[svn] Enabled game events to change the honor and reputation gaining speed in battlegrounds. This is done by a new table in the world database, game_event_battleground_holiday. Structure is the following:

event - id of the game event
bgflag - bitmask, used to set which battleground(s) give extra honor/reputation when the event is active. To add extra honor on a battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by logical 'or' ('|') operation.
You will need database data for the table, please check trinitydatabase.org.

--HG--
branch : trunk
This commit is contained in:
w12x
2008-10-17 16:36:07 -05:00
parent 62409ac2a4
commit ab9eb277b4
10 changed files with 144 additions and 13 deletions
+2
View File
@@ -234,6 +234,8 @@ class BattleGroundMgr
void ToggleArenaTesting();
const bool isArenaTesting() const { return m_ArenaTesting; }
void SetHolidayWeekends(uint32 mask);
private:
/* Battlegrounds */