Replace (CR) character from all converted scripts and replace it with it's proper (LF) counterpart

- should fix the "linking scripts" failure (not tested)

--HG--
branch : trunk
This commit is contained in:
click
2010-08-09 01:52:26 +02:00
parent 910864c856
commit abd261b1a1
352 changed files with 1453 additions and 724 deletions
@@ -86,7 +86,8 @@ float Spawnsway[2][3] =
{1884.86,1228.62,9},
{1887.53,1263,41}
};
␍class instance_zulfarrak : public InstanceMapScript
class instance_zulfarrak : public InstanceMapScript
{
public:
instance_zulfarrak() : InstanceMapScript("instance_zulfarrak") { }
@@ -55,7 +55,8 @@ enum blySpells
};
#define GOSSIP_BLY "[PH] In that case, I will take my reward!"
␍class npc_sergeant_bly : public CreatureScript
class npc_sergeant_bly : public CreatureScript
{
public:
npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { }
@@ -211,7 +212,8 @@ void initBlyCrewMember(InstanceScript* pInstance, uint32 entry,float x,float y,
crew->setFaction(FACTION_FREED);
}
}
␍class go_troll_cage : public GameObjectScript
class go_troll_cage : public GameObjectScript
{
public:
go_troll_cage() : GameObjectScript("go_troll_cage") { }
@@ -252,7 +254,8 @@ enum weegliSays
};
#define GOSSIP_WEEGLI "[PH] Please blow up the door."
␍class npc_weegli_blastfuse : public CreatureScript
class npc_weegli_blastfuse : public CreatureScript
{
public:
npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { }
@@ -404,7 +407,8 @@ enum
ZOMBIE_CHANCE = 65,
DEAD_HERO_CHANCE = 10
};
␍class go_shallow_grave : public GameObjectScript
class go_shallow_grave : public GameObjectScript
{
public:
go_shallow_grave() : GameObjectScript("go_shallow_grave") { }
@@ -436,7 +440,8 @@ enum zumrahConsts
ZUMRAH_ID = 7271,
ZUMRAH_HOSTILE_FACTION = 37
};
␍class at_zumrah : public AreaTriggerScript
class at_zumrah : public AreaTriggerScript
{
public:
at_zumrah() : AreaTriggerScript("at_zumrah") { }