Core/Auras: Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target.

*fixed #2842
*updated comment
This commit is contained in:
Chaplain
2011-09-05 19:43:24 +03:00
parent fd3bd4c49d
commit abf9ac3159
2 changed files with 1 additions and 3 deletions
@@ -4522,7 +4522,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
}
else
{
// done in Player::_ApplyWeaponDependentAuraMods for !SPELL_SCHOOL_MASK_NORMAL and also for wand case
// done in Player::_ApplyWeaponDependentAuraMods for SPELL_SCHOOL_MASK_NORMAL && EquippedItemClass != -1 and also for wand case
}
}