Core: More INFO -> DEBUG changes (WorldSession/WorldSocket)
(cherry picked from commit 132d4ede37f849ef3803dda85ae3c7087a51cc83) Conflicts: src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp
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@@ -625,7 +625,7 @@ void WorldSocket::HandleAuthSession(WorldPackets::Auth::AuthSession& authSession
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if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType)
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{
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SendAuthResponseError(AUTH_UNAVAILABLE);
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TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
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TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
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sScriptMgr->OnFailedAccountLogin(id);
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DelayedCloseSocket();
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return;
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