Update some code for 322a
--HG-- branch : trunk
This commit is contained in:
+23
-14
@@ -38,7 +38,6 @@ void WorldSession::SendNameQueryOpcode(Player *p)
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{
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{
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if(!p)
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if(!p)
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return;
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return;
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// guess size
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// guess size
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WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10) );
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WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10) );
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data.append(p->GetPackGUID()); // player guid
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data.append(p->GetPackGUID()); // player guid
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@@ -102,7 +101,6 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
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pGender = fields[3].GetUInt8();
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pGender = fields[3].GetUInt8();
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pClass = fields[4].GetUInt8();
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pClass = fields[4].GetUInt8();
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}
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}
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// guess size
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// guess size
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WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+1+10) );
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WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+1+10) );
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data.appendPackGUID(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER));
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data.appendPackGUID(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER));
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@@ -154,7 +152,8 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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{
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{
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uint32 entry;
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uint32 entry;
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recv_data >> entry;
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recv_data >> entry;
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recv_data.read_skip<uint64>(); // guid
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uint64 guid;
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recv_data >> guid;
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CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
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CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
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if (ci)
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if (ci)
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@@ -205,9 +204,6 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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}
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}
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else
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else
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{
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{
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uint64 guid;
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recv_data >> guid;
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sLog.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)",
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sLog.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)",
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GUID_LOPART(guid), entry);
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GUID_LOPART(guid), entry);
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WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
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WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
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@@ -222,7 +218,8 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
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{
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{
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uint32 entryID;
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uint32 entryID;
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recv_data >> entryID;
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recv_data >> entryID;
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recv_data.read_skip<uint64>(); // guid
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uint64 guid;
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recv_data >> guid;
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const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID);
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const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID);
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if(info)
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if(info)
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@@ -260,16 +257,12 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
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data.append(info->raw.data, 24);
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data.append(info->raw.data, 24);
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data << float(info->size); // go size
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data << float(info->size); // go size
