Core: Pass by const reference for simple objects replaced with pass by value

This commit is contained in:
Spp-
2011-08-01 14:23:27 +02:00
parent 1fc1da842e
commit acd0fc79f6
63 changed files with 263 additions and 263 deletions
@@ -417,7 +417,7 @@ void BattlegroundMgr::BuildPlaySoundPacket(WorldPacket *data, uint32 soundid)
*data << uint32(soundid);
}
void BattlegroundMgr::BuildPlayerLeftBattlegroundPacket(WorldPacket *data, const uint64& guid)
void BattlegroundMgr::BuildPlayerLeftBattlegroundPacket(WorldPacket *data, const uint64 guid)
{
data->Initialize(SMSG_BATTLEGROUND_PLAYER_LEFT, 8);
*data << uint64(guid);
@@ -816,7 +816,7 @@ void BattlegroundMgr::InitAutomaticArenaPointDistribution()
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Automatic Arena Point Distribution initialized.");
}
void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket *data, const uint64& guid, Player* plr, BattlegroundTypeId bgTypeId, uint8 fromWhere)
void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket *data, const uint64 guid, Player* plr, BattlegroundTypeId bgTypeId, uint8 fromWhere)
{
if (!plr)
return;
@@ -901,7 +901,7 @@ void BattlegroundMgr::SendToBattleground(Player *pl, uint32 instanceId, Battlegr
}
}
void BattlegroundMgr::SendAreaSpiritHealerQueryOpcode(Player *pl, Battleground *bg, const uint64& guid)
void BattlegroundMgr::SendAreaSpiritHealerQueryOpcode(Player *pl, Battleground *bg, const uint64 guid)
{
WorldPacket data(SMSG_AREA_SPIRIT_HEALER_TIME, 12);
uint32 time_ = 30000 - bg->GetLastResurrectTime(); // resurrect every 30 seconds