*Update to Mangos 6955.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-27 11:39:40 -06:00
parent 8a337e26c5
commit ae5e329321
17 changed files with 90 additions and 226 deletions
+1 -1
View File
@@ -173,7 +173,7 @@ void WorldSession::HandleArenaTeamInviteAcceptOpcode(WorldPacket & /*recv_data*/
if(!at)
return;
if(_player->GetArenaTeamIdFromDB(_player->GetGUIDLow(), at->GetType()))
if(_player->GetArenaTeamId(at->GetType()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ALREADY_IN_ARENA_TEAM); // already in arena team that size
return;
-2
View File
@@ -234,8 +234,6 @@ libmangosgame_a_SOURCES = \
TaxiHandler.cpp \
TemporarySummon.cpp \
TemporarySummon.h \
tools.cpp \
Tools.h \
TotemAI.cpp \
TotemAI.h \
Totem.cpp \
+1 -2
View File
@@ -45,7 +45,6 @@
#include "Pet.h"
#include "SocialMgr.h"
#include "CellImpl.h"
#include "Tools.h"
void WorldSession::HandleRepopRequestOpcode( WorldPacket & /*recv_data*/ )
{
@@ -1677,7 +1676,7 @@ void WorldSession::HandleInspectAchievements( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 1);
uint64 guid;
if(!readGUID(recv_data, guid))
if(!recv_data.readPackGUID(guid))
return;
Player *player = objmgr.GetPlayer(guid);
+1 -1
View File
@@ -1181,7 +1181,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x47E*/ { "CMSG_FORCE_SAY_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
/*0x47F*/ { "SMSG_HEALTH_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x480*/ { "SMSG_POWER_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_NEVER, &WorldSession::Handle_NULL },
/*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_LOGGEDIN, &WorldSession::HandleGameobjectReportUse },
/*0x482*/ { "SMSG_HIGHEST_THREAT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x483*/ { "SMSG_THREAT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
/*0x484*/ { "SMSG_THREAT_REMOVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
+34 -45
View File
@@ -3625,27 +3625,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
}
// remove from arena teams
uint32 at_id = GetArenaTeamIdFromDB(playerguid,ARENA_TEAM_2v2);
if(at_id != 0)
{
ArenaTeam * at = objmgr.GetArenaTeamById(at_id);
if(at)
at->DelMember(playerguid);
}
at_id = GetArenaTeamIdFromDB(playerguid,ARENA_TEAM_3v3);
if(at_id != 0)
{
ArenaTeam * at = objmgr.GetArenaTeamById(at_id);
if(at)
at->DelMember(playerguid);
}
at_id = GetArenaTeamIdFromDB(playerguid,ARENA_TEAM_5v5);
if(at_id != 0)
{
ArenaTeam * at = objmgr.GetArenaTeamById(at_id);
if(at)
at->DelMember(playerguid);
}
LeaveAllArenaTeams(playerguid);
// the player was uninvited already on logout so just remove from group
QueryResult *resultGroup = CharacterDatabase.PQuery("SELECT leaderGuid FROM group_member WHERE memberGuid='%u'", guid);
@@ -6293,24 +6273,18 @@ void Player::ModifyArenaPoints( int32 value )
uint32 Player::GetGuildIdFromDB(uint64 guid)
{
std::ostringstream ss;
ss<<"SELECT guildid FROM guild_member WHERE guid='"<<guid<<"'";
QueryResult *result = CharacterDatabase.Query( ss.str().c_str() );
if( result )
{
uint32 v = result->Fetch()[0].GetUInt32();
delete result;
return v;
}
else
QueryResult* result = CharacterDatabase.PQuery("SELECT guildid FROM guild_member WHERE guid='%u'", GUID_LOPART(guid));
if(!result)
return 0;
uint32 id = result->Fetch()[0].GetUInt32();
delete result;
return id;
}
uint32 Player::GetRankFromDB(uint64 guid)
