Replace (CR) character from all converted scripts and replace it with it's proper (LF) counterpart
- should fix the "linking scripts" failure (not tested) --HG-- branch : trunk
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@@ -31,7 +31,8 @@ enum eSpells
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#define GOSSIP_ITEM_MORRIDUNE "Please port me to Darnassus"
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const Position HomePosition = {-815.817,-145.299,-25.870, 0};
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␍class go_blackfathom_altar : public GameObjectScript
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class go_blackfathom_altar : public GameObjectScript
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{
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public:
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go_blackfathom_altar() : GameObjectScript("go_blackfathom_altar") { }
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@@ -44,7 +45,8 @@ public:
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}
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};
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␍class go_blackfathom_fire : public GameObjectScript
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class go_blackfathom_fire : public GameObjectScript
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{
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public:
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go_blackfathom_fire() : GameObjectScript("go_blackfathom_fire") { }
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@@ -64,7 +66,8 @@ public:
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}
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};
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␍class npc_blackfathom_deeps_event : public CreatureScript
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class npc_blackfathom_deeps_event : public CreatureScript
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{
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public:
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npc_blackfathom_deeps_event() : CreatureScript("npc_blackfathom_deeps_event") { }
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@@ -193,7 +196,8 @@ enum eMorridune
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SAY_MORRIDUNE_1 = -1048003,
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SAY_MORRIDUNE_2 = -1048004
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};
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␍class npc_morridune : public CreatureScript
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class npc_morridune : public CreatureScript
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{
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public:
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npc_morridune() : CreatureScript("npc_morridune") { }
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@@ -23,7 +23,8 @@ enum Spells
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SPELL_POISON_CLOUD = 3815,
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SPELL_FRENZIED_RAGE = 3490
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};
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␍class boss_aku_mai : public CreatureScript
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class boss_aku_mai : public CreatureScript
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{
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public:
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boss_aku_mai() : CreatureScript("boss_aku_mai") { }
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@@ -22,7 +22,8 @@ enum Spells
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{
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SPELL_NET = 6533
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};
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␍class boss_gelihast : public CreatureScript
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class boss_gelihast : public CreatureScript
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{
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public:
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boss_gelihast() : CreatureScript("boss_gelihast") { }
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@@ -31,7 +31,8 @@ enum Yells
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SAY_SLEEP = -1048001,
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SAY_DEATH = -1048000
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};
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␍class boss_kelris : public CreatureScript
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class boss_kelris : public CreatureScript
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{
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public:
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boss_kelris() : CreatureScript("boss_kelris") { }
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@@ -50,7 +50,8 @@ const Position SpawnsLocation[] =
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{-862.193, -174.251, -25.871, 6.182},
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{-863.895, -458.899, -33.891, 5.637}
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};
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␍class instance_blackfathom_deeps : public InstanceMapScript
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class instance_blackfathom_deeps : public InstanceMapScript
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{
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public:
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instance_blackfathom_deeps() : InstanceMapScript("instance_blackfathom_deeps") { }
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