Database/Spells: Add spell_proc table which is a replacement for spell_proc_event table. This is the initial patch from series of patches changing the way we currently handle procs in the core, and doesn't interfere with existing code in any way.

This commit is contained in:
QAston
2011-06-26 13:54:44 +02:00
parent 6dcee0c0ea
commit ac88fa026f
7 changed files with 411 additions and 100 deletions
+3
View File
@@ -1307,6 +1307,9 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading Spell Proc Event conditions...");
sSpellMgr->LoadSpellProcEvents();
sLog->outString("Loading Spell Proc conditions and data...");
sSpellMgr->LoadSpellProcs();
sLog->outString("Loading Spell Bonus Data...");
sSpellMgr->LoadSpellBonusess();