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for (uint32 i = 0; i < 6; ++i)
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for (uint32 i = 0; i < 6; ++i)
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data << uint32(info->questItems[i]); // itemId[6], quest drop
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data << uint32(info->questItems[i]); // itemId[6], quest drop
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SendPacket( &data );
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SendPacket( &data );
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sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
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sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
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}
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}
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else
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else
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{
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{
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uint64 guid;
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recv_data >> guid;
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sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
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sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
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GUID_LOPART(guid), entryID );
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GUID_LOPART(guid), entryID );
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WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 );
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WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 );
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@@ -418,10 +411,12 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
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void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
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void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
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{
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{
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uint32 pageID;
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sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY");
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recv_data.hexlike();
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uint32 pageID;
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recv_data >> pageID;
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recv_data >> pageID;
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sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID);
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recv_data.read_skip<uint64>(); // guid
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while (pageID)
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while (pageID)
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{
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{
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@@ -461,3 +456,17 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
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}
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}
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}
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}
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void WorldSession::HandleCorpseMapPositionQuery( WorldPacket & recv_data )
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{
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sLog.outDebug( "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY" );
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uint32 unk;
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recv_data >> unk;
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WorldPacket data(CMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, 4+4+4+4);
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data << float(0);
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data << float(0);
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data << float(0);
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data << float(0);
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SendPacket(&data);
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}
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+38
-35
@@ -63,74 +63,74 @@ Quest::Quest(Field * questRecord)
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ObjectiveText[i] = questRecord[35+i].GetCppString();
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ObjectiveText[i] = questRecord[35+i].GetCppString();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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ReqItemId[i] = questRecord[39+i].GetUInt32();
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ReqItemId[i] = questRecord[39+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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ReqItemCount[i] = questRecord[43+i].GetUInt32();
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ReqItemCount[i] = questRecord[45+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceId[i] = questRecord[47+i].GetUInt32();
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ReqSourceId[i] = questRecord[51+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceCount[i] = questRecord[51+i].GetUInt32();
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ReqSourceCount[i] = questRecord[55+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOId[i] = questRecord[55+i].GetInt32();
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ReqCreatureOrGOId[i] = questRecord[59+i].GetInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOCount[i] = questRecord[59+i].GetUInt32();
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ReqCreatureOrGOCount[i] = questRecord[63+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqSpell[i] = questRecord[63+i].GetUInt32();
