Remove unnecesary item enchants checks
By Az@zel Closes issue #382 --HG-- branch : trunk
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@@ -250,9 +250,6 @@ class TRINITY_DLL_SPEC Item : public Object
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void SetInTrade(bool b = true) { mb_in_trade = b; }
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bool IsInTrade() const { return mb_in_trade; }
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bool HasEnchantRequiredSkill(const Player *pPlayer) const;
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uint32 GetEnchantRequiredLevel() const;
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bool IsFitToSpellRequirements(SpellEntry const* spellInfo) const;
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bool IsTargetValidForItemUse(Unit* pUnitTarget);
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bool IsLimitedToAnotherMapOrZone( uint32 cur_mapId, uint32 cur_zoneId) const;
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