Core: Pass by const reference for simple objects replaced with pass by value

This commit is contained in:
Spp-
2011-08-01 14:23:27 +02:00
parent 1fc1da842e
commit acd0fc79f6
63 changed files with 263 additions and 263 deletions
+7 -7
View File
@@ -84,17 +84,17 @@ public:
bool IsClosed() const { return _closedBy; }
bool IsCompleted() const { return _completed; }
bool IsFromPlayer(const uint64& guid) const { return guid == _playerGuid; }
bool IsFromPlayer(const uint64 guid) const { return guid == _playerGuid; }
bool IsAssigned() const { return _assignedTo != 0; }
bool IsAssignedTo(const uint64& guid) const { return guid == _assignedTo; }
bool IsAssignedNotTo(const uint64& guid) const { return IsAssigned() && !IsAssignedTo(guid); }
bool IsAssignedTo(const uint64 guid) const { return guid == _assignedTo; }
bool IsAssignedNotTo(const uint64 guid) const { return IsAssigned() && !IsAssignedTo(guid); }
uint32 GetId() const { return _id; }
Player* GetPlayer() const { return ObjectAccessor::FindPlayer(_playerGuid); }
std::string GetPlayerName() const { return _playerName; }
std::string GetMessage() const { return _message; }
Player* GetAssignedPlayer() const { return ObjectAccessor::FindPlayer(_assignedTo); }
const uint64& GetAssignedToGUID() const { return _assignedTo; }
const uint64 GetAssignedToGUID() const { return _assignedTo; }
std::string GetAssignedToName() const
{
std::string name;
@@ -104,11 +104,11 @@ public:
return name;
}
const uint64& GetLastModifiedTime() const { return _lastModifiedTime; }
const uint64 GetLastModifiedTime() const { return _lastModifiedTime; }
GMTicketEscalationStatus GetEscalatedStatus() const { return _escalatedStatus; }
void SetEscalatedStatus(GMTicketEscalationStatus escalatedStatus) { _escalatedStatus = escalatedStatus; }
void SetAssignedTo(const uint64& guid, bool isAdmin)
void SetAssignedTo(const uint64 guid, bool isAdmin)
{
_assignedTo = guid;
if (isAdmin && _escalatedStatus == TICKET_IN_ESCALATION_QUEUE)
@@ -178,7 +178,7 @@ public:
return NULL;
}
GmTicket* GetTicketByPlayer(const uint64& playerGuid)
GmTicket* GetTicketByPlayer(const uint64 playerGuid)
{
for (GmTicketList::const_iterator itr = _ticketList.begin(); itr != _ticketList.end(); ++itr)
if (itr->second && itr->second->IsFromPlayer(playerGuid) && !itr->second->IsClosed())