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ReqSpell[i] = questRecord[67+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemId[i] = questRecord[67+i].GetUInt32();
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RewChoiceItemId[i] = questRecord[71+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemCount[i] = questRecord[73+i].GetUInt32();
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RewChoiceItemCount[i] = questRecord[77+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemId[i] = questRecord[79+i].GetUInt32();
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RewItemId[i] = questRecord[83+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemCount[i] = questRecord[83+i].GetUInt32();
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RewItemCount[i] = questRecord[87+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepFaction[i] = questRecord[87+i].GetUInt32();
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RewRepFaction[i] = questRecord[91+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepValue[i] = questRecord[92+i].GetInt32();
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RewRepValue[i] = questRecord[96+i].GetInt32();
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RewHonorableKills = questRecord[97].GetUInt32();
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RewHonorableKills = questRecord[101].GetUInt32();
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RewOrReqMoney = questRecord[98].GetInt32();
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RewOrReqMoney = questRecord[102].GetInt32();
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RewMoneyMaxLevel = questRecord[99].GetUInt32();
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RewMoneyMaxLevel = questRecord[103].GetUInt32();
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RewSpell = questRecord[100].GetUInt32();
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RewSpell = questRecord[104].GetUInt32();
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RewSpellCast = questRecord[101].GetUInt32();
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RewSpellCast = questRecord[105].GetUInt32();
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RewMailTemplateId = questRecord[102].GetUInt32();
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RewMailTemplateId = questRecord[106].GetUInt32();
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RewMailDelaySecs = questRecord[103].GetUInt32();
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RewMailDelaySecs = questRecord[107].GetUInt32();
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PointMapId = questRecord[104].GetUInt32();
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PointMapId = questRecord[108].GetUInt32();
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PointX = questRecord[105].GetFloat();
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PointX = questRecord[109].GetFloat();
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PointY = questRecord[106].GetFloat();
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PointY = questRecord[110].GetFloat();
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PointOpt = questRecord[107].GetUInt32();
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PointOpt = questRecord[111].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmote[i] = questRecord[108+i].GetUInt32();
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DetailsEmote[i] = questRecord[112+i].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmoteDelay[i] = questRecord[112+i].GetUInt32();
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DetailsEmoteDelay[i] = questRecord[116+i].GetUInt32();
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IncompleteEmote = questRecord[116].GetUInt32();
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IncompleteEmote = questRecord[120].GetUInt32();
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CompleteEmote = questRecord[117].GetUInt32();
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CompleteEmote = questRecord[121].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmote[i] = questRecord[118+i].GetInt32();
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OfferRewardEmote[i] = questRecord[122+i].GetInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmoteDelay[i] = questRecord[122+i].GetInt32();
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OfferRewardEmoteDelay[i] = questRecord[126+i].GetInt32();
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QuestStartScript = questRecord[126].GetUInt32();
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QuestStartScript = questRecord[130].GetUInt32();
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QuestCompleteScript = questRecord[127].GetUInt32();
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QuestCompleteScript = questRecord[131].GetUInt32();
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QuestFlags |= SpecialFlags << 16;
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QuestFlags |= SpecialFlags << 16;
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@@ -139,10 +139,14 @@ Quest::Quest(Field * questRecord)
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m_rewitemscount = 0;
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m_rewitemscount = 0;
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m_rewchoiceitemscount = 0;
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m_rewchoiceitemscount = 0;
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for (int i=0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i=0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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{
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{
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if ( ReqItemId[i] )
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if ( ReqItemId[i] )
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++m_reqitemscount;
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++m_reqitemscount;
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}
