Replace (CR) character from all converted scripts and replace it with it's proper (LF) counterpart

- should fix the "linking scripts" failure (not tested)

--HG--
branch : trunk
This commit is contained in:
click
2010-08-09 01:52:26 +02:00
parent 910864c856
commit abd261b1a1
352 changed files with 1453 additions and 724 deletions
@@ -32,7 +32,8 @@ EndScriptData */
#define SPELL_BLASTWAVE 23331
#define SPELL_MORTALSTRIKE 24573
#define SPELL_KNOCKBACK 25778
␍class boss_broodlord : public CreatureScript
class boss_broodlord : public CreatureScript
{
public:
boss_broodlord() : CreatureScript("boss_broodlord") { }
@@ -58,7 +58,8 @@ enum Spells
SPELL_FRENZY = 28371, //The frenzy spell may be wrong
SPELL_ENRAGE = 28747
};
␍class boss_chromaggus : public CreatureScript
class boss_chromaggus : public CreatureScript
{
public:
boss_chromaggus() : CreatureScript("boss_chromaggus") { }
@@ -29,7 +29,8 @@ EndScriptData */
#define SPELL_WINGBUFFET 18500
#define SPELL_SHADOWOFEBONROC 23340
#define SPELL_HEAL 41386 //Thea Heal spell of his Shadow
␍class boss_ebonroc : public CreatureScript
class boss_ebonroc : public CreatureScript
{
public:
boss_ebonroc() : CreatureScript("boss_ebonroc") { }
@@ -28,7 +28,8 @@ EndScriptData */
#define SPELL_SHADOWFLAME 22539
#define SPELL_WINGBUFFET 23339
#define SPELL_FLAMEBUFFET 23341
␍class boss_firemaw : public CreatureScript
class boss_firemaw : public CreatureScript
{
public:
boss_firemaw() : CreatureScript("boss_firemaw") { }
@@ -30,7 +30,8 @@ EndScriptData */
#define SPELL_SHADOWFLAME 22539
#define SPELL_WINGBUFFET 23339
#define SPELL_FRENZY 23342 //This spell periodically triggers fire nova
␍class boss_flamegor : public CreatureScript
class boss_flamegor : public CreatureScript
{
public:
boss_flamegor() : CreatureScript("boss_flamegor") { }
@@ -59,7 +59,8 @@ EndScriptData */
#define SPELL_WARLOCK 23427 //infernals
#define SPELL_HUNTER 23436 //bow broke
#define SPELL_ROGUE 23414 //Paralise
␍class boss_nefarian : public CreatureScript
class boss_nefarian : public CreatureScript
{
public:
boss_nefarian() : CreatureScript("boss_nefarian") { }
@@ -36,7 +36,8 @@ EndScriptData */
#define SPELL_WARSTOMP 24375
#define SPELL_FIREBALLVOLLEY 22425
#define SPELL_CONFLAGRATION 23023
␍class boss_razorgore : public CreatureScript
class boss_razorgore : public CreatureScript
{
public:
boss_razorgore() : CreatureScript("boss_razorgore") { }
@@ -39,7 +39,8 @@ EndScriptData */
#define SPELL_TAILSWIPE 15847
#define SPELL_BURNINGADRENALINE 23620
#define SPELL_CLEAVE 20684 //Chain cleave is most likely named something different and contains a dummy effect
␍class boss_vaelastrasz : public CreatureScript
class boss_vaelastrasz : public CreatureScript
{
public:
boss_vaelastrasz() : CreatureScript("boss_vaelastrasz") { }
@@ -68,7 +68,8 @@ EndScriptData */
//and allow players to start the event over
//If nefarian dies then he will kill himself then he will kill himself in his hiding place
//To prevent players from doing the event twice
␍class boss_victor_nefarius : public CreatureScript
class boss_victor_nefarius : public CreatureScript
{
public:
boss_victor_nefarius() : CreatureScript("boss_victor_nefarius") { }