Core: Fix warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-11-16 14:08:12 +01:00
parent 7abcf9812e
commit addd762c4d
19 changed files with 51 additions and 51 deletions
+2 -2
View File
@@ -721,13 +721,13 @@ class debug_commandscript : public CommandScript
return true;
}
static bool HandleDebugBattlegroundCommand(ChatHandler* handler, const char* /*args*/)
static bool HandleDebugBattlegroundCommand(ChatHandler* /*handler*/, const char* /*args*/)
{
sBattlegroundMgr.ToggleTesting();
return true;
}
static bool HandleDebugArenaCommand(ChatHandler* handler, const char* /*args*/)
static bool HandleDebugArenaCommand(ChatHandler* /*handler*/, const char* /*args*/)
{
sBattlegroundMgr.ToggleArenaTesting();
return true;
+3 -3
View File
@@ -1271,7 +1271,7 @@ class npc_commandscript : public CommandScript
}
//TODO: NpcCommands that needs to be fixed :
static bool HandleNpcAddWeaponCommand(ChatHandler* handler, const char* /*args*/)
static bool HandleNpcAddWeaponCommand(ChatHandler* /*handler*/, const char* /*args*/)
{
/*if (!*args)
return false;
@@ -1339,7 +1339,7 @@ class npc_commandscript : public CommandScript
return true;
}
static bool HandleNpcSetNameCommand(ChatHandler* handler, const char* /*args*/)
static bool HandleNpcSetNameCommand(ChatHandler* /*handler*/, const char* /*args*/)
{
/* Temp. disabled
if (!*args)
@@ -1386,7 +1386,7 @@ class npc_commandscript : public CommandScript
return true;
}
static bool HandleNpcSetSubNameCommand(ChatHandler* handler, const char* /*args*/)
static bool HandleNpcSetSubNameCommand(ChatHandler* /*handler*/, const char* /*args*/)
{
/* Temp. disabled
@@ -180,7 +180,7 @@ public:
return true;
}
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
@@ -278,7 +278,7 @@ public:
return true;
}
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
@@ -106,7 +106,7 @@ class boss_bronjahm : public CreatureScript
DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void DamageTaken(Unit* /*attacker*/, uint32& damage)
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
{
if (events.GetPhaseMask() & (1 << PHASE_1) && !HealthAbovePct(30))
{
@@ -299,7 +299,7 @@ class player_overlord_brandAI : public PlayerAI
me->CastCustomSpell(SPELL_OVERLORD_BRAND_HEAL, SPELLVALUE_BASE_POINT0, int32(addHealth*5.5f), tyrannus, true, NULL, NULL, tyrannus->GetGUID());
}
void UpdateAI(const uint32 diff) { }
void UpdateAI(const uint32 /*diff*/) { }
private:
Creature* tyrannus;
@@ -202,7 +202,7 @@ class boss_blood_council_controller : public CreatureScript
instance->SetBossState(DATA_BLOOD_PRINCE_COUNCIL, NOT_STARTED);
}
void EnterCombat(Unit* who)
void EnterCombat(Unit* /*who*/)
{
instance->SetBossState(DATA_BLOOD_PRINCE_COUNCIL, IN_PROGRESS);
@@ -18,7 +18,7 @@
#ifndef DEF_ICECROWN_CITADEL_H
#define DEF_ICECROWN_CITADEL_H
static const char* ICCScriptName = "instance_icecrown_citadel";
#define ICCScriptName "instance_icecrown_citadel"
enum eSharedSpells
{
+1 -1
View File
@@ -499,7 +499,7 @@ class spell_gen_animal_blood : public SpellScriptLoader
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraApplication const* aurApp, AuraEffectHandleModes /*mode*/)
void OnRemove(AuraEffect const* /*aurEff*/, AuraApplication const* /*aurApp*/, AuraEffectHandleModes /*mode*/)
{
if (GetUnitOwner()->IsInWater())
GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_SPAWN_BLOOD_POOL, true);