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for (int i=0; i < QUEST_OBJECTIVES_COUNT; ++i)
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{
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if ( ReqCreatureOrGOId[i] )
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if ( ReqCreatureOrGOId[i] )
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++m_reqCreatureOrGOcount;
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++m_reqCreatureOrGOcount;
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}
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}
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@@ -208,4 +212,3 @@ int32 Quest::GetRewOrReqMoney() const
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return int32(RewOrReqMoney * sWorld.getRate(RATE_DROP_MONEY));
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return int32(RewOrReqMoney * sWorld.getRate(RATE_DROP_MONEY));
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}
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}
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+5
-5
@@ -34,6 +34,7 @@ class ObjectMgr;
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#define MAX_QUEST_LOG_SIZE 25
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#define MAX_QUEST_LOG_SIZE 25
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#define QUEST_OBJECTIVES_COUNT 4
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#define QUEST_OBJECTIVES_COUNT 4
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#define QUEST_ITEM_OBJECTIVES_COUNT 6
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#define QUEST_SOURCE_ITEM_IDS_COUNT 4
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#define QUEST_SOURCE_ITEM_IDS_COUNT 4
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#define QUEST_REWARD_CHOICES_COUNT 6
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#define QUEST_REWARD_CHOICES_COUNT 6
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#define QUEST_REWARDS_COUNT 4
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#define QUEST_REWARDS_COUNT 4
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@@ -231,8 +232,8 @@ class Quest
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// multiple values
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// multiple values
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std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
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std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
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uint32 ReqItemId[QUEST_OBJECTIVES_COUNT];
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uint32 ReqItemId[QUEST_ITEM_OBJECTIVES_COUNT];
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uint32 ReqItemCount[QUEST_OBJECTIVES_COUNT];
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uint32 ReqItemCount[QUEST_ITEM_OBJECTIVES_COUNT];
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uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
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uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
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uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
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uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
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int32 ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
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int32 ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
|
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@@ -332,7 +333,7 @@ struct QuestStatusData
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: m_status(QUEST_STATUS_NONE),m_rewarded(false),
|
: m_status(QUEST_STATUS_NONE),m_rewarded(false),
|
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m_explored(false), m_timer(0), uState(QUEST_NEW)
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m_explored(false), m_timer(0), uState(QUEST_NEW)
|
||||||
{
|
{
|
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memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
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memset(m_itemcount, 0, QUEST_ITEM_OBJECTIVES_COUNT * sizeof(uint32));
|
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memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
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memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
|
||||||
}
|
}
|
||||||
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|
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@@ -342,8 +343,7 @@ struct QuestStatusData
|
|||||||
uint32 m_timer;
|
uint32 m_timer;
|
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QuestUpdateState uState;
|
QuestUpdateState uState;
|
||||||
|
|
||||||
uint32 m_itemcount[ QUEST_OBJECTIVES_COUNT ];
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uint32 m_itemcount[ QUEST_ITEM_OBJECTIVES_COUNT ];
|
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uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
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uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
|
||||||
};
|
};
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#endif
|
#endif
|
||||||
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|
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|
|||||||
@@ -173,7 +173,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
|
|||||||
|
|
||||||
// destroy not required for quest finish quest starting item
|
// destroy not required for quest finish quest starting item
|
||||||
bool destroyItem = true;
|
bool destroyItem = true;
|
||||||
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
|
||||||
{
|
{
|
||||||
if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount > 0))
|
if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount > 0))
|
||||||
{
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{
|
||||||
@@ -638,4 +638,3 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
|
|||||||
data.put<uint32>(0, count); // write real count
|
