Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes

- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
This commit is contained in:
Spp-
2011-08-30 13:46:36 +02:00
parent fcf58e7062
commit aa85553bfd
50 changed files with 455 additions and 500 deletions
+2 -2
View File
@@ -1567,7 +1567,7 @@ class Player : public Unit, public GridObject<Player>
uint64 GetSelection() const { return m_curSelection; }
Unit *GetSelectedUnit() const;
Player *GetSelectedPlayer() const;
void SetSelection(const uint64 guid) { m_curSelection = guid; SetUInt64Value(UNIT_FIELD_TARGET, guid); }
void SetSelection(uint64 guid) { m_curSelection = guid; SetUInt64Value(UNIT_FIELD_TARGET, guid); }
uint8 GetComboPoints() { return m_comboPoints; }
uint64 GetComboTarget() const { return m_comboTarget; }
@@ -1902,7 +1902,7 @@ class Player : public Unit, public GridObject<Player>
void UpdateRuneRegen(RuneType rune);
uint64 GetLootGUID() const { return m_lootGuid; }
void SetLootGUID(const uint64 guid) { m_lootGuid = guid; }
void SetLootGUID(uint64 guid) { m_lootGuid = guid; }
void RemovedInsignia(Player* looterPlr);