Replace (CR) character from all converted scripts and replace it with it's proper (LF) counterpart

- should fix the "linking scripts" failure (not tested)

--HG--
branch : trunk
This commit is contained in:
click
2010-08-09 01:52:26 +02:00
parent 910864c856
commit abd261b1a1
352 changed files with 1453 additions and 724 deletions
@@ -42,7 +42,8 @@ enum eCalvin
QUEST_590 = 590,
FACTION_HOSTILE = 168
};
␍class npc_calvin_montague : public CreatureScript
class npc_calvin_montague : public CreatureScript
{
public:
npc_calvin_montague() : CreatureScript("npc_calvin_montague") { }
@@ -165,7 +166,8 @@ enum eMausoleum
GO_TRIGGER = 104593,
GO_DOOR = 176594
};
␍class go_mausoleum_door : public GameObjectScript
class go_mausoleum_door : public GameObjectScript
{
public:
go_mausoleum_door() : GameObjectScript("go_mausoleum_door") { }
@@ -186,7 +188,8 @@ public:
}
};
␍class go_mausoleum_trigger : public GameObjectScript
class go_mausoleum_trigger : public GameObjectScript
{
public:
go_mausoleum_trigger() : GameObjectScript("go_mausoleum_trigger") { }