data.put<uint32>(0, count); // write real count
|
||||||
SendPacket(&data);
|
SendPacket(&data);
|
||||||
}
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}
|
||||||
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|
||||||
|
|||||||
+242
-237
@@ -47,7 +47,7 @@ enum Races
|
|||||||
RACE_TROLL = 8,
|
RACE_TROLL = 8,
|
||||||
//RACE_GOBLIN = 9,
|
//RACE_GOBLIN = 9,
|
||||||
RACE_BLOODELF = 10,
|
RACE_BLOODELF = 10,
|
||||||
RACE_DRAENEI = 11,
|
RACE_DRAENEI = 11
|
||||||
//RACE_FEL_ORC = 12,
|
//RACE_FEL_ORC = 12,
|
||||||
//RACE_NAGA = 13,
|
//RACE_NAGA = 13,
|
||||||
//RACE_BROKEN = 14,
|
//RACE_BROKEN = 14,
|
||||||
@@ -82,7 +82,7 @@ enum Classes
|
|||||||
CLASS_MAGE = 8,
|
CLASS_MAGE = 8,
|
||||||
CLASS_WARLOCK = 9,
|
CLASS_WARLOCK = 9,
|
||||||
//CLASS_UNK = 10,
|
//CLASS_UNK = 10,
|
||||||
CLASS_DRUID = 11,
|
CLASS_DRUID = 11
|
||||||
};
|
};
|
||||||
|
|
||||||
// max+1 for player class
|
// max+1 for player class
|
||||||
@@ -98,7 +98,7 @@ enum Classes
|
|||||||
|
|
||||||
#define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
|
#define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
|
||||||
|
|
||||||
#define PLAYER_MAX_BATTLEGROUND_QUEUES 3
|
#define PLAYER_MAX_BATTLEGROUND_QUEUES 2
|
||||||
|
|
||||||
enum ReputationRank
|
enum ReputationRank
|
||||||
{
|
{
|
||||||
@@ -661,7 +661,7 @@ enum SpellEffects
|
|||||||
SPELL_EFFECT_SELF_RESURRECT = 94,
|
SPELL_EFFECT_SELF_RESURRECT = 94,
|
||||||
SPELL_EFFECT_SKINNING = 95,
|
SPELL_EFFECT_SKINNING = 95,
|
||||||
SPELL_EFFECT_CHARGE = 96,
|
SPELL_EFFECT_CHARGE = 96,
|
||||||
SPELL_EFFECT_97 = 97,
|
SPELL_EFFECT_CAST_BUTTON = 97,
|
||||||
SPELL_EFFECT_KNOCK_BACK = 98,
|
SPELL_EFFECT_KNOCK_BACK = 98,
|
||||||
SPELL_EFFECT_DISENCHANT = 99,
|
SPELL_EFFECT_DISENCHANT = 99,
|
||||||
SPELL_EFFECT_INEBRIATE = 100,
|
SPELL_EFFECT_INEBRIATE = 100,
|
||||||
@@ -732,192 +732,193 @@ enum SpellEffects
|
|||||||
|
|
||||||
enum SpellCastResult
|
enum SpellCastResult
|
||||||
{
|
{
|
||||||
SPELL_FAILED_AFFECTING_COMBAT = 0x00,
|
SPELL_FAILED_SUCCESS = 0x00,
|
||||||
SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 0x01,
|
SPELL_FAILED_AFFECTING_COMBAT = 0x01,
|
||||||
SPELL_FAILED_ALREADY_AT_FULL_MANA = 0x02,
|
SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 0x02,
|
||||||
SPELL_FAILED_ALREADY_AT_FULL_POWER = 0x03,
|
SPELL_FAILED_ALREADY_AT_FULL_MANA = 0x03,
|
||||||
SPELL_FAILED_ALREADY_BEING_TAMED = 0x04,
|
SPELL_FAILED_ALREADY_AT_FULL_POWER = 0x04,
|
||||||
SPELL_FAILED_ALREADY_HAVE_CHARM = 0x05,
|
SPELL_FAILED_ALREADY_BEING_TAMED = 0x05,
|
||||||
SPELL_FAILED_ALREADY_HAVE_SUMMON = 0x06,
|
SPELL_FAILED_ALREADY_HAVE_CHARM = 0x06,
|
||||||
SPELL_FAILED_ALREADY_OPEN = 0x07,
|
SPELL_FAILED_ALREADY_HAVE_SUMMON = 0x07,
|
||||||
SPELL_FAILED_AURA_BOUNCED = 0x08,
|
SPELL_FAILED_ALREADY_OPEN = 0x08,
|
||||||
SPELL_FAILED_AUTOTRACK_INTERRUPTED = 0x09,
|
SPELL_FAILED_AURA_BOUNCED = 0x09,
|
||||||
SPELL_FAILED_BAD_IMPLICIT_TARGETS = 0x0A,
|
SPELL_FAILED_AUTOTRACK_INTERRUPTED = 0x0A,
|
||||||
SPELL_FAILED_BAD_TARGETS = 0x0B,
|
SPELL_FAILED_BAD_IMPLICIT_TARGETS = 0x0B,
|
||||||
SPELL_FAILED_CANT_BE_CHARMED = 0x0C,
|
SPELL_FAILED_BAD_TARGETS = 0x0C,
|
||||||
SPELL_FAILED_CANT_BE_DISENCHANTED = 0x0D,
|
SPELL_FAILED_CANT_BE_CHARMED = 0x0D,
|
||||||
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 0x0E,
|
SPELL_FAILED_CANT_BE_DISENCHANTED = 0x0E,
|
||||||
SPELL_FAILED_CANT_BE_MILLED = 0x0F,
|
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 0x0F,
|
||||||
SPELL_FAILED_CANT_BE_PROSPECTED = 0x10,
|
SPELL_FAILED_CANT_BE_MILLED = 0x10,
|
||||||
SPELL_FAILED_CANT_CAST_ON_TAPPED = 0x11,
|
SPELL_FAILED_CANT_BE_PROSPECTED = 0x11,
|
||||||
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 0x12,
|
SPELL_FAILED_CANT_CAST_ON_TAPPED = 0x12,
|
||||||
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 0x13,
|
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 0x13,
|
||||||
SPELL_FAILED_CANT_STEALTH = 0x14,
|
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 0x14,
|
||||||
SPELL_FAILED_CASTER_AURASTATE = 0x15,
|
SPELL_FAILED_CANT_STEALTH = 0x15,
|
||||||
SPELL_FAILED_CASTER_DEAD = 0x16,
|
SPELL_FAILED_CASTER_AURASTATE = 0x16,
|
||||||
SPELL_FAILED_CHARMED = 0x17,
|
SPELL_FAILED_CASTER_DEAD = 0x17,
|
||||||
SPELL_FAILED_CHEST_IN_USE = 0x18,
|
SPELL_FAILED_CHARMED = 0x18,
|
||||||
SPELL_FAILED_CONFUSED = 0x19,
|
SPELL_FAILED_CHEST_IN_USE = 0x19,
|
||||||
SPELL_FAILED_DONT_REPORT = 0x1A,
|
SPELL_FAILED_CONFUSED = 0x1A,
|
||||||
SPELL_FAILED_EQUIPPED_ITEM = 0x1B,
|
SPELL_FAILED_DONT_REPORT = 0x1B,
|
||||||
SPELL_FAILED_EQUIPPED_ITEM_CLASS = 0x1C,
|
SPELL_FAILED_EQUIPPED_ITEM = 0x1C,
|
||||||
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 0x1D,
|
SPELL_FAILED_EQUIPPED_ITEM_CLASS = 0x1D,
|
||||||
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 0x1E,
|
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 0x1E,
|
||||||
SPELL_FAILED_ERROR = 0x1F,
|
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 0x1F,
|
||||||
SPELL_FAILED_FIZZLE = 0x20,
|
SPELL_FAILED_ERROR = 0x20,
|
||||||
SPELL_FAILED_FLEEING = 0x21,
|
SPELL_FAILED_FIZZLE = 0x21,
|
||||||
SPELL_FAILED_FOOD_LOWLEVEL = 0x22,
|
SPELL_FAILED_FLEEING = 0x22,
|
||||||
SPELL_FAILED_HIGHLEVEL = 0x23,
|
SPELL_FAILED_FOOD_LOWLEVEL = 0x23,
|
||||||
SPELL_FAILED_HUNGER_SATIATED = 0x24,
|
SPELL_FAILED_HIGHLEVEL = 0x24,
|
||||||
SPELL_FAILED_IMMUNE = 0x25,
|
SPELL_FAILED_HUNGER_SATIATED = 0x25,
|
||||||
SPELL_FAILED_INCORRECT_AREA = 0x26,
|
SPELL_FAILED_IMMUNE = 0x26,
|
||||||
SPELL_FAILED_INTERRUPTED = 0x27,
|
SPELL_FAILED_INCORRECT_AREA = 0x27,
|
||||||
SPELL_FAILED_INTERRUPTED_COMBAT = 0x28,
|
SPELL_FAILED_INTERRUPTED = 0x28,
|
||||||
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 0x29,
|
SPELL_FAILED_INTERRUPTED_COMBAT = 0x29,
|
||||||
SPELL_FAILED_ITEM_GONE = 0x2A,
|
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 0x2A,
|
||||||
SPELL_FAILED_ITEM_NOT_FOUND = 0x2B,
|
SPELL_FAILED_ITEM_GONE = 0x2B,
|
||||||
SPELL_FAILED_ITEM_NOT_READY = 0x2C,
|
SPELL_FAILED_ITEM_NOT_FOUND = 0x2C,
|
||||||
SPELL_FAILED_LEVEL_REQUIREMENT = 0x2D,
|
SPELL_FAILED_ITEM_NOT_READY = 0x2D,
|
||||||
SPELL_FAILED_LINE_OF_SIGHT = 0x2E,
|