{
std::ostringstream ss;
ss<<"SELECT rank FROM guild_member WHERE guid='"<<guid<<"'";
QueryResult *result = CharacterDatabase.Query( ss.str().c_str() );
QueryResult *result = CharacterDatabase.PQuery( "SELECT rank FROM guild_member WHERE guid='%u'", GUID_LOPART(guid) );
if( result )
{
uint32 v = result->Fetch()[0].GetUInt32();
@@ -6334,10 +6308,8 @@ uint32 Player::GetArenaTeamIdFromDB(uint64 guid, uint8 type)
uint32 Player::GetZoneIdFromDB(uint64 guid)
{
std::ostringstream ss;
ss<<"SELECT zone FROM characters WHERE guid='"<<GUID_LOPART(guid)<<"'";
QueryResult *result = CharacterDatabase.Query( ss.str().c_str() );
uint32 guidLow = GUID_LOPART(guid);
QueryResult *result = CharacterDatabase.PQuery( "SELECT zone FROM characters WHERE guid='%u'", guidLow );
if (!result)
return 0;
Field* fields = result->Fetch();
@@ -6347,22 +6319,18 @@ uint32 Player::GetZoneIdFromDB(uint64 guid)
if (!zone)
{
// stored zone is zero, use generic and slow zone detection
ss.str("");
ss<<"SELECT map,position_x,position_y FROM characters WHERE guid='"<<GUID_LOPART(guid)<<"'";
result = CharacterDatabase.Query(ss.str().c_str());
result = CharacterDatabase.PQuery("SELECT map,position_x,position_y FROM characters WHERE guid='%u'", guidLow);
if( !result )
return 0;
fields = result->Fetch();
uint32 map = fields[0].GetUInt32();
uint32 map = fields[0].GetUInt32();
float posx = fields[1].GetFloat();
float posy = fields[2].GetFloat();
delete result;
zone = MapManager::Instance().GetZoneId(map,posx,posy);
ss.str("");
ss << "UPDATE characters SET zone='"<<zone<<"' WHERE guid='"<<GUID_LOPART(guid)<<"'";
CharacterDatabase.Execute(ss.str().c_str());
CharacterDatabase.PExecute("UPDATE characters SET zone='%u' WHERE guid='%u'", zone, guidLow);
}
return zone;
@@ -17048,6 +17016,27 @@ void Player::RemovePetitionsAndSigns(uint64 guid, uint32 type)
CharacterDatabase.CommitTransaction();
}
void LeaveAllArenaTeams(uint64 guid)
{
QueryResult *result = CharacterDatabase.PQuery("SELECT arena_team_member.arenateamid FROM arena_team_member JOIN arena_team ON arena_team_member.arenateamid = arena_team.arenateamid WHERE guid='%u'", GUID_LOPART(guid));
if(!result)
return;
do
{
Field *fields = result->Fetch();
uint32 at_id = fields[0].GetUInt32();
if(at_id != 0)
{
ArenaTeam * at = objmgr.GetArenaTeamById(at_id);
if(at)
at->DelMember(guid);
}
} while (result->NextRow());
delete result;
}
void Player::SetRestBonus (float rest_bonus_new)
{
// Prevent resting on max level
+1
View File
@@ -1612,6 +1612,7 @@ class TRINITY_DLL_SPEC Player : public Unit
static uint32 GetArenaTeamIdFromDB(uint64 guid, uint8 slot);
void SetArenaTeamIdInvited(uint32 ArenaTeamId) { m_ArenaTeamIdInvited = ArenaTeamId; }
uint32 GetArenaTeamIdInvited() { return m_ArenaTeamIdInvited; }
static void LeaveAllArenaTeams(uint64 guid);
void SetDifficulty(uint32 dungeon_difficulty) { m_dungeonDifficulty = dungeon_difficulty; }
uint8 GetDifficulty() { return m_dungeonDifficulty; }
+11 -8
View File
@@ -43,7 +43,6 @@
#include "CellImpl.h"
#include "Policies/SingletonImp.h"
#include "SharedDefines.h"
#include "Tools.h"
#include "LootMgr.h"
#include "VMapFactory.h"
#include "BattleGround.h"
@@ -177,16 +176,16 @@ bool SpellCastTargets::read ( WorldPacket * data, Unit *caster )
return true;
// TARGET_FLAG_UNK2 is used for non-combat pets, maybe other?
