Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class

This commit is contained in:
Shauren
2011-05-19 22:27:18 +02:00
parent f03bdceaff
commit ac4ed1efdf
7 changed files with 109 additions and 90 deletions
+1 -2
View File
@@ -6754,8 +6754,7 @@ void Player::SendMessageToSet(WorldPacket *data, Player const* skipped_rcvr)
void Player::SendDirectMessage(WorldPacket *data)
{
if (m_session)
m_session->SendPacket(data);
m_session->SendPacket(data);
}
void Player::SendCinematicStart(uint32 CinematicSequenceId)