SPELL_FAILED_LEVEL_REQUIREMENT = 0x2E,
|
||||||
SPELL_FAILED_LOWLEVEL = 0x2F,
|
SPELL_FAILED_LINE_OF_SIGHT = 0x2F,
|
||||||
SPELL_FAILED_LOW_CASTLEVEL = 0x30,
|
SPELL_FAILED_LOWLEVEL = 0x30,
|
||||||
SPELL_FAILED_MAINHAND_EMPTY = 0x31,
|
SPELL_FAILED_LOW_CASTLEVEL = 0x31,
|
||||||
SPELL_FAILED_MOVING = 0x32,
|
SPELL_FAILED_MAINHAND_EMPTY = 0x32,
|
||||||
SPELL_FAILED_NEED_AMMO = 0x33,
|
SPELL_FAILED_MOVING = 0x33,
|
||||||
SPELL_FAILED_NEED_AMMO_POUCH = 0x34,
|
SPELL_FAILED_NEED_AMMO = 0x34,
|
||||||
SPELL_FAILED_NEED_EXOTIC_AMMO = 0x35,
|
SPELL_FAILED_NEED_AMMO_POUCH = 0x35,
|
||||||
SPELL_FAILED_NEED_MORE_ITEMS = 0x36,
|
SPELL_FAILED_NEED_EXOTIC_AMMO = 0x36,
|
||||||
SPELL_FAILED_NOPATH = 0x37,
|
SPELL_FAILED_NEED_MORE_ITEMS = 0x37,
|
||||||
SPELL_FAILED_NOT_BEHIND = 0x38,
|
SPELL_FAILED_NOPATH = 0x38,
|
||||||
SPELL_FAILED_NOT_FISHABLE = 0x39,
|
SPELL_FAILED_NOT_BEHIND = 0x39,
|
||||||
SPELL_FAILED_NOT_FLYING = 0x3A,
|
SPELL_FAILED_NOT_FISHABLE = 0x3A,
|
||||||
SPELL_FAILED_NOT_HERE = 0x3B,
|
SPELL_FAILED_NOT_FLYING = 0x3B,
|
||||||
SPELL_FAILED_NOT_INFRONT = 0x3C,
|
SPELL_FAILED_NOT_HERE = 0x3C,
|
||||||
SPELL_FAILED_NOT_IN_CONTROL = 0x3D,
|
SPELL_FAILED_NOT_INFRONT = 0x3D,
|
||||||
SPELL_FAILED_NOT_KNOWN = 0x3E,
|
SPELL_FAILED_NOT_IN_CONTROL = 0x3E,
|
||||||
SPELL_FAILED_NOT_MOUNTED = 0x3F,
|
SPELL_FAILED_NOT_KNOWN = 0x3F,
|
||||||
SPELL_FAILED_NOT_ON_TAXI = 0x40,
|
SPELL_FAILED_NOT_MOUNTED = 0x40,
|
||||||
SPELL_FAILED_NOT_ON_TRANSPORT = 0x41,
|
SPELL_FAILED_NOT_ON_TAXI = 0x41,
|
||||||
SPELL_FAILED_NOT_READY = 0x42,
|
SPELL_FAILED_NOT_ON_TRANSPORT = 0x42,
|
||||||
SPELL_FAILED_NOT_SHAPESHIFT = 0x43,
|
SPELL_FAILED_NOT_READY = 0x43,
|
||||||
SPELL_FAILED_NOT_STANDING = 0x44,
|
SPELL_FAILED_NOT_SHAPESHIFT = 0x44,
|
||||||
SPELL_FAILED_NOT_TRADEABLE = 0x45,
|
SPELL_FAILED_NOT_STANDING = 0x45,
|
||||||
SPELL_FAILED_NOT_TRADING = 0x46,
|
SPELL_FAILED_NOT_TRADEABLE = 0x46,
|
||||||
SPELL_FAILED_NOT_UNSHEATHED = 0x47,
|
SPELL_FAILED_NOT_TRADING = 0x47,
|
||||||
SPELL_FAILED_NOT_WHILE_GHOST = 0x48,
|
SPELL_FAILED_NOT_UNSHEATHED = 0x48,
|
||||||
SPELL_FAILED_NOT_WHILE_LOOTING = 0x49,
|
SPELL_FAILED_NOT_WHILE_GHOST = 0x49,
|
||||||
SPELL_FAILED_NO_AMMO = 0x4A,
|
SPELL_FAILED_NOT_WHILE_LOOTING = 0x4A,
|
||||||
SPELL_FAILED_NO_CHARGES_REMAIN = 0x4B,
|
SPELL_FAILED_NO_AMMO = 0x4B,
|
||||||
SPELL_FAILED_NO_CHAMPION = 0x4C,
|
SPELL_FAILED_NO_CHARGES_REMAIN = 0x4C,
|
||||||
SPELL_FAILED_NO_COMBO_POINTS = 0x4D,
|
SPELL_FAILED_NO_CHAMPION = 0x4D,
|
||||||
SPELL_FAILED_NO_DUELING = 0x4E,
|
SPELL_FAILED_NO_COMBO_POINTS = 0x4E,
|
||||||
SPELL_FAILED_NO_ENDURANCE = 0x4F,
|
SPELL_FAILED_NO_DUELING = 0x4F,
|
||||||
SPELL_FAILED_NO_FISH = 0x50,
|
SPELL_FAILED_NO_ENDURANCE = 0x50,
|
||||||
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 0x51,
|
SPELL_FAILED_NO_FISH = 0x51,
|
||||||
SPELL_FAILED_NO_MOUNTS_ALLOWED = 0x52,
|
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 0x52,
|
||||||
SPELL_FAILED_NO_PET = 0x53,
|
SPELL_FAILED_NO_MOUNTS_ALLOWED = 0x53,
|
||||||
SPELL_FAILED_NO_POWER = 0x54,
|
SPELL_FAILED_NO_PET = 0x54,
|
||||||
SPELL_FAILED_NOTHING_TO_DISPEL = 0x55,
|
SPELL_FAILED_NO_POWER = 0x55,
|
||||||
SPELL_FAILED_NOTHING_TO_STEAL = 0x56,
|
SPELL_FAILED_NOTHING_TO_DISPEL = 0x56,
|
||||||
SPELL_FAILED_ONLY_ABOVEWATER = 0x57,
|
SPELL_FAILED_NOTHING_TO_STEAL = 0x57,
|
||||||
SPELL_FAILED_ONLY_DAYTIME = 0x58,
|
SPELL_FAILED_ONLY_ABOVEWATER = 0x58,
|
||||||
SPELL_FAILED_ONLY_INDOORS = 0x59,
|
SPELL_FAILED_ONLY_DAYTIME = 0x59,
|
||||||
SPELL_FAILED_ONLY_MOUNTED = 0x5A,
|
SPELL_FAILED_ONLY_INDOORS = 0x5A,
|
||||||
SPELL_FAILED_ONLY_NIGHTTIME = 0x5B,
|
SPELL_FAILED_ONLY_MOUNTED = 0x5B,
|
||||||
SPELL_FAILED_ONLY_OUTDOORS = 0x5C,
|
SPELL_FAILED_ONLY_NIGHTTIME = 0x5C,
|
||||||
SPELL_FAILED_ONLY_SHAPESHIFT = 0x5D,
|
SPELL_FAILED_ONLY_OUTDOORS = 0x5D,
|
||||||
SPELL_FAILED_ONLY_STEALTHED = 0x5E,
|
SPELL_FAILED_ONLY_SHAPESHIFT = 0x5E,
|
||||||
SPELL_FAILED_ONLY_UNDERWATER = 0x5F,
|
SPELL_FAILED_ONLY_STEALTHED = 0x5F,
|
||||||
SPELL_FAILED_OUT_OF_RANGE = 0x60,
|
SPELL_FAILED_ONLY_UNDERWATER = 0x60,
|
||||||
SPELL_FAILED_PACIFIED = 0x61,
|
SPELL_FAILED_OUT_OF_RANGE = 0x61,
|
||||||
SPELL_FAILED_POSSESSED = 0x62,
|
SPELL_FAILED_PACIFIED = 0x62,
|
||||||
SPELL_FAILED_REAGENTS = 0x63,
|
SPELL_FAILED_POSSESSED = 0x63,
|
||||||
SPELL_FAILED_REQUIRES_AREA = 0x64,
|
SPELL_FAILED_REAGENTS = 0x64,
|
||||||
SPELL_FAILED_REQUIRES_SPELL_FOCUS = 0x65,
|
SPELL_FAILED_REQUIRES_AREA = 0x65,
|
||||||
SPELL_FAILED_ROOTED = 0x66,
|
SPELL_FAILED_REQUIRES_SPELL_FOCUS = 0x66,
|
||||||
SPELL_FAILED_SILENCED = 0x67,
|
SPELL_FAILED_ROOTED = 0x67,
|
||||||
SPELL_FAILED_SPELL_IN_PROGRESS = 0x68,
|
SPELL_FAILED_SILENCED = 0x68,
|
||||||
SPELL_FAILED_SPELL_LEARNED = 0x69,
|
SPELL_FAILED_SPELL_IN_PROGRESS = 0x69,
|
||||||
SPELL_FAILED_SPELL_UNAVAILABLE = 0x6A,
|
SPELL_FAILED_SPELL_LEARNED = 0x6A,
|
||||||
SPELL_FAILED_STUNNED = 0x6B,
|
SPELL_FAILED_SPELL_UNAVAILABLE = 0x6B,
|
||||||
SPELL_FAILED_TARGETS_DEAD = 0x6C,
|
SPELL_FAILED_STUNNED = 0x6C,
|
||||||
SPELL_FAILED_TARGET_AFFECTING_COMBAT = 0x6D,
|
SPELL_FAILED_TARGETS_DEAD = 0x6D,
|
||||||
SPELL_FAILED_TARGET_AURASTATE = 0x6E,
|
SPELL_FAILED_TARGET_AFFECTING_COMBAT = 0x6E,
|
||||||
SPELL_FAILED_TARGET_DUELING = 0x6F,
|
SPELL_FAILED_TARGET_AURASTATE = 0x6F,
|
||||||
SPELL_FAILED_TARGET_ENEMY = 0x70,
|
SPELL_FAILED_TARGET_DUELING = 0x70,
|
||||||
SPELL_FAILED_TARGET_ENRAGED = 0x71,
|
SPELL_FAILED_TARGET_ENEMY = 0x71,
|
||||||
SPELL_FAILED_TARGET_FRIENDLY = 0x72,
|
SPELL_FAILED_TARGET_ENRAGED = 0x72,
|
||||||
SPELL_FAILED_TARGET_IN_COMBAT = 0x73,
|
SPELL_FAILED_TARGET_FRIENDLY = 0x73,
|
||||||
SPELL_FAILED_TARGET_IS_PLAYER = 0x74,
|
SPELL_FAILED_TARGET_IN_COMBAT = 0x74,
|
||||||
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 0x75,
|
SPELL_FAILED_TARGET_IS_PLAYER = 0x75,
|
||||||
SPELL_FAILED_TARGET_NOT_DEAD = 0x76,
|
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 0x76,
|
||||||
SPELL_FAILED_TARGET_NOT_IN_PARTY = 0x77,
|
SPELL_FAILED_TARGET_NOT_DEAD = 0x77,
|
||||||
SPELL_FAILED_TARGET_NOT_LOOTED = 0x78,
|
SPELL_FAILED_TARGET_NOT_IN_PARTY = 0x78,
|
||||||
SPELL_FAILED_TARGET_NOT_PLAYER = 0x79,
|
SPELL_FAILED_TARGET_NOT_LOOTED = 0x79,
|
||||||
SPELL_FAILED_TARGET_NO_POCKETS = 0x7A,
|
SPELL_FAILED_TARGET_NOT_PLAYER = 0x7A,
|
||||||
SPELL_FAILED_TARGET_NO_WEAPONS = 0x7B,
|
SPELL_FAILED_TARGET_NO_POCKETS = 0x7B,
|
||||||
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 0x7C,
|
SPELL_FAILED_TARGET_NO_WEAPONS = 0x7C,
|
||||||
SPELL_FAILED_TARGET_UNSKINNABLE = 0x7D,
|
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 0x7D,
|
||||||
SPELL_FAILED_THIRST_SATIATED = 0x7E,
|
SPELL_FAILED_TARGET_UNSKINNABLE = 0x7E,
|
||||||
SPELL_FAILED_TOO_CLOSE = 0x7F,
|
SPELL_FAILED_THIRST_SATIATED = 0x7F,
|
||||||
SPELL_FAILED_TOO_MANY_OF_ITEM = 0x80,
|
SPELL_FAILED_TOO_CLOSE = 0x80,
|
||||||
SPELL_FAILED_TOTEM_CATEGORY = 0x81,
|
SPELL_FAILED_TOO_MANY_OF_ITEM = 0x81,
|
||||||
SPELL_FAILED_TOTEMS = 0x82,
|
SPELL_FAILED_TOTEM_CATEGORY = 0x82,
|
||||||
SPELL_FAILED_TRY_AGAIN = 0x83,
|
SPELL_FAILED_TOTEMS = 0x83,
|
||||||
SPELL_FAILED_UNIT_NOT_BEHIND = 0x84,
|
SPELL_FAILED_TRY_AGAIN = 0x84,
|
||||||
SPELL_FAILED_UNIT_NOT_INFRONT = 0x85,
|
SPELL_FAILED_UNIT_NOT_BEHIND = 0x85,
|
||||||
SPELL_FAILED_WRONG_PET_FOOD = 0x86,
|
SPELL_FAILED_UNIT_NOT_INFRONT = 0x86,
|
||||||
SPELL_FAILED_NOT_WHILE_FATIGUED = 0x87,
|
SPELL_FAILED_WRONG_PET_FOOD = 0x87,
|
||||||
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 0x88,
|
SPELL_FAILED_NOT_WHILE_FATIGUED = 0x88,
|
||||||
SPELL_FAILED_NOT_WHILE_TRADING = 0x89,
|
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 0x89,
|
||||||
SPELL_FAILED_TARGET_NOT_IN_RAID = 0x8A,
|
SPELL_FAILED_NOT_WHILE_TRADING = 0x8A,
|
||||||
SPELL_FAILED_TARGET_FREEFORALL = 0x8B,
|
SPELL_FAILED_TARGET_NOT_IN_RAID = 0x8B,
|
||||||
SPELL_FAILED_NO_EDIBLE_CORPSES = 0x8C,
|
SPELL_FAILED_TARGET_FREEFORALL = 0x8C,
|
||||||
SPELL_FAILED_ONLY_BATTLEGROUNDS = 0x8D,
|
SPELL_FAILED_NO_EDIBLE_CORPSES = 0x8D,
|
||||||
SPELL_FAILED_TARGET_NOT_GHOST = 0x8E,
|
SPELL_FAILED_ONLY_BATTLEGROUNDS = 0x8E,
|
||||||
SPELL_FAILED_TRANSFORM_UNUSABLE = 0x8F,
|
SPELL_FAILED_TARGET_NOT_GHOST = 0x8F,
|
||||||
SPELL_FAILED_WRONG_WEATHER = 0x90,
|
SPELL_FAILED_TRANSFORM_UNUSABLE = 0x90,
|
||||||
SPELL_FAILED_DAMAGE_IMMUNE = 0x91,
|
SPELL_FAILED_WRONG_WEATHER = 0x91,
|
||||||
SPELL_FAILED_PREVENTED_BY_MECHANIC = 0x92,
|
SPELL_FAILED_DAMAGE_IMMUNE = 0x92,
|
||||||
SPELL_FAILED_PLAY_TIME = 0x93,
|
SPELL_FAILED_PREVENTED_BY_MECHANIC = 0x93,
|
||||||
SPELL_FAILED_REPUTATION = 0x94,
|
SPELL_FAILED_PLAY_TIME = 0x94,
|
||||||
SPELL_FAILED_MIN_SKILL = 0x95,
|
SPELL_FAILED_REPUTATION = 0x95,
|
||||||
SPELL_FAILED_NOT_IN_ARENA = 0x96,
|
SPELL_FAILED_MIN_SKILL = 0x96,
|
||||||
SPELL_FAILED_NOT_ON_SHAPESHIFT = 0x97,
|
SPELL_FAILED_NOT_IN_ARENA = 0x97,
|
||||||
SPELL_FAILED_NOT_ON_STEALTHED = 0x98,
|
SPELL_FAILED_NOT_ON_SHAPESHIFT = 0x98,
|
||||||
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 0x99,
|
SPELL_FAILED_NOT_ON_STEALTHED = 0x99,
|
||||||
SPELL_FAILED_NOT_ON_MOUNTED = 0x9A,
|
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 0x9A,
|
||||||
SPELL_FAILED_TOO_SHALLOW = 0x9B,
|
SPELL_FAILED_NOT_ON_MOUNTED = 0x9B,
|
||||||
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 0x9C,
|
SPELL_FAILED_TOO_SHALLOW = 0x9C,
|
||||||
SPELL_FAILED_TARGET_IS_TRIVIAL = 0x9D,
|
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 0x9D,
|
||||||
SPELL_FAILED_BM_OR_INVISGOD = 0x9E,
|
SPELL_FAILED_TARGET_IS_TRIVIAL = 0x9E,
|
||||||
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 0x9F,
|
SPELL_FAILED_BM_OR_INVISGOD = 0x9F,
|
||||||
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 0xA0,
|
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 0xA0,
|
||||||
SPELL_FAILED_NOT_IDLE = 0xA1,
|
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 0xA1,
|
||||||
SPELL_FAILED_NOT_INACTIVE = 0xA2,
|
SPELL_FAILED_NOT_IDLE = 0xA2,
|
||||||
SPELL_FAILED_PARTIAL_PLAYTIME = 0xA3,
|
SPELL_FAILED_NOT_INACTIVE = 0xA3,
|
||||||
SPELL_FAILED_NO_PLAYTIME = 0xA4,
|
SPELL_FAILED_PARTIAL_PLAYTIME = 0xA4,
|
||||||
SPELL_FAILED_NOT_IN_BATTLEGROUND = 0xA5,
|
SPELL_FAILED_NO_PLAYTIME = 0xA5,
|
||||||
SPELL_FAILED_NOT_IN_RAID_INSTANCE = 0xA6,
|
SPELL_FAILED_NOT_IN_BATTLEGROUND = 0xA6,
|
||||||
SPELL_FAILED_ONLY_IN_ARENA = 0xA7,
|
SPELL_FAILED_NOT_IN_RAID_INSTANCE = 0xA7,
|
||||||
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 0xA8,
|
SPELL_FAILED_ONLY_IN_ARENA = 0xA8,
|
||||||
SPELL_FAILED_ON_USE_ENCHANT = 0xA9,
|
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 0xA9,
|
||||||
SPELL_FAILED_NOT_ON_GROUND = 0xAA,
|
SPELL_FAILED_ON_USE_ENCHANT = 0xAA,
|
||||||
SPELL_FAILED_CUSTOM_ERROR = 0xAB,
|
SPELL_FAILED_NOT_ON_GROUND = 0xAB,
|
||||||
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 0xAC,
|
SPELL_FAILED_CUSTOM_ERROR = 0xAC,
|
||||||
SPELL_FAILED_TOO_MANY_SOCKETS = 0xAD,
|
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 0xAD,
|
||||||
SPELL_FAILED_INVALID_GLYPH = 0xAE,
|
SPELL_FAILED_TOO_MANY_SOCKETS = 0xAE,
|
||||||
SPELL_FAILED_UNIQUE_GLYPH = 0xAF,
|
SPELL_FAILED_INVALID_GLYPH = 0xAF,
|
||||||
SPELL_FAILED_GLYPH_SOCKET_LOCKED = 0xB0,
|
SPELL_FAILED_UNIQUE_GLYPH = 0xB0,
|
||||||
SPELL_FAILED_NO_VALID_TARGETS = 0xB1,
|
SPELL_FAILED_GLYPH_SOCKET_LOCKED = 0xB1,
|
||||||
SPELL_FAILED_ITEM_AT_MAX_CHARGES = 0xB2,
|
SPELL_FAILED_NO_VALID_TARGETS = 0xB2,
|
||||||
SPELL_FAILED_NOT_IN_BARBERSHOP = 0xB3,
|
SPELL_FAILED_ITEM_AT_MAX_CHARGES = 0xB3,
|
||||||
SPELL_FAILED_FISHING_TOO_LOW = 0xB4,
|
SPELL_FAILED_NOT_IN_BARBERSHOP = 0xB4,
|
||||||
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 0xB5,
|
SPELL_FAILED_FISHING_TOO_LOW = 0xB5,
|
||||||
SPELL_FAILED_SUMMON_PENDING = 0xB6,
|
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 0xB6,
|
||||||
SPELL_FAILED_MAX_SOCKETS = 0xB7,
|
SPELL_FAILED_SUMMON_PENDING = 0xB7,
|
||||||
SPELL_FAILED_PET_CAN_RENAME = 0xB8,
|
SPELL_FAILED_MAX_SOCKETS = 0xB8,
|
||||||
SPELL_FAILED_UNKNOWN = 0xB9,
|
SPELL_FAILED_PET_CAN_RENAME = 0xB9,
|
||||||
|
SPELL_FAILED_UNKNOWN = 0xBA,
|
||||||
|
|
||||||
SPELL_CAST_OK = 0xFF // custom value, don't must be send to client
|
SPELL_CAST_OK = 0xFF // custom value, don't must be send to client
|
||||||
};
|
};
|
||||||
@@ -2363,8 +2364,8 @@ enum ChatMsg
|
|||||||
CHAT_MSG_OFFICER = 0x05,
|
CHAT_MSG_OFFICER = 0x05,
|
||||||
CHAT_MSG_YELL = 0x06,
|
CHAT_MSG_YELL = 0x06,
|
||||||
CHAT_MSG_WHISPER = 0x07,
|
CHAT_MSG_WHISPER = 0x07,
|
||||||
CHAT_MSG_WHISPER_INFORM = 0x08,
|
CHAT_MSG_WHISPER_INFORM = 0x08, // WHISPER_FOREIGN?
|
||||||
CHAT_MSG_REPLY = 0x09,
|
CHAT_MSG_REPLY = 0x09, // WHISPER_INFORM?
|
||||||
CHAT_MSG_EMOTE = 0x0A,
|
CHAT_MSG_EMOTE = 0x0A,
|
||||||
CHAT_MSG_TEXT_EMOTE = 0x0B,
|
CHAT_MSG_TEXT_EMOTE = 0x0B,
|
||||||
CHAT_MSG_MONSTER_SAY = 0x0C,
|
CHAT_MSG_MONSTER_SAY = 0x0C,
|
||||||
@@ -2437,10 +2438,10 @@ enum PetDiet
|
|||||||
#define CHAIN_SPELL_JUMP_RADIUS 10
|
#define CHAIN_SPELL_JUMP_RADIUS 10
|
||||||
|
|
||||||
// Max values for Guild & Guild Bank
|
// Max values for Guild & Guild Bank
|
||||||
#define GUILD_BANK_MAX_TABS 6
|
#define GUILD_BANK_MAX_TABS 6 // send by client for money log also
|
||||||
#define GUILD_BANK_MAX_SLOTS 98
|
#define GUILD_BANK_MAX_SLOTS 98
|
||||||
#define GUILD_BANK_MAX_LOGS 25
|
#define GUILD_BANK_MAX_LOGS 25
|
||||||
#define GUILD_BANK_MONEY_LOGS_TAB 100
|
#define GUILD_BANK_MONEY_LOGS_TAB 100 // used for money log in DB
|
||||||
#define GUILD_EVENTLOG_MAX_RECORDS 100
|
#define GUILD_EVENTLOG_MAX_RECORDS 100
|
||||||
#define GUILD_RANKS_MIN_COUNT 5
|
#define GUILD_RANKS_MIN_COUNT 5
|
||||||
#define GUILD_RANKS_MAX_COUNT 10
|
#define GUILD_RANKS_MAX_COUNT 10
|
||||||
@@ -2488,13 +2489,6 @@ enum DiminishingGroup
|
|||||||
DIMINISHING_LIMITONLY // Don't Diminish, but limit duration to 10s
|
DIMINISHING_LIMITONLY // Don't Diminish, but limit duration to 10s
|
||||||
};
|
};
|
||||||
|
|
||||||
enum DungeonDifficulties
|
|
||||||
{
|
|
||||||
DIFFICULTY_NORMAL = 0,
|
|
||||||
DIFFICULTY_HEROIC = 1,
|
|
||||||
TOTAL_DIFFICULTIES
|
|
||||||
};
|
|
||||||
|
|
||||||
enum SummonCategory
|
enum SummonCategory
|
||||||
{
|
{
|
||||||
SUMMON_CATEGORY_WILD = 0,
|
SUMMON_CATEGORY_WILD = 0,
|
||||||
@@ -2596,42 +2590,51 @@ enum ResponseCodes
|
|||||||
CHAR_CREATE_EXPANSION_CLASS = 0x3A,
|
CHAR_CREATE_EXPANSION_CLASS = 0x3A,
|
||||||
CHAR_CREATE_LEVEL_REQUIREMENT = 0x3B,
|
CHAR_CREATE_LEVEL_REQUIREMENT = 0x3B,
|
||||||
CHAR_CREATE_UNIQUE_CLASS_LIMIT = 0x3C,
|
CHAR_CREATE_UNIQUE_CLASS_LIMIT = 0x3C,
|
||||||
|
CHAR_CREATE_CHARACTER_IN_GUILD = 0x3D,
|
||||||
|
CHAR_CREATE_RESTRICTED_RACECLASS = 0x3E,
|
||||||
|
CHAR_CREATE_CHARACTER_CHOOSE_RACE = 0x3F,
|
||||||
|
CHAR_CREATE_CHARACTER_ARENA_LEADER = 0x40,
|
||||||
|
CHAR_CREATE_CHARACTER_DELETE_MAIL = 0x41,
|
||||||
|
CHAR_CREATE_CHARACTER_SWAP_FACTION = 0x42,
|
||||||
|
CHAR_CREATE_CHARACTER_RACE_ONLY = 0x43,
|
||||||
|
|
||||||
CHAR_DELETE_IN_PROGRESS = 0x3D,
|
CHAR_CREATE_CHARACTER_GOLD_LIMIT = 0x44,
|
||||||
CHAR_DELETE_SUCCESS = 0x3E,
|
|
||||||
CHAR_DELETE_FAILED = 0x3F,
|
|
||||||
CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x40,
|
|
||||||
CHAR_DELETE_FAILED_GUILD_LEADER = 0x41,
|
|
||||||
CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x42,
|
|
||||||
|
|
||||||
CHAR_LOGIN_IN_PROGRESS = 0x43,
|
CHAR_DELETE_IN_PROGRESS = 0x45,
|
||||||
CHAR_LOGIN_SUCCESS = 0x44,
|
CHAR_DELETE_SUCCESS = 0x46,
|
||||||
CHAR_LOGIN_NO_WORLD = 0x45,
|
CHAR_DELETE_FAILED = 0x47,
|
||||||
CHAR_LOGIN_DUPLICATE_CHARACTER = 0x46,
|
CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x48,
|
||||||
CHAR_LOGIN_NO_INSTANCES = 0x47,
|
CHAR_DELETE_FAILED_GUILD_LEADER = 0x49,
|
||||||
CHAR_LOGIN_FAILED = 0x48,
|
CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x4A,
|
||||||
CHAR_LOGIN_DISABLED = 0x49,
|
|
||||||
CHAR_LOGIN_NO_CHARACTER = 0x4A,
|
|
||||||
CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x4B,
|
|
||||||
CHAR_LOGIN_LOCKED_BY_BILLING = 0x4C,
|
|
||||||
|
|
||||||
CHAR_NAME_SUCCESS = 0x4D,
|
CHAR_LOGIN_IN_PROGRESS = 0x4B,
|
||||||
CHAR_NAME_FAILURE = 0x4E,
|
CHAR_LOGIN_SUCCESS = 0x4C,
|
||||||
CHAR_NAME_NO_NAME = 0x4F,
|
CHAR_LOGIN_NO_WORLD = 0x4D,
|
||||||
CHAR_NAME_TOO_SHORT = 0x50,
|
CHAR_LOGIN_DUPLICATE_CHARACTER = 0x4E,
|
||||||
CHAR_NAME_TOO_LONG = 0x51,
|
CHAR_LOGIN_NO_INSTANCES = 0x4F,
|
||||||
CHAR_NAME_INVALID_CHARACTER = 0x52,
|
CHAR_LOGIN_FAILED = 0x50,
|
||||||
CHAR_NAME_MIXED_LANGUAGES = 0x53,
|
CHAR_LOGIN_DISABLED = 0x51,
|
||||||
CHAR_NAME_PROFANE = 0x54,
|
CHAR_LOGIN_NO_CHARACTER = 0x52,
|
||||||
CHAR_NAME_RESERVED = 0x55,
|
CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x53,
|
||||||
CHAR_NAME_INVALID_APOSTROPHE = 0x56,
|
CHAR_LOGIN_LOCKED_BY_BILLING = 0x54,
|
||||||
CHAR_NAME_MULTIPLE_APOSTROPHES = 0x57,
|
|
||||||
CHAR_NAME_THREE_CONSECUTIVE = 0x58,
|
CHAR_NAME_SUCCESS = 0x55,
|
||||||
CHAR_NAME_INVALID_SPACE = 0x59,
|
CHAR_NAME_FAILURE = 0x56,
|
||||||
CHAR_NAME_CONSECUTIVE_SPACES = 0x5A,
|
CHAR_NAME_NO_NAME = 0x57,
|
||||||
CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x5B,
|
CHAR_NAME_TOO_SHORT = 0x58,
|
||||||
CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x5C,
|
CHAR_NAME_TOO_LONG = 0x59,
|
||||||
CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x5D
|
CHAR_NAME_INVALID_CHARACTER = 0x5A,
|
||||||
|
CHAR_NAME_MIXED_LANGUAGES = 0x5B,
|
||||||
|
CHAR_NAME_PROFANE = 0x5C,
|
||||||
|
CHAR_NAME_RESERVED = 0x5D,
|
||||||
|
CHAR_NAME_INVALID_APOSTROPHE = 0x5E,
|
||||||
|
CHAR_NAME_MULTIPLE_APOSTROPHES = 0x5F,
|
||||||
|
CHAR_NAME_THREE_CONSECUTIVE = 0x60,
|
||||||
|
CHAR_NAME_INVALID_SPACE = 0x61,
|
||||||
|
CHAR_NAME_CONSECUTIVE_SPACES = 0x62,
|
||||||
|
CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x63,
|
||||||
|
CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x64,
|
||||||
|
CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x65
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Ban function modes
|
/// Ban function modes
|
||||||
@@ -2664,9 +2667,12 @@ enum BattleGroundTypeId
|
|||||||
BATTLEGROUND_RL = 8,
|
BATTLEGROUND_RL = 8,
|
||||||
BATTLEGROUND_SA = 9,
|
BATTLEGROUND_SA = 9,
|
||||||
BATTLEGROUND_DS = 10,
|
BATTLEGROUND_DS = 10,
|
||||||
BATTLEGROUND_RV = 11
|
BATTLEGROUND_RV = 11,
|
||||||
|
BATTLEGROUND_IC = 30,
|
||||||
|
BATTLEGROUND_ABG = 32
|
||||||
};
|
};
|
||||||
#define MAX_BATTLEGROUND_TYPE_ID 12
|
|
||||||
|
#define MAX_BATTLEGROUND_TYPE_ID 33
|
||||||
|
|
||||||
enum MailResponseType
|
enum MailResponseType
|
||||||
{
|
{
|
||||||
@@ -2719,4 +2725,3 @@ enum SpellFamilyNames
|
|||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user