if( m_targetMask & (TARGET_FLAG_UNIT|TARGET_FLAG_UNK2) )
if(!readGUID(*data, m_unitTargetGUID))
if( m_targetMask & ( TARGET_FLAG_UNIT | TARGET_FLAG_UNK2 ))
if(!data->readPackGUID(m_unitTargetGUID))
return false;
if( m_targetMask & ( TARGET_FLAG_OBJECT | TARGET_FLAG_OBJECT_UNK ))
if(!readGUID(*data, m_GOTargetGUID))
if(!data->readPackGUID(m_GOTargetGUID))
return false;
if(( m_targetMask & ( TARGET_FLAG_ITEM | TARGET_FLAG_TRADE_ITEM )) && caster->GetTypeId() == TYPEID_PLAYER)
if(!readGUID(*data, m_itemTargetGUID))
if(!data->readPackGUID(m_itemTargetGUID))
return false;
/*if( m_targetMask & TARGET_FLAG_SOURCE_LOCATION )
@@ -219,7 +218,7 @@ bool SpellCastTargets::read ( WorldPacket * data, Unit *caster )
}
if( m_targetMask & (TARGET_FLAG_CORPSE | TARGET_FLAG_PVP_CORPSE ) )
if(!readGUID(*data, m_CorpseTargetGUID))
if(!data->readPackGUID(m_CorpseTargetGUID))
return false;
// find real units/GOs
@@ -3663,8 +3662,12 @@ uint8 Spell::CanCast(bool strict)
if( m_spellInfo->AttributesEx2 == 0x100000 && (m_spellInfo->AttributesEx & 0x200) == 0x200 && target->HasInArc(M_PI, m_caster)
&& (m_spellInfo->SpellFamilyName != SPELLFAMILY_DRUID || m_spellInfo->SpellFamilyFlags != 0x0000000000020000LL))
{
SendInterrupted(2);
return SPELL_FAILED_NOT_BEHIND;
//Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags
if( m_spellInfo->SpellFamilyName != SPELLFAMILY_DRUID || m_spellInfo->SpellFamilyFlags != 0x0000000000020000LL )
{
SendInterrupted(2);
return SPELL_FAILED_NOT_BEHIND;
}
}
//Target must be facing you.
