*Some work on wintergrasp. Player can get ranks by killing other players and can build vehicles at workshop. Vehicles can be used to destroy buildings. Except these no other thing is done.
--HG-- branch : trunk
This commit is contained in:
@@ -477,6 +477,7 @@ SET(trinityscript_LIB_SRCS
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scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp
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scripts/zone/vault_of_archavon/boss_archavon.cpp
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scripts/zone/vault_of_archavon/def_vault_of_archavon.h
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scripts/zone/wintergrasp/wintergrasp.cpp
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system.cpp
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)
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@@ -628,6 +628,9 @@ extern void AddSC_zulaman();
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//Vault of Archavon
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extern void AddSC_boss_archavon();
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//Region
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extern void AddSC_wintergrasp();
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// -------------------
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void LoadDatabase()
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{
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@@ -1510,6 +1513,9 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf")
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//Vault of Archavon
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AddSC_boss_archavon();
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//Region
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AddSC_wintergrasp();
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// -------------------
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outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts);
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File diff suppressed because it is too large
Load Diff
@@ -457,14 +457,14 @@
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RelativePath="..\scripts\npc\npc_professions.cpp"
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>
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</File>
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<File
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RelativePath="..\scripts\npc\npc_taxi.cpp"
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>
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</File>
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<File
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RelativePath="..\scripts\npc\npcs_special.cpp"
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>
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</File>
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<File
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RelativePath="..\scripts\npc\npc_taxi.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="servers"
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@@ -1972,7 +1972,7 @@
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</File>
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<File
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RelativePath="..\scripts\zone\hellfire_citadel\hellfire_ramparts\def_hellfire_ramparts.h"
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>
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>
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</File>
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<File
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RelativePath="..\scripts\zone\hellfire_citadel\hellfire_ramparts\instance_hellfire_ramparts.cpp"
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@@ -2414,6 +2414,10 @@
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<Filter
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Name="Wintergrasp"
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>
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<File
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RelativePath="..\scripts\zone\wintergrasp\wintergrasp.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Icecrown"
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@@ -0,0 +1,60 @@
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/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "precompiled.h"
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#include "Wintergrasp.h"
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bool GossipHello_npc_demolisher_engineerer(Player *player, Creature *_creature)
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{
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if(_creature->isQuestGiver())
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player->PrepareQuestMenu(_creature->GetGUID());
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if(player->HasAura(SPELL_CORPORAL))
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player->ADD_GOSSIP_ITEM(0, "Build catapult.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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else if(player->HasAura(SPELL_LIEUTENANT))
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{
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player->ADD_GOSSIP_ITEM(0, "Build catapult.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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player->ADD_GOSSIP_ITEM(0, "Build demolisher.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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player->ADD_GOSSIP_ITEM(0, "Build siege engine.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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}
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player->SEND_GOSSIP_MENU(_creature->GetNpcTextId(), _creature->GetGUID());
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return true;
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}
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bool GossipSelect_npc_demolisher_engineerer(Player* player, Creature* me, uint32 uiSender, uint32 uiAction)
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{
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player->CLOSE_GOSSIP_MENU();
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switch(uiAction - GOSSIP_ACTION_INFO_DEF)
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{
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case 0: player->CastSpell(player, 56663, false); break;
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case 1: player->CastSpell(player, 56575, false); break;
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case 2: player->CastSpell(player, TEAM_ID(player->GetTeam()) ? 61408 : 56661, false); break;
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}
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return true;
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}
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void AddSC_wintergrasp()
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{
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Script *newscript;
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newscript = new Script;
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newscript->Name = "npc_demolisher_engineerer";
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newscript->pGossipHello = &GossipHello_npc_demolisher_engineerer;
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newscript->pGossipSelect = &GossipSelect_npc_demolisher_engineerer;
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newscript->RegisterSelf();
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}
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