Fix charactercleaning of talents
+ apply some codestyling and new headers --HG-- branch : trunk
This commit is contained in:
@@ -1,22 +1,19 @@
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/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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@@ -77,8 +74,7 @@ char* table, bool (*check)(uint32))
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{
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if(!found)
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{
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ss << "DELETE FROM " << table << " WHERE " << column <<
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" IN (";
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ss << "DELETE FROM " << table << " WHERE " << column << " IN (";
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found = true;
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}
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else
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@@ -102,8 +98,7 @@ bool CharacterDatabaseCleaner::AchievementProgressCheck(uint32 criteria)
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void CharacterDatabaseCleaner::CleanCharacterAchievementProgress()
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{
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CheckUnique("criteria", "character_achievement_progress",
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&AchievementProgressCheck);
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CheckUnique("criteria", "character_achievement_progress", &AchievementProgressCheck);
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}
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bool CharacterDatabaseCleaner::SkillCheck(uint32 skill)
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@@ -118,8 +113,7 @@ void CharacterDatabaseCleaner::CleanCharacterSkills()
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bool CharacterDatabaseCleaner::SpellCheck(uint32 spell_id)
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{
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return sSpellStore.LookupEntry(spell_id) &&
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!GetTalentSpellPos(spell_id);
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return sSpellStore.LookupEntry(spell_id) && !GetTalentSpellPos(spell_id);
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}
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void CharacterDatabaseCleaner::CleanCharacterSpell()
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@@ -129,19 +123,15 @@ void CharacterDatabaseCleaner::CleanCharacterSpell()
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bool CharacterDatabaseCleaner::TalentCheck(uint32 talent_id)
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{
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TalentEntry const *talentInfo = sTalentStore.LookupEntry( talent_id
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);
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TalentEntry const *talentInfo = sTalentStore.LookupEntry( talent_id );
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if(!talentInfo)
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return false;
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return sTalentTabStore.LookupEntry( talentInfo->TalentTab );
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}
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void CharacterDatabaseCleaner::CleanCharacterTalent()
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{
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CharacterDatabase.DirectPExecute("DELETE FROM character_talent WHERE spec > %u OR current_rank > %u", MAX_TALENT_SPECS,
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MAX_TALENT_RANK);
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CheckUnique("talent_id", "character_talent", &TalentCheck);
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CharacterDatabase.DirectPExecute("DELETE FROM character_talent WHERE spec > %u", MAX_TALENT_SPECS);
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CheckUnique("spell", "character_talent", &TalentCheck);
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}
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@@ -1,23 +1,20 @@
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/*
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA
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*/
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CHARACTERDATABASECLEANER_H
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#define CHARACTERDATABASECLEANER_H
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@@ -32,11 +29,9 @@ namespace CharacterDatabaseCleaner
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CLEANING_FLAG_TALENTS = 0x8
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};
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void CleanDatabase();
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void CheckUnique(const char* column, const char* table, bool
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(*check)(uint32));
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void CheckUnique(const char* column, const char* table, bool (*check)(uint32));
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bool AchievementProgressCheck(uint32 criteria);
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bool SkillCheck(uint32 skill);
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@@ -50,4 +45,3 @@ namespace CharacterDatabaseCleaner
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}
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#endif
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