Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64 - Add some info in LFGDungeonEntry - Move some definitions from ".h" files and move to ".cpp"
This commit is contained in:
@@ -120,7 +120,7 @@ class UnitAI
|
||||
virtual void DoAction(int32 const /*param*/) {}
|
||||
virtual uint32 GetData(uint32 /*id = 0*/) { return 0; }
|
||||
virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
|
||||
virtual void SetGUID(uint64 const /*guid*/, int32 /*id*/ = 0) {}
|
||||
virtual void SetGUID(uint64 /*guid*/, int32 /*id*/ = 0) {}
|
||||
virtual uint64 GetGUID(int32 /*id*/ = 0) { return 0; }
|
||||
|
||||
Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
|
||||
|
||||
@@ -687,7 +687,7 @@ void SmartAI::SetData(uint32 id, uint32 value)
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_DATA_SET, NULL, id, value);
|
||||
}
|
||||
|
||||
void SmartAI::SetGUID(const uint64 /*guid*/, int32 /*id*/)
|
||||
void SmartAI::SetGUID(uint64 /*guid*/, int32 /*id*/)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -157,7 +157,7 @@ class SmartAI : public CreatureAI
|
||||
void SetData(uint32 id, uint32 value);
|
||||
|
||||
// Used in scripts to share variables
|
||||
void SetGUID(const uint64 guid, int32 id = 0);
|
||||
void SetGUID(uint64 guid, int32 id = 0);
|
||||
|
||||
// Used in scripts to share variables
|
||||
uint64 GetGUID(int32 id = 0);
|
||||
|
||||
@@ -2846,7 +2846,7 @@ void SmartScript::SetData(uint32 id, uint32 value)
|
||||
{
|
||||
}
|
||||
|
||||
void SmartScript::SetGUID(const uint64 guid, int32 id)
|
||||
void SmartScript::SetGUID(uint64 guid, int32 id)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user