[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)

This commit is contained in:
Spp
2011-09-15 14:12:57 +02:00
parent 9006e4e8dc
commit af05915b9e
431 changed files with 3131 additions and 3131 deletions
@@ -62,7 +62,7 @@ void BattlegroundBE::StartingEventOpenDoors()
SpawnBGObject(i, 60);
}
void BattlegroundBE::AddPlayer(Player *plr)
void BattlegroundBE::AddPlayer(Player* plr)
{
Battleground::AddPlayer(plr);
//create score and add it to map, default values are set in constructor
@@ -105,7 +105,7 @@ bool BattlegroundBE::HandlePlayerUnderMap(Player* player)
return true;
}
void BattlegroundBE::HandleAreaTrigger(Player *Source, uint32 Trigger)
void BattlegroundBE::HandleAreaTrigger(Player* Source, uint32 Trigger)
{
// this is wrong way to implement these things. On official it done by gameobject spell cast.
if (GetStatus() != STATUS_IN_PROGRESS)