Core/Scripts: Implemented method for sending encounter boss frames from scripts

This commit is contained in:
Shauren
2011-01-23 16:59:33 +01:00
parent 9dfa00bb60
commit ac689f456d
4 changed files with 34 additions and 2 deletions
@@ -190,6 +190,8 @@ class InstanceScript : public ZoneScript
// Checks boss requirements (one boss required to kill other)
virtual bool CheckRequiredBosses(uint32 /*bossId*/, Player const* /*player*/ = NULL) const { return true; }
void SendEncounterUnit(uint32 type, Unit* unit, uint8 param1 = 0, uint8 param2 = 0);
protected:
void SetBossNumber(uint32 number) { bosses.resize(number); }
void LoadDoorData(const DoorData *data);