+3
View File
@@ -1089,7 +1089,10 @@ void Aura::HandleAddModifier(bool apply, bool Real)
{
case 17941: // Shadow Trance
case 22008: // Netherwind Focus
case 31834: // Light's Grace
case 34754: // Clearcasting
case 34936: // Backlash
case 48108: // Hot Streak
m_procCharges = 1;
break;
}
+10
View File
@@ -285,6 +285,16 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
obj->Use(_player);
}
void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
{
CHECK_PACKET_SIZE(recvPacket,8);
uint64 guid;
recvPacket >> guid;
sLog.outDebug( "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid));
}
void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
{
CHECK_PACKET_SIZE(recvPacket,1+4+1);
-28
View File
@@ -1,28 +0,0 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_TOOLS_H
#define TRINITY_TOOLS_H
#include "Common.h"
#include "WorldPacket.h"
bool readGUID(WorldPacket & data, uint64& guid);
void writeGUID(WorldPacket & data, uint64 & guid);
#endif
+1
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@@ -326,6 +326,7 @@ class TRINITY_DLL_SPEC WorldSession
void HandleGameObjectUseOpcode(WorldPacket& recPacket);
void HandleMeetingStoneInfo(WorldPacket& recPacket);
void HandleGameobjectReportUse(WorldPacket& recvPacket);
void HandleNameQueryOpcode(WorldPacket& recvPacket);
-116
View File
@@ -1,116 +0,0 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Tools.h"
// THIS CAN BE A LOT FASTER
bool readGUID(WorldPacket & data, uint64& guid)
{
if(data.rpos()+1 > data.size())
return false;
uint8 guidmark=0;
uint8 bit;
uint8 shiftdata=0x1;
uint64 Temp=0;
guid = 0;
data >> guidmark;
for(int i=0;i<8;i++)
{
if(guidmark & shiftdata)
{
Temp = 0;
if(data.rpos()+1 > data.size())
return false;
data >> bit;
Temp = bit;
Temp <<= i*8;
guid |= Temp;
}
shiftdata=shiftdata<<1;
}
return true;
}
void writeGUID(WorldPacket & data, uint64 & guid)
{
uint8 RAWmask = 0;
uint8 PackedGuid[8] = {0,0,0,0,0,0,0,0};
int j = 1;
uint8 * test = (uint8*)&guid;
if (*test)
{
PackedGuid[j] = *test;
RAWmask |= 1;
++j;
}
if (*(test+1))
{
PackedGuid[j] = *(test+1);
RAWmask |= 2;
++j;
}
if (*(test+2))
{
PackedGuid[j] = *(test+2);
RAWmask |= 4;
++j;
}
if (*(test+3))
{
PackedGuid[j] = *(test+3);
RAWmask |= 8;
++j;
}
if (*(test+4))
{
PackedGuid[j] = *(test+4);
RAWmask |= 16;
++j;
}
if (*(test+5))
{
PackedGuid[j] = *(test+5);
RAWmask |= 32;
++j;
}
if (*(test+6))
{
PackedGuid[j] = *(test+6);
RAWmask |= 64;
++j;
}
if (*(test+7))
{
PackedGuid[j] = *(test+7);
RAWmask |= 128;
++j;
}
PackedGuid[0] = RAWmask;
data.append(PackedGuid,j);
}
+26
View File
@@ -243,6 +243,32 @@ class ByteBuffer
_rpos += len;
}
bool readPackGUID(uint64& guid)
{
if(rpos()+1 > size())
return false;
guid = 0;
uint8 guidmark=0;
(*this) >> guidmark;
for(int i=0;i<8;i++)
{
if(guidmark & (uint8(1) << i))
{
if(rpos()+1 > size())
return false;
uint8 bit;
(*this) >> bit;
guid |= (uint64(bit) << (i*8));
}
}
return true;
}
const uint8 *contents() const { return &_storage[0]; }
size_t size() const { return _storage.size(); }
+1 -1
View File
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "6949"
#define REVISION_NR "6955"
#endif // __REVISION_NR_H__
-6
View File
@@ -928,12 +928,6 @@
<File
RelativePath="..\..\src\game\PlayerDump.h">
</File>
<File
RelativePath="..\..\src\game\tools.cpp">
</File>
<File
RelativePath="..\..\src\game\Tools.h">
</File>
</Filter>
<Filter
Name="References"
-8
View File
@@ -1374,14 +1374,6 @@
RelativePath="..\..\src\game\PlayerDump.h"
>
</File>
<File
RelativePath="..\..\src\game\tools.cpp"
>
</File>
<File
RelativePath="..\..\src\game\Tools.h"
>
</File>
</Filter>
<Filter
Name="References"
-8
View File
@@ -1376,14 +1376,6 @@
RelativePath="..\..\src\game\PlayerDump.h"
>
</File>
<File
RelativePath="..\..\src\game\tools.cpp"
>
</File>
<File
RelativePath="..\..\src\game\Tools.h"
>
</File>
</Filter>
<Filter
Name="References"