Core: Pass by const reference for simple objects replaced with pass by value

This commit is contained in:
Spp-
2011-08-01 14:23:27 +02:00
parent 1fc1da842e
commit acd0fc79f6
63 changed files with 263 additions and 263 deletions
+4 -4
View File
@@ -22,12 +22,12 @@
#include "Log.h"
void
InvalidState::Update(Map &, NGridType &, GridInfo &, const uint32 &/*x*/, const uint32 &/*y*/, const uint32 &) const
InvalidState::Update(Map &, NGridType &, GridInfo &, const uint32 /*x*/, const uint32 /*y*/, const uint32) const
{
}
void
ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const
ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 x, const uint32 y, const uint32 t_diff) const
{
// Only check grid activity every (grid_expiry/10) ms, because it's really useless to do it every cycle
info.UpdateTimeTracker(t_diff);
@@ -48,7 +48,7 @@ ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, c
}
void
IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &) const
IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 x, const uint32 y, const uint32) const
{
m.ResetGridExpiry(grid);
grid.SetGridState(GRID_STATE_REMOVAL);
@@ -56,7 +56,7 @@ IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const ui
}
void
RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const
RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 x, const uint32 y, const uint32 t_diff) const
{
if (!info.getUnloadLock())
{