Core/Dungeon Finder: Partial revert "cfad2a99ac" (remove use of Luck of the draw and Dungeon Deserter Spells)
Note: Will be readed later after some functions remake --HG-- branch : trunk
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@@ -1608,10 +1608,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, uint32 lowGuid, bool accept)
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// Teleport Player
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for (LfgPlayerList::const_iterator it = players.begin(); it != players.end(); ++it)
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{
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(*it)->CastSpell(*it, LFG_SPELL_DUNGEON_COOLDOWN, false);
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TeleportPlayer(*it, false);
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}
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for (LfgProposalPlayerMap::const_iterator it = pProposal->players.begin(); it != pProposal->players.end(); ++it)
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delete it->second;
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@@ -1888,10 +1885,7 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
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plr->SetBattlegroundEntryPoint();
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if (plr->TeleportTo(mapid, x, y, z, orientation))
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{
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plr->RemoveAurasByType(SPELL_AURA_MOUNTED);
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plr->CastSpell(plr, LFG_SPELL_LUCK_OF_THE_DRAW, false);
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}
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else
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{
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error = LFG_TELEPORTERROR_INVALID_LOCATION;
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