Core/Achievements: Fixed Children's Week achievements

This commit is contained in:
Shauren
2011-04-30 12:41:14 +02:00
parent d9ac745be9
commit acd81d6570
5 changed files with 94 additions and 13 deletions
@@ -82,7 +82,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE:
case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG:
case ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING:
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: // only hardcoded list
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST: // only hardcoded list
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
case ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA:
case ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE:
@@ -97,6 +97,8 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT:
case ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE:
case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL:
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST: // only Children's Week achievements
case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM: // only Children's Week achievements
break;
default:
sLog->outErrorDb("Table `achievement_criteria_data` has data for non-supported criteria type (Entry: %u Type: %u), ignored.", criteria->ID, criteria->requiredType);
@@ -741,7 +743,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
switch (type)
{
// std. case: increment at 1
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST:
case ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS:
case ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL:
case ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION:
@@ -787,7 +788,22 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
break;
// specialized cases
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST:
{
// AchievementMgr::UpdateAchievementCriteria might also be called on login - skip in this case
if (!miscValue1)
continue;
if (achievement->categoryId == CATEGORY_CHILDRENS_WEEK)
{
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
if (!data || !data->Meets(GetPlayer(), NULL))
continue;
}
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
break;
}
case ACHIEVEMENT_CRITERIA_TYPE_WIN_BG:
{
// AchievementMgr::UpdateAchievementCriteria might also be called on login - skip in this case
@@ -1153,8 +1169,18 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
// AchievementMgr::UpdateAchievementCriteria might also be called on login - skip in this case
if (!miscValue1)
continue;
if (achievementCriteria->use_item.itemID != miscValue1)
continue;
// Children's Week achievements have extra requirements
if (achievement->categoryId == CATEGORY_CHILDRENS_WEEK)
{
AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria);
if (!data || !data->Meets(GetPlayer(), NULL))
continue;
}
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
break;
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM:
@@ -2246,7 +2272,6 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
case 1276:
case 1277:
case 1282:
case 1789:
break;
default:
continue;
@@ -2290,6 +2315,16 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
break; // any cases
case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL: // any cases
break;
case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST:
case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM: // only Children's Week achievements
{
AchievementEntry const* achievement = sAchievementStore.LookupEntry(criteria->referredAchievement);
if (!achievement)
continue;
if (achievement->categoryId != CATEGORY_CHILDRENS_WEEK)
continue;
break;
}
default: // type not use DB data, ignore
continue;
}
+5
View File
@@ -225,6 +225,11 @@ enum AchievementCriteriaTypes
ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124,
};
enum AchievementCategory
{
CATEGORY_CHILDRENS_WEEK = 163,
};
enum AreaFlags
{
AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)
@@ -22,23 +22,25 @@
#include "BattlegroundIC.h"
#include "BattlegroundSA.h"
class achievement_school_of_hard_knocks : public AchievementCriteriaScript
class achievement_has_orphan_out : public AchievementCriteriaScript
{
public:
achievement_school_of_hard_knocks() : AchievementCriteriaScript("achievement_school_of_hard_knocks") { }
achievement_has_orphan_out() : AchievementCriteriaScript("achievement_has_orphan_out") { }
static uint32 const OrphanEntries[6];
bool OnCheck(Player* source, Unit* /*target*/)
{
static uint32 const orphanEntries[6] = {14305, 14444, 22818, 22817, 33533, 33532};
uint32 currentPet = GUID_ENPART(source->GetCritterGUID());
for (uint8 i = 0; i < 6; ++i)
if (currentPet == orphanEntries[i])
if (currentPet == OrphanEntries[i])
return true;
return false;
}
};
uint32 const achievement_has_orphan_out::OrphanEntries[6] = {14305, 14444, 22818, 22817, 33533, 33532};
class achievement_storm_glory : public AchievementCriteriaScript
{
public:
@@ -186,7 +188,7 @@ class achievement_bg_sa_artillery : public AchievementCriteriaScript
void AddSC_achievement_scripts()
{
new achievement_school_of_hard_knocks();
new achievement_has_orphan_out();
new achievement_storm_glory();
new achievement_resilient_victory();
new achievement_bg_control_all_nodes();