->Fetch();
time_t t_ban = fields[1].GetUInt64();
tm* aTm_ban = localtime(&t_ban);
if (fields[1].GetUInt64() == fields[2].GetUInt64())
@@ -4091,7 +4091,7 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
{
InstanceSave *save = itr->second.save;
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
@@ -4107,7 +4107,7 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i));
for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
{
InstanceSave *save = itr->second.save;
InstanceSave* save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
counter++;
@@ -4148,7 +4148,7 @@ bool ChatHandler::HandleInstanceUnbindCommand(const char *args)
Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();)
{
InstanceSave *save = itr->second.save;
InstanceSave* save = itr->second.save;
if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
{
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
@@ -4391,7 +4391,7 @@ bool ChatHandler::HandleSendMoneyCommand(const char *args)
bool ChatHandler::HandleSendMessageCommand(const char *args)
{
///- Find the player
Player *rPlayer;
Player* rPlayer;
if (!extractPlayerTarget((char*)args, &rPlayer))
return false;
@@ -4435,7 +4435,7 @@ bool ChatHandler::HandleChannelSetOwnership(const char *args)
return false;
Player* player = m_session->GetPlayer();
Channel *chn = NULL;
Channel* chn = NULL;
if (ChannelMgr* cMgr = channelMgr(player->GetTeam()))
chn = cMgr->GetChannel(channel, player);
@@ -4540,7 +4540,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args)
//if player class = hunter || warlock remove pet if alive
if ((player->getClass() == CLASS_HUNTER) || (player->getClass() == CLASS_WARLOCK))
{
if (Pet *pet = player->GetPet())
if (Pet* pet = player->GetPet())
{
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
// not let dismiss dead pet
@@ -4550,7 +4550,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args)
}
//m_session->GetPlayer()->CastSpell(player, spellID, false);
if (SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(9454))
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(9454))
Aura::TryRefreshStackOrCreate(spellInfo, MAX_EFFECT_MASK, player, player);
//save player
@@ -4606,7 +4606,7 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args)
return true;
}
//if player found: delete his freeze aura
Field *fields=result->Fetch();
Field* fields=result->Fetch();
uint64 pguid = fields[0].GetUInt64();
CharacterDatabase.PQuery("DELETE FROM character_aura WHERE character_aura.spell = 9454 AND character_aura.guid = '%u'", pguid);
@@ -4638,7 +4638,7 @@ bool ChatHandler::HandleListFreezeCommand(const char * /*args*/)
//Output of the results
do
{
Field *fields = result->Fetch();
Field* fields = result->Fetch();
std::string fplayers = fields[0].GetString();
PSendSysMessage(LANG_COMMAND_FROZEN_PLAYERS, fplayers.c_str());
} while (result->NextRow());
@@ -4693,7 +4693,7 @@ bool ChatHandler::HandleGroupRemoveCommand(const char *args)
bool ChatHandler::HandlePossessCommand(const char * /*args*/)
{
Unit *pUnit = getSelectedUnit();
Unit* pUnit = getSelectedUnit();
if (!pUnit)
return false;
@@ -4703,7 +4703,7 @@ bool ChatHandler::HandlePossessCommand(const char * /*args*/)
bool ChatHandler::HandleUnPossessCommand(const char * /*args*/)
{
Unit *pUnit = getSelectedUnit();
Unit* pUnit = getSelectedUnit();
if (!pUnit)
pUnit = m_session->GetPlayer();
@@ -4714,7 +4714,7 @@ bool ChatHandler::HandleUnPossessCommand(const char * /*args*/)
bool ChatHandler::HandleBindSightCommand(const char * /*args*/)
{
Unit *pUnit = getSelectedUnit();
Unit* pUnit = getSelectedUnit();
if (!pUnit)
return false;