Core/Scripts: Implemented method for sending encounter boss frames from scripts
This commit is contained in:
@@ -344,7 +344,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
|
||||
/*0x13B*/ { "CMSG_CANCEL_CHANNELLING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling },
|
||||
/*0x13C*/ { "SMSG_AI_REACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
|
||||
/*0x13D*/ { "CMSG_SET_SELECTION", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode },
|
||||
/*0x13E*/ { "CMSG_EQUIPMENT_SET_DELETE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete },
|
||||
/*0x13E*/ { "CMSG_EQUIPMENT_SET_DELETE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete },
|
||||
/*0x13F*/ { "CMSG_INSTANCE_LOCK_WARNING_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
|
||||
/*0x140*/ { "CMSG_UNUSED2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
|
||||
/*0x141*/ { "CMSG_ATTACKSWING", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode },
|
||||
|
||||
@@ -566,7 +566,7 @@ enum Opcodes
|
||||
CMSG_GMTICKET_GETTICKET = 0x211,
|
||||
SMSG_GMTICKET_GETTICKET = 0x212,
|
||||
CMSG_UNLEARN_TALENTS = 0x213,
|
||||
SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE = 0x214,
|
||||
SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0x214,
|
||||
SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x215,
|
||||
MSG_CORPSE_QUERY = 0x216,
|
||||
CMSG_GMTICKET_DELETETICKET = 0x217,
|
||||
|
||||
Reference in New Issue
Block a user