*Add Rate.MoveSpeed (aka speedpatch) to core

--HG--
branch : trunk
This commit is contained in:
maximius
2009-08-30 19:00:19 -07:00
parent f5e96f83aa
commit aab7742e38
5 changed files with 27 additions and 13 deletions
+8 -1
View File
@@ -1,7 +1,7 @@
##########################################
# Trinity Core worldd configuration file #
##########################################
ConfVersion=2009082901
ConfVersion=2009083001
###################################################################################################################
# CONNECTIONS AND DIRECTORIES
@@ -1258,6 +1258,12 @@ Visibility.Distance.Grey.Object = 10
# Reputation Gain rate
# Default: 1
#
# Rate.MoveSpeed
# Multiply the default unit (player,pet,...) speed.
# Shouldn't affect creatures, as their speed is set in the database.
# Default: 1 - no change
# 1.4 - 40% increase
#
# Rate.InstanceResetTime
# Multiplier for the number of days in between global raid/heroic instance resets.
# Default: 1
@@ -1368,6 +1374,7 @@ Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.MoveSpeed = 1
Rate.Reputation.LowLevel.Kill = 1
Rate.Reputation.LowLevel.Quest = 1
Rate.InstanceResetTime = 1