Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64 - Add some info in LFGDungeonEntry - Move some definitions from ".h" files and move to ".cpp"
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@@ -1088,7 +1088,7 @@ class spell_magic_eater_food : public SpellScriptLoader
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{
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PrepareAuraScript(spell_magic_eater_food_AuraScript);
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void HandleTriggerSpell(AuraEffect const* aurEff)
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void HandleTriggerSpell(AuraEffect const* /*aurEff*/)
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{
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PreventDefaultAction();
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Unit* target = GetTarget();
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