Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes

- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
This commit is contained in:
Spp-
2011-08-30 13:46:36 +02:00
parent fcf58e7062
commit aa85553bfd
50 changed files with 455 additions and 500 deletions
@@ -297,7 +297,7 @@ public:
uint64 prisonerGUID;
void SetGUID(const uint64 guid, int32 /*id*/)
void SetGUID(uint64 guid, int32 /*id*/)
{
if (!prisonerGUID)
prisonerGUID = guid;
@@ -883,7 +883,7 @@ public:
uint64 minerGUID;
void SetGUID(const uint64 guid, int32 /*id*/)
void SetGUID(uint64 guid, int32 /*id*/)
{
minerGUID = guid;
}
@@ -318,7 +318,7 @@ class boss_rimefang : public CreatureScript
_EnterEvadeMode();
}
void SetGUID(const uint64 guid, int32 type)
void SetGUID(uint64 guid, int32 type)
{
if (type == GUID_HOARFROST)
{
@@ -384,7 +384,7 @@ class player_overlord_brandAI : public PlayerAI
tyrannus = NULL;
}
void SetGUID(const uint64 guid, int32 /*type*/)
void SetGUID(uint64 guid, int32 /*type*/)
{
tyrannus = ObjectAccessor::GetCreature(*me, guid);
if (!tyrannus)
@@ -1176,7 +1176,7 @@ class npc_ball_of_flame : public CreatureScript
}
}
void SetGUID(uint64 const guid, int32 /*type*/)
void SetGUID(uint64 guid, int32 /*type*/)
{
_chaseGUID = guid;
}
@@ -257,7 +257,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
Talk(SAY_KILL);
}
void SetGUID(uint64 const guid, int32 type = 0)
void SetGUID(uint64 guid, int32 type = 0)
{
switch (type)
{
@@ -549,7 +549,7 @@ class boss_lady_deathwhisper : public CreatureScript
summon->AI()->DoCast(summon, SPELL_TELEPORT_VISUAL);
}
void SetGUID(uint64 const guid, int32 id/* = 0*/)
void SetGUID(uint64 guid, int32 id/* = 0*/)
{
if (id != GUID_CULTIST)
return;
@@ -252,7 +252,7 @@ class boss_lord_marrowgar : public CreatureScript
return 0LL;
}
void SetGUID(uint64 const guid, int32 type/* = 0 */)
void SetGUID(uint64 guid, int32 type/* = 0 */)
{
if (type != DATA_COLDFLAME_GUID)
return;
@@ -523,7 +523,7 @@ class npc_ice_tomb : public CreatureScript
me->SetReactState(REACT_PASSIVE);
}
void SetGUID(uint64 const guid, int32 type/* = 0 */)
void SetGUID(uint64 guid, int32 type/* = 0 */)
{
if (type == DATA_TRAPPED_PLAYER)
{
@@ -971,7 +971,7 @@ class npc_crok_scourgebane : public CreatureScript
}
}
void SetGUID(uint64 const guid, int32 type/* = 0*/)
void SetGUID(uint64 guid, int32 type/* = 0*/)
{
if (type == ACTION_VRYKUL_DEATH)
{
@@ -163,7 +163,7 @@ public:
uint64 victimGUID;
void SetGUID(const uint64 guid, int32 /*param*/)
void SetGUID(uint64 guid, int32 /*param*/)
{
victimGUID = guid;
if (me->m_spells[0] && victimGUID)
@@ -157,7 +157,7 @@ public:
}
}
void SetGUID(uint64 const guid, int32 id/* = 0 */)
void SetGUID(uint64 guid, int32 id/* = 0 */)
{
if (id == DATA_INTENSE_COLD)
intenseColdList.push_back(guid);
@@ -2431,7 +2431,7 @@ public:
uiEventPhase = 1;
}
void SetGUID(const uint64 uiGuid, int32 /*iId*/)
void SetGUID(uint64 uiGuid, int32 /*iId*/)
{
uiPlayerGUID = uiGuid;
}
+1 -1
View File
@@ -361,7 +361,7 @@ public:
bRemoveFlag = false;
}
void SetGUID(const uint64 guid, int32 /*id*/)
void SetGUID(uint64 guid, int32 /*id*/)
{
uiPlayerGUID = guid;
}
+1 -1
View File
@@ -1088,7 +1088,7 @@ class spell_magic_eater_food : public SpellScriptLoader
{
PrepareAuraScript(spell_magic_eater_food_AuraScript);
void HandleTriggerSpell(AuraEffect const* aurEff)
void HandleTriggerSpell(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
Unit* target